summaryrefslogtreecommitdiff
path: root/modules/ray/ray_object_light.h
diff options
context:
space:
mode:
Diffstat (limited to 'modules/ray/ray_object_light.h')
-rw-r--r--modules/ray/ray_object_light.h67
1 files changed, 0 insertions, 67 deletions
diff --git a/modules/ray/ray_object_light.h b/modules/ray/ray_object_light.h
deleted file mode 100644
index 342c050..0000000
--- a/modules/ray/ray_object_light.h
+++ /dev/null
@@ -1,67 +0,0 @@
-#ifndef _RAY_OBJECT_LIGHT_H
-#define _RAY_OBJECT_LIGHT_H
-
-#include <assert.h>
-
-#include "ray_light_emitter.h"
-#include "ray_object_light.h"
-#include "ray_object_point.h"
-#include "ray_object_sphere.h"
-#include "ray_object_type.h"
-#include "ray_ray.h"
-#include "ray_surface.h"
-
-
-typedef struct ray_object_light_t {
- ray_object_type_t type;
- float brightness;
- ray_light_emitter_t emitter;
-} ray_object_light_t;
-
-
-/* TODO: point is really the only one I've implemented... */
-static inline int ray_object_light_intersects_ray(ray_object_light_t *light, ray_ray_t *ray, float *res_distance)
-{
- switch (light->emitter.type) {
- case RAY_LIGHT_EMITTER_TYPE_POINT:
- return ray_object_point_intersects_ray(&light->emitter.point, ray, res_distance);
-
- case RAY_LIGHT_EMITTER_TYPE_SPHERE:
- return ray_object_sphere_intersects_ray(&light->emitter.sphere, ray, res_distance);
- default:
- assert(0);
- }
-}
-
-
-static inline ray_3f_t ray_object_light_normal(ray_object_light_t *light, ray_3f_t *point)
-{
- ray_3f_t normal;
-
- /* TODO */
- switch (light->emitter.type) {
- case RAY_LIGHT_EMITTER_TYPE_SPHERE:
- return normal;
-
- case RAY_LIGHT_EMITTER_TYPE_POINT:
- return normal;
- default:
- assert(0);
- }
-}
-
-
-static inline ray_surface_t ray_object_light_surface(ray_object_light_t *light, ray_3f_t *point)
-{
- switch (light->emitter.type) {
- case RAY_LIGHT_EMITTER_TYPE_SPHERE:
- return ray_object_sphere_surface(&light->emitter.sphere, point);
-
- case RAY_LIGHT_EMITTER_TYPE_POINT:
- return ray_object_point_surface(&light->emitter.point, point);
- default:
- assert(0);
- }
-}
-
-#endif
© All Rights Reserved