diff options
| -rw-r--r-- | src/libs/txt/txt.c | 26 | ||||
| -rw-r--r-- | src/libs/txt/txt.h | 1 | 
2 files changed, 27 insertions, 0 deletions
| diff --git a/src/libs/txt/txt.c b/src/libs/txt/txt.c index d575821..2e74340 100644 --- a/src/libs/txt/txt.c +++ b/src/libs/txt/txt.c @@ -210,3 +210,29 @@ void txt_render_fragment_aligned(txt_t *txt, til_fb_fragment_t *fragment, uint32  	return txt_render(txt, fragment, color, jx, jy);  } + + +/* Like txt_render_fragment_aligned(), except instead of specifying halign/valign enum variants, + * you provide -1..+1 normalized offsets within the rendered text rectangle to anchor the + * provided x,y pixel coordinates.  This enables progressively varying the justification + * offset rather than it behaving like a step function of three options left/right/center or + * top/bottom/center etc.  (modules/asc was the impetus for adding this) + */ +void txt_render_fragment_offsetted(txt_t *txt, til_fb_fragment_t *fragment, uint32_t color, int x, int y, float x_offset, float y_offset) +{ +	int	jx = x, jy = y; + +	assert(txt); + +	/* XXX: one could argue the offsets should be clamped to -1..+1, but +	 * I can see valid use cases where one wants to go grater than abs(1) +	 * to achieve extremely offset texts in dynamic situations.  So I'm +	 * just letting whatever comes in pass thru for now, considering this +	 * is "art" oriented where allowing creative stuff to just work trumps +	 * preventing potential buggy behavior. +	 */ +	jx -= x_offset * txt->width * .5f + txt->width * .5f; +	jy -= y_offset * txt->height * .5f + txt->height * .5f; + +	return txt_render(txt, fragment, color, jx, jy); +} diff --git a/src/libs/txt/txt.h b/src/libs/txt/txt.h index 9318546..04cf09e 100644 --- a/src/libs/txt/txt.h +++ b/src/libs/txt/txt.h @@ -29,5 +29,6 @@ txt_t * txt_new(const char *str);  txt_t * txt_newf(const char *fmt, ...);  txt_t * txt_free(txt_t *txt);  void txt_render_fragment_aligned(txt_t *txt, til_fb_fragment_t *fragment, uint32_t color, int x, int y, txt_align_t alignment); +void txt_render_fragment_offsetted(txt_t *txt, til_fb_fragment_t *fragment, uint32_t color, int x, int y, float x_offset, float y_offset);  #endif | 
