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authorVito Caputo <vcaputo@pengaru.com>2023-06-12 15:22:59 -0700
committerVito Caputo <vcaputo@pengaru.com>2023-06-12 17:02:58 -0700
commita56b2c248356ec505f38b88651f26f92c00de981 (patch)
tree1f3b87f93de1b8ad38079db96a5401ac47f63418 /src/til_args.h
parent8b0c8e1e4336ce0c40c467fc86dec40fb2c94128 (diff)
til: introduce "ref" built-in module
This opens up the possibility of referencing contexts on-stream by-path anywhere a module may be used: ref,path=/path/to/existing/context Currently the path lookup is performed @ render time, and a reference is taken on the context found there on the first time it's located. That reference is then held in the ref's context until its context is destroyed. There are more details to flesh out, and what probably needs to happen is some til_stream API for maintaining the reference in the event that the context at that path gets replaced. Due to refcounting, the referenced context will persist even if the stream-resident instance goes away, but there should probably be a way for that replacement to invalidate the existing references so they replace theirs with a fresh lookup at the path... Either way this is a good start. With this addition you can effectively implement scene transitions in rkt, via the mixer module, something like (sans proper escaping): mixer,a_module=ref\,path=/foo/previous/ctxt,b_module=ref\,path=/foo/next/ctxt
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