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author | Vito Caputo <vcaputo@pengaru.com> | 2019-11-24 13:26:23 -0800 |
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committer | Vito Caputo <vcaputo@pengaru.com> | 2019-11-24 13:28:29 -0800 |
commit | b0675254fbc1a134e1fbb9af23c71a8c3e032ed7 (patch) | |
tree | 2a38979db6cebd36470d1ab6cefefefcce76c31b /src/modules/stars/draw.h | |
parent | cc1dea6ec94aad181c05c157ca679c5dc1c1004d (diff) |
montage: skip pixbounce
Segfaults were observed when montage came up in rtv, since pixbounce
doesn't seem to be rendering properly at all just skip it for now.
I suspect what's happening is rtv ran pixbounce before running montage,
and pixbounce caches fragment knowledge @ initialization. So when
montage ran pixbounce in a tile, that stale fragment knowledge was used
and caused scribbling.
Stars probably has similar problems actually.
Diffstat (limited to 'src/modules/stars/draw.h')
0 files changed, 0 insertions, 0 deletions