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author | Vito Caputo <vcaputo@pengaru.com> | 2022-04-22 00:45:42 -0700 |
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committer | Vito Caputo <vcaputo@pengaru.com> | 2022-04-22 00:50:39 -0700 |
commit | 8e1330d60cb94629cbc09f65f558d47cdbfe633b (patch) | |
tree | 4dc127b02392efb7cc3b70684449f7476722f635 /src/modules/sparkler/particles.h | |
parent | 98553eaa9b6d4d5bc03d59a6bec74f4877a620b5 (diff) |
modules/montage: stop assuming modules don't fragment
There's been a longstanding todo item in montage where it was
ignoring the fragmenter returned by a module's prepare_frame().
This commit continues with the single-threaded rendering of the
modules within their respective tiles, still ad-hoc open coded.
But now actually applies the fragmenter returned as if the
rendering were being threaded, since when a module returns a
fragmenter from its prepare_frame() it may strongly depend on
that fragmenting for its output.
Diffstat (limited to 'src/modules/sparkler/particles.h')
0 files changed, 0 insertions, 0 deletions