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authorVito Caputo <vcaputo@gnugeneration.com>2017-02-08 20:03:38 -0800
committerGitHub <noreply@github.com>2017-02-08 20:03:38 -0800
commit8563edd058bb5e564b5e6c2bafde6636b3fce6ee (patch)
treed3232ac628eee1517e258d9b512b0f9a838e9f02 /src/modules/sparkler/helpers.h
parent9d032314e9db794dc88889bc24bf50bbafc3ec8d (diff)
parentb35ba71b6de341f7b87beb3bc078600f3d191612 (diff)
Consolidate fb_fragment_t interactions
sparkler and stars both cleared fragments and drew individual pixels into fragments, add that functionality to fb.h and cleanup sparkler and stars accordingly.
Diffstat (limited to 'src/modules/sparkler/helpers.h')
-rw-r--r--src/modules/sparkler/helpers.h36
1 files changed, 36 insertions, 0 deletions
diff --git a/src/modules/sparkler/helpers.h b/src/modules/sparkler/helpers.h
new file mode 100644
index 0000000..e263d36
--- /dev/null
+++ b/src/modules/sparkler/helpers.h
@@ -0,0 +1,36 @@
+#ifndef _HELPERS_H
+#define _HELPERS_H
+
+#include <stdint.h>
+
+#include "fb.h"
+#include "particle.h"
+#include "particles.h"
+
+
+/* helper for scaling rgb colors and packing them into an pixel */
+static inline uint32_t makergb(uint32_t r, uint32_t g, uint32_t b, float intensity)
+{
+ r = (((float)intensity) * r);
+ g = (((float)intensity) * g);
+ b = (((float)intensity) * b);
+
+ return (((r & 0xff) << 16) | ((g & 0xff) << 8) | (b & 0xff));
+}
+
+
+/* return if the particle should be drawn, and set *longevity to 0 if out of bounds */
+static inline int should_draw_expire_if_oob(particles_t *particles, particle_t *p, int x, int y, fb_fragment_t *f, int *longevity)
+{
+ if (!fb_fragment_contains(f, x, y)) {
+ /* offscreen */
+ if (longevity)
+ *longevity = 0;
+
+ return 0;
+ }
+
+ return 1;
+}
+
+#endif
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