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authorVito Caputo <vcaputo@gnugeneration.com>2017-02-08 20:03:38 -0800
committerGitHub <noreply@github.com>2017-02-08 20:03:38 -0800
commit8563edd058bb5e564b5e6c2bafde6636b3fce6ee (patch)
treed3232ac628eee1517e258d9b512b0f9a838e9f02 /src/modules/sparkler/draw.h
parent9d032314e9db794dc88889bc24bf50bbafc3ec8d (diff)
parentb35ba71b6de341f7b87beb3bc078600f3d191612 (diff)
Consolidate fb_fragment_t interactions
sparkler and stars both cleared fragments and drew individual pixels into fragments, add that functionality to fb.h and cleanup sparkler and stars accordingly.
Diffstat (limited to 'src/modules/sparkler/draw.h')
-rw-r--r--src/modules/sparkler/draw.h32
1 files changed, 0 insertions, 32 deletions
diff --git a/src/modules/sparkler/draw.h b/src/modules/sparkler/draw.h
deleted file mode 100644
index 5010374..0000000
--- a/src/modules/sparkler/draw.h
+++ /dev/null
@@ -1,32 +0,0 @@
-#ifndef _DRAW_H
-#define _DRAW_H
-
-#include <stdint.h>
-
-#include "fb.h"
-
-/* helper for scaling rgb colors and packing them into an pixel */
-static inline uint32_t makergb(uint32_t r, uint32_t g, uint32_t b, float intensity)
-{
- r = (((float)intensity) * r);
- g = (((float)intensity) * g);
- b = (((float)intensity) * b);
-
- return (((r & 0xff) << 16) | ((g & 0xff) << 8) | (b & 0xff));
-}
-
-static inline int draw_pixel(fb_fragment_t *f, int x, int y, uint32_t pixel)
-{
- uint32_t *pixels = f->buf;
-
- if (y < 0 || y >= f->height || x < 0 || x >= f->width) {
- return 0;
- }
-
- /* FIXME this assumes stride is aligned to 4 */
- pixels[(y * (f->width + (f->stride >> 2))) + x] = pixel;
-
- return 1;
-}
-
-#endif
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