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author | Vito Caputo <vcaputo@pengaru.com> | 2023-09-02 23:37:28 -0700 |
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committer | Vito Caputo <vcaputo@pengaru.com> | 2023-09-04 20:53:36 -0700 |
commit | 9170d08854796f8595c9f6cebe85827a71e86e19 (patch) | |
tree | 85fd5ed8783f78133a1e57a093f2a9f8f085baa8 /src/modules/rkt/rkt_scener.h | |
parent | 952e4ac7ea69bb42e266516d78ed72ed68499d3f (diff) |
til,til_fb: introduce a noop_per_cpu fragmenter
This is intended to perhaps be of use for threaded rendering that
don't actually produce pixels during their render phase, but
still need n_cpus fragments to dispatch the parallel work keying
off the fragment.number.
Such a renderer might then put its pixels on-screen serially @
finish_frame(), or maybe the rendering functions will get a
return value to trigger multi-pass rendering on the same tick.
Diffstat (limited to 'src/modules/rkt/rkt_scener.h')
0 files changed, 0 insertions, 0 deletions