diff options
author | Vito Caputo <vcaputo@gnugeneration.com> | 2017-02-14 00:48:11 -0800 |
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committer | Vito Caputo <vcaputo@gnugeneration.com> | 2017-02-14 00:48:11 -0800 |
commit | 238d94008b50f960831b773760e94a316c7212c0 (patch) | |
tree | ab4ea293eae3b86316d420c9fabdb45b2fb1ebdc /src/modules/ray | |
parent | 8fc69c2b21dc101c04495c4689587e99a70cf875 (diff) |
ray: increase highlight exponent on shiny sphere
The highlight on the little green sphere was white-washing
the entire thing due to its high specular reflection value.
This produces more reasonable results...
Diffstat (limited to 'src/modules/ray')
-rw-r--r-- | src/modules/ray/ray.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/modules/ray/ray.c b/src/modules/ray/ray.c index ad8a06b..12d4bc8 100644 --- a/src/modules/ray/ray.c +++ b/src/modules/ray/ray.c @@ -72,7 +72,7 @@ static void ray(fb_fragment_t *fragment) .color = { .x = 0.0, .y = 1.0, .z = 0.0 }, .diffuse = 0.95f, .specular = 0.85f, - .highlight_exponent = 20.0f + .highlight_exponent = 1500.0f }, .center = { .x = 0.2, .y = -1.25, .z = 0.0 }, .radius = 0.6f, |