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authorVito Caputo <vcaputo@pengaru.com>2017-04-22 12:22:45 -0700
committerVito Caputo <vcaputo@pengaru.com>2017-04-22 12:35:05 -0700
commit1ff4632e895202c4485818f6e748e773b6fd2859 (patch)
tree51ee10a72d14142b7d0d9b8bde076e559760df95 /src/modules/ray/ray_threads.h
parentd658d6265d5bb09bd48a205941fa74ca6b0580cf (diff)
ray: remove vestigial ray_threads code
Now that rototiller is generally threaded when a prepare_frame() method is supplied, and modules/ray has been updated accordingly, discard the now redundant ray-specific threading code and related stuff.
Diffstat (limited to 'src/modules/ray/ray_threads.h')
-rw-r--r--src/modules/ray/ray_threads.h30
1 files changed, 0 insertions, 30 deletions
diff --git a/src/modules/ray/ray_threads.h b/src/modules/ray/ray_threads.h
deleted file mode 100644
index b4c601d..0000000
--- a/src/modules/ray/ray_threads.h
+++ /dev/null
@@ -1,30 +0,0 @@
-#ifndef _RAY_THREADS_H
-#define _RAY_THREADS_H
-
-#include <pthread.h>
-
-typedef struct ray_scene_t ray_scene_t;
-typedef struct ray_camera_t ray_camera_t;
-typedef struct fb_fragment_t fb_fragment_t;
-
-typedef struct ray_thread_t {
- pthread_t thread;
- pthread_mutex_t mutex;
- pthread_cond_t cond;
- ray_scene_t *scene;
- ray_camera_t *camera;
- fb_fragment_t *fragment;
-} ray_thread_t;
-
-typedef struct ray_threads_t {
- unsigned n_threads;
- ray_thread_t threads[];
-} ray_threads_t;
-
-
-ray_threads_t * ray_threads_create(unsigned num);
-void ray_threads_destroy(ray_threads_t *threads);
-
-void ray_thread_fragment_submit(ray_thread_t *thread, ray_scene_t *scene, ray_camera_t *camera, fb_fragment_t *fragment);
-void ray_thread_wait_idle(ray_thread_t *thread);
-#endif
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