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author | Vito Caputo <vcaputo@pengaru.com> | 2017-06-02 10:31:52 -0700 |
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committer | Vito Caputo <vcaputo@pengaru.com> | 2017-06-02 10:31:52 -0700 |
commit | 84a473d0369c8d676a5a42dcbd11039360668e40 (patch) | |
tree | 1c19bdef9e87034301290c55499dce08ec019838 /src/modules/ray/ray_scene.h | |
parent | 69e3a23a89b0b4567de92c004946113ce2db0151 (diff) |
ray: separate lights from objects
This may need to be undone in the future when more sophisticated lights,
like area lights, are implemented. For now I can avoid polluting the
objects list with the lights by strictly separating them.
Diffstat (limited to 'src/modules/ray/ray_scene.h')
0 files changed, 0 insertions, 0 deletions