diff options
author | Vito Caputo <vcaputo@pengaru.com> | 2018-03-19 21:39:09 -0700 |
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committer | Vito Caputo <vcaputo@pengaru.com> | 2018-03-19 22:02:08 -0700 |
commit | b5bc962e834992eeba2abdd10f6e37ee2ba20295 (patch) | |
tree | 11bf58a64208806817c0fcab481588086297ce6c /src/modules/ray/ray_scene.h | |
parent | 3b9a4861d6937a66b03791b5b497e47c52189a7d (diff) |
ray: libize raytracer core, introduces src/libs
This is the first step of breaking out all the core rendering stuffs
into reusable libraries and making modules purely compositional,
consumers of various included rendering/effects libraries.
Expect multiple modules leveraging libray for a variety of scenes and
such. Also expect compositions mixing the various libraries for more
interesting visuals.
Diffstat (limited to 'src/modules/ray/ray_scene.h')
-rw-r--r-- | src/modules/ray/ray_scene.h | 16 |
1 files changed, 0 insertions, 16 deletions
diff --git a/src/modules/ray/ray_scene.h b/src/modules/ray/ray_scene.h deleted file mode 100644 index ff9c440..0000000 --- a/src/modules/ray/ray_scene.h +++ /dev/null @@ -1,16 +0,0 @@ -#ifndef _RAY_SCENE_H -#define _RAY_SCENE_H - -#include "ray_color.h" - -typedef union ray_object_t ray_object_t; - -typedef struct ray_scene_t { - ray_object_t *objects; - ray_object_t *lights; - - ray_color_t ambient_color; - float ambient_brightness; -} ray_scene_t; - -#endif |