diff options
author | Vito Caputo <vcaputo@pengaru.com> | 2017-12-23 22:56:24 -0800 |
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committer | Vito Caputo <vcaputo@pengaru.com> | 2017-12-23 22:56:24 -0800 |
commit | da7171d994d66198682a50f05954b629eb6fb4e4 (patch) | |
tree | 670404ff4e36118cdb1f75d6b3d8dc657277511b /src/modules/ray/ray_render_object.h | |
parent | 12b7b727f859c4b3129fdc12c4df74797de9471a (diff) |
ray: constify input scene and camera parameters
also const the ray_euler_t basis
Diffstat (limited to 'src/modules/ray/ray_render_object.h')
-rw-r--r-- | src/modules/ray/ray_render_object.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/modules/ray/ray_render_object.h b/src/modules/ray/ray_render_object.h index 5b4ce25..1136eee 100644 --- a/src/modules/ray/ray_render_object.h +++ b/src/modules/ray/ray_render_object.h @@ -25,7 +25,7 @@ typedef union ray_render_object_t { * If the object has any pre-calculating to do, this is where it happens. * The pre-calculated stuff is object-resident under a _prepared struct member. */ -static inline ray_render_object_t ray_render_object_prepare(ray_object_t *object, ray_camera_t *camera) +static inline ray_render_object_t ray_render_object_prepare(const ray_object_t *object, const ray_camera_t *camera) { ray_render_object_t prepared = { .type = object->type }; |