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author | Vito Caputo <vcaputo@pengaru.com> | 2017-09-12 14:11:01 -0700 |
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committer | Vito Caputo <vcaputo@pengaru.com> | 2017-09-12 20:29:42 -0700 |
commit | cf586253932e04f3c5a2be2c3d6d3ff5b1301ce0 (patch) | |
tree | c02dde6f9b92216012012d1492e1f0c81c316bae /src/modules/ray/ray_ray.h | |
parent | adb76b79d39a185be4659193baff0cb1fe043506 (diff) |
ray: don't assume x_alpha is 0 at begin or y_step
Currently fragments always start at the left edge of the frame, but
when switching to a tiling fragmenter this is no longer true and
causes visible errors.
Diffstat (limited to 'src/modules/ray/ray_ray.h')
0 files changed, 0 insertions, 0 deletions