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authorVito Caputo <vcaputo@pengaru.com>2018-02-26 21:25:11 -0800
committerVito Caputo <vcaputo@pengaru.com>2018-02-26 23:02:16 -0800
commit7903b3b871493425be4b6573d3609abe98408af6 (patch)
treef30a2babf3b975a3b233312d4945f11afb854983 /src/modules/ray/ray_object_point.h
parent5a165aacd17de845d34da7a222133d22642bc7ca (diff)
sdl_fb: add fullscreen= and size= settings
fullscreen takes either "on" or "off" size expects WxH arguments, defaults still to 640x480 size is optional when fullscreen=on. Through the setup machinery, when fullscreen has been selected it will not ask for a size - a "fullscreen desktop" mode is presumed. However, thorugh the explicit commandline flags, a mixed mode can be achieved by specifying both "fullscreen=on,size=WxH". This instructs SDL to attempt a video mode switch to the specified size if needed. I've found it to be pretty unreliable on my Xorg/linux system, unless I choose the same video mode as my desktop is already in. Then I get what looks like rendering into the root window or something, it's weird. Hence there's no effort made to expose that in the interactive setup, but it's technically possible and some effort was made to wire it up.
Diffstat (limited to 'src/modules/ray/ray_object_point.h')
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