diff options
author | Vito Caputo <vcaputo@pengaru.com> | 2018-03-19 21:39:09 -0700 |
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committer | Vito Caputo <vcaputo@pengaru.com> | 2018-03-19 22:02:08 -0700 |
commit | b5bc962e834992eeba2abdd10f6e37ee2ba20295 (patch) | |
tree | 11bf58a64208806817c0fcab481588086297ce6c /src/modules/ray/ray_3f.h | |
parent | 3b9a4861d6937a66b03791b5b497e47c52189a7d (diff) |
ray: libize raytracer core, introduces src/libs
This is the first step of breaking out all the core rendering stuffs
into reusable libraries and making modules purely compositional,
consumers of various included rendering/effects libraries.
Expect multiple modules leveraging libray for a variety of scenes and
such. Also expect compositions mixing the various libraries for more
interesting visuals.
Diffstat (limited to 'src/modules/ray/ray_3f.h')
-rw-r--r-- | src/modules/ray/ray_3f.h | 154 |
1 files changed, 0 insertions, 154 deletions
diff --git a/src/modules/ray/ray_3f.h b/src/modules/ray/ray_3f.h deleted file mode 100644 index 2c04a5a..0000000 --- a/src/modules/ray/ray_3f.h +++ /dev/null @@ -1,154 +0,0 @@ -#ifndef _RAY_3F_H -#define _RAY_3F_H - -#include <math.h> - -typedef struct ray_3f_t { - float x, y, z; -} ray_3f_t; - - -/* return the result of (a + b) */ -static inline ray_3f_t ray_3f_add(const ray_3f_t *a, const ray_3f_t *b) -{ - ray_3f_t res = { - .x = a->x + b->x, - .y = a->y + b->y, - .z = a->z + b->z, - }; - - return res; -} - - -/* return the result of (a - b) */ -static inline ray_3f_t ray_3f_sub(const ray_3f_t *a, const ray_3f_t *b) -{ - ray_3f_t res = { - .x = a->x - b->x, - .y = a->y - b->y, - .z = a->z - b->z, - }; - - return res; -} - - -/* return the result of (-v) */ -static inline ray_3f_t ray_3f_negate(const ray_3f_t *v) -{ - ray_3f_t res = { - .x = -v->x, - .y = -v->y, - .z = -v->z, - }; - - return res; -} - - -/* return the result of (a * b) */ -static inline ray_3f_t ray_3f_mult(const ray_3f_t *a, const ray_3f_t *b) -{ - ray_3f_t res = { - .x = a->x * b->x, - .y = a->y * b->y, - .z = a->z * b->z, - }; - - return res; -} - - -/* return the result of (v * scalar) */ -static inline ray_3f_t ray_3f_mult_scalar(const ray_3f_t *v, float scalar) -{ - ray_3f_t res = { - .x = v->x * scalar, - .y = v->y * scalar, - .z = v->z * scalar, - }; - - return res; -} - - -/* return the result of (uv / scalar) */ -static inline ray_3f_t ray_3f_div_scalar(const ray_3f_t *v, float scalar) -{ - ray_3f_t res = { - .x = v->x / scalar, - .y = v->y / scalar, - .z = v->z / scalar, - }; - - return res; -} - - -/* return the result of (a . b) */ -static inline float ray_3f_dot(const ray_3f_t *a, const ray_3f_t *b) -{ - return a->x * b->x + a->y * b->y + a->z * b->z; -} - - -/* return the length of the supplied vector */ -static inline float ray_3f_length(const ray_3f_t *v) -{ - return sqrtf(ray_3f_dot(v, v)); -} - - -/* return the normalized form of the supplied vector */ -static inline ray_3f_t ray_3f_normalize(const ray_3f_t *v) -{ - return ray_3f_mult_scalar(v, 1.0f / ray_3f_length(v)); -} - - -/* return the distance between two arbitrary points */ -static inline float ray_3f_distance(const ray_3f_t *a, const ray_3f_t *b) -{ - ray_3f_t delta = ray_3f_sub(a, b); - - return ray_3f_length(&delta); -} - - -/* return the cross product of two unit vectors */ -static inline ray_3f_t ray_3f_cross(const ray_3f_t *a, const ray_3f_t *b) -{ - ray_3f_t product; - - product.x = a->y * b->z - a->z * b->y; - product.y = a->z * b->x - a->x * b->z; - product.z = a->x * b->y - a->y * b->x; - - return product; -} - - -/* return the linearly interpolated vector between the two vectors at point alpha (0-1.0) */ -static inline ray_3f_t ray_3f_lerp(const ray_3f_t *a, const ray_3f_t *b, float alpha) -{ - ray_3f_t lerp_a, lerp_b; - - lerp_a = ray_3f_mult_scalar(a, 1.0f - alpha); - lerp_b = ray_3f_mult_scalar(b, alpha); - - return ray_3f_add(&lerp_a, &lerp_b); -} - - -/* return the normalized linearly interpolated vector between the two vectors at point alpha (0-1.0) */ -static inline ray_3f_t ray_3f_nlerp(const ray_3f_t *a, const ray_3f_t *b, float alpha) -{ - ray_3f_t lerp; - - lerp = ray_3f_lerp(a, b, alpha); - - return ray_3f_normalize(&lerp); -} - -#endif |