diff options
author | Vito Caputo <vcaputo@pengaru.com> | 2022-05-01 11:43:42 -0700 |
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committer | Vito Caputo <vcaputo@pengaru.com> | 2022-05-01 13:50:26 -0700 |
commit | a81425632db81527bcecd2d0fbdb5b09c25141ba (patch) | |
tree | bdc6ba54c39e9a859d2c87e9a0a87d70b85e00a8 /src/modules/ray/ray.c | |
parent | 45d1f956b35fa9003106716e42425cc86cadc7a1 (diff) |
modules/*: make use of generic fragmenters
Just one case, modules/submit, was using 32x32 tiles and is now
using 64x64. I don't expect it to make any difference.
While here I fixed up the num_cpus/n_cpus naming inconsistencies,
normalizing on n_cpus.
Diffstat (limited to 'src/modules/ray/ray.c')
-rw-r--r-- | src/modules/ray/ray.c | 10 |
1 files changed, 2 insertions, 8 deletions
diff --git a/src/modules/ray/ray.c b/src/modules/ray/ray.c index 6ecb2ff..2b3c836 100644 --- a/src/modules/ray/ray.c +++ b/src/modules/ray/ray.c @@ -130,7 +130,7 @@ typedef struct ray_context_t { } ray_context_t; -static void * ray_create_context(unsigned ticks, unsigned num_cpus, til_setup_t *setup) +static void * ray_create_context(unsigned ticks, unsigned n_cpus, til_setup_t *setup) { return calloc(1, sizeof(ray_context_t)); } @@ -142,18 +142,12 @@ static void ray_destroy_context(void *context) } -static int ray_fragmenter(void *context, unsigned n_cpus, const til_fb_fragment_t *fragment, unsigned number, til_fb_fragment_t *res_fragment) -{ - return til_fb_fragment_tile_single(fragment, 64, number, res_fragment); -} - - /* prepare a frame for concurrent rendering */ static void ray_prepare_frame(void *context, unsigned ticks, unsigned n_cpus, til_fb_fragment_t *fragment, til_fragmenter_t *res_fragmenter) { ray_context_t *ctxt = context; - *res_fragmenter = ray_fragmenter; + *res_fragmenter = til_fragmenter_tile64; #if 1 /* animated point light source */ |