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author | Vito Caputo <vcaputo@pengaru.com> | 2022-05-01 11:27:23 -0700 |
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committer | Vito Caputo <vcaputo@pengaru.com> | 2022-05-01 13:49:57 -0700 |
commit | 45d1f956b35fa9003106716e42425cc86cadc7a1 (patch) | |
tree | f90106b3ac93981e37f4027caa5cf9c626ac3403 /src/modules/meta2d/meta2d.c | |
parent | a4d50ba990cd8df5617bb945938aee7b5b556d11 (diff) |
til: introduce some generic fragmenters for convenience
Most of the threaded modules have settled down on two basic forms
of fragmenter function:
1. a slice per cpu, where tile-oriented locality isn't useful
2. ~64x64 tiles, in scenarios where screen-space locality helps
Now that n_cpus is wired up to the fragmenter, #1 can be
fulfilled without requiring a module-private context plumbing
n_cpus from create_context().
A future commit will replace some module-specific fragmenters by
returning one of these instead as res_fragmenter in their
prepare_frame(), wherever applicable.
Diffstat (limited to 'src/modules/meta2d/meta2d.c')
0 files changed, 0 insertions, 0 deletions