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authorVito Caputo <vcaputo@pengaru.com>2023-09-02 23:37:28 -0700
committerVito Caputo <vcaputo@pengaru.com>2023-09-04 20:53:36 -0700
commit9170d08854796f8595c9f6cebe85827a71e86e19 (patch)
tree85fd5ed8783f78133a1e57a093f2a9f8f085baa8 /src/modules/drizzle
parent952e4ac7ea69bb42e266516d78ed72ed68499d3f (diff)
til,til_fb: introduce a noop_per_cpu fragmenter
This is intended to perhaps be of use for threaded rendering that don't actually produce pixels during their render phase, but still need n_cpus fragments to dispatch the parallel work keying off the fragment.number. Such a renderer might then put its pixels on-screen serially @ finish_frame(), or maybe the rendering functions will get a return value to trigger multi-pass rendering on the same tick.
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