diff options
author | Vito Caputo <vcaputo@pengaru.com> | 2022-04-28 01:46:10 -0700 |
---|---|---|
committer | Vito Caputo <vcaputo@pengaru.com> | 2022-05-01 21:02:41 -0700 |
commit | a59229c5513e73348c87bcfc5cc4b39a31012437 (patch) | |
tree | 09cbc567f883b8f8677f689f658cd747ca360706 /src/modules/blinds | |
parent | 7dec62422b3b00f9a347d37f1e7f89e5bbaba0a9 (diff) |
til_fb: introduce a fragment texture source
Idea here is to provide texture sources for obtaining pixel
colors at the til_fb_put_pixel/fill drawing API, making it
possible for at least overlayable modules to serve as
mask/stencil operators where their drawn areas are populated by
the contents of another fragment produced dynamically,
potentially by other modules altogether.
This commit adds a texture=modulename option to the compose
module for specifying if a texture should be used when
compositing, excepting and defaulting to "none" for disabling
texturing.
A future commit should expand this compose option to accept a
potential list of modules for composing the texture in the same
way as the main layers= list functions.
Something this all immediately makes clear is the need for
a better settings syntax, probably in the form of all module
setting specifiers optionally being followed by a squence
of settings, with support for escaping to handle nested
situations.
Diffstat (limited to 'src/modules/blinds')
-rw-r--r-- | src/modules/blinds/blinds.c | 14 |
1 files changed, 10 insertions, 4 deletions
diff --git a/src/modules/blinds/blinds.c b/src/modules/blinds/blinds.c index b14997e..0a8342e 100644 --- a/src/modules/blinds/blinds.c +++ b/src/modules/blinds/blinds.c @@ -66,8 +66,11 @@ static inline void draw_blind_horizontal(til_fb_fragment_t *fragment, unsigned r unsigned row_height = fragment->frame_height / count; unsigned height = roundf(t * (float)row_height); - for (unsigned y = 0; y < height; y++) - memset(fragment->buf + ((row * row_height) + y ) * fragment->pitch, 0xff, fragment->width * 4); +/* XXX FIXME: use faster block style fill/copy if til_fb gets that */ + for (unsigned y = 0; y < height; y++) { + for (unsigned x = 0; x < fragment->width; x++) + til_fb_fragment_put_pixel_unchecked(fragment, fragment->x + x, fragment->y + y + row * row_height, 0xffffffff); + } } @@ -77,8 +80,11 @@ static inline void draw_blind_vertical(til_fb_fragment_t *fragment, unsigned col unsigned column_width = fragment->frame_width / count; unsigned width = roundf(t * (float)column_width); - for (unsigned y = 0; y < fragment->height; y++) - memset(fragment->buf + y * fragment->pitch + column * column_width, 0xff, width * 4); +/* XXX FIXME: use faster block style fill/copy if til_fb gets that */ + for (unsigned y = 0; y < fragment->height; y++) { + for (unsigned x = 0; x < width; x++) + til_fb_fragment_put_pixel_unchecked(fragment, fragment->x + x + column * column_width, fragment->y + y, 0xffffffff); + } } |