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author | Vito Caputo <vcaputo@pengaru.com> | 2023-07-05 13:24:10 -0700 |
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committer | Vito Caputo <vcaputo@pengaru.com> | 2023-07-05 13:24:10 -0700 |
commit | eb53f97ab64cf3f51fde80ff9ca67a5b290c20a4 (patch) | |
tree | 0120a0ab60e40524f11343ce572559e7e7c8b63e /src/libs/ray/ray_surface.h | |
parent | b66147bef15f6cb7fcb9d15f121d1e345a7af970 (diff) |
til: more strictly filter til_module_setup()
It was too coarse a condition filtering the list on !name.
This change actually looks up non-NULL names to verify it's a
resolvable module name before producing the unfiltered list.
Mostly just to prevent fat-fingered manual module inputs from
resulting in unexpectedly larger and potentially dangerous module
lists in interactive "invalid input" retries. Observed in the
WIP rkt_scener stuff...
Diffstat (limited to 'src/libs/ray/ray_surface.h')
0 files changed, 0 insertions, 0 deletions