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author | Vito Caputo <vcaputo@pengaru.com> | 2018-12-31 17:14:48 -0800 |
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committer | Vito Caputo <vcaputo@pengaru.com> | 2018-12-31 17:14:48 -0800 |
commit | fda032d3e3445f449cd82053505a399a404fa6d3 (patch) | |
tree | a2625a954b5f6b4069386662b1069ab62a3001b5 /src/libs/ray/ray_render.c | |
parent | 6a643daad79440988845f9242acf50055fa17c52 (diff) |
modules/submit: add bilinearly-interpolated variant
This substantially reworks the cell sampling in submit.
As a result, it's now threaded in the rendering phase which now
resembles a texture mapper sans transformations.
This produces a full-screen rendering rather than a potentially
smaller one when the resolution wasn't cleanly divisable by the grid
size.
A new module, named submit-softly has also been added to expose the
bilinearly interpolated variant. The transition between cells is also
employing a smoothstep so it's not actually linear.
The original non-interpolated version is retained as well, at the same
submit module name.
Some minor cleanups happened as well, nothing worth mentioning, except
perhaps that the cells are now a uint8_t which is fine unless someone
tries to redefine NUM_PLAYERS > 255.
Diffstat (limited to 'src/libs/ray/ray_render.c')
0 files changed, 0 insertions, 0 deletions