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authorVito Caputo <vcaputo@pengaru.com>2023-07-05 10:59:24 -0700
committerVito Caputo <vcaputo@pengaru.com>2023-07-05 11:05:34 -0700
commitb66147bef15f6cb7fcb9d15f121d1e345a7af970 (patch)
tree982bfa8e27b110ea10b071c5fe1cad2c03c78b87 /src/libs/ray/ray_object_point.h
parent02cb290db43a2c6761083328d408dca63ed3d3b6 (diff)
til: describe module name in til_module_setup_randomize()
It just happened to be tolerable that the first setting in these randomized settings instances wasn't ever getting described... due to the ad-hoc nature of how rtv used them. But in preparation for rkt_scener which will have "randomize scene" functionality, as well as interactive (re)configuring of the scenes, these settings instances need to be more correct to not break things. It seems awkward to be duplicating this "Renderer module" desc here however. But I just want to make progress on the scene editor for rkt, I suspect this will be revisited in the future. On a high-level it feels like til_module_setup() should be the thing producing that desc, and the randomizer just picking the random settings through that setup func.
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