diff options
author | Vito Caputo <vcaputo@pengaru.com> | 2021-10-01 16:35:08 -0700 |
---|---|---|
committer | Vito Caputo <vcaputo@pengaru.com> | 2021-10-01 16:35:08 -0700 |
commit | b686b405c6a22b26e9b8082c92ed91513608bea3 (patch) | |
tree | 0000f671501863a8ee9b536ba869221d0f6710f9 /src/libs/ray/ray_camera.h | |
parent | d1da5500261e96efe0ede06fbebb32f0e191f3c1 (diff) |
*: librototiller->libtil
Largely mechanical rename of librototiller -> libtil, but
introducing a til_ prefix to all librototiller (now libtil)
functions and types where a rototiller prefix was absent.
This is just a step towards a more libized librototiller, and til
is just a nicer to type/read prefix than rototiller_.
Diffstat (limited to 'src/libs/ray/ray_camera.h')
-rw-r--r-- | src/libs/ray/ray_camera.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/libs/ray/ray_camera.h b/src/libs/ray/ray_camera.h index 0a8af2a..06bb2db 100644 --- a/src/libs/ray/ray_camera.h +++ b/src/libs/ray/ray_camera.h @@ -3,7 +3,7 @@ #include <math.h> -#include "fb.h" +#include "til_fb.h" #include "ray_3f.h" #include "ray_euler.h" @@ -39,7 +39,7 @@ typedef struct ray_camera_frame_t { typedef struct ray_camera_fragment_t { ray_camera_frame_t *frame; /* the frame supplied to fragment_begin() */ - fb_fragment_t *fb_fragment; /* the fragment supplied to fragment_begin() */ + til_fb_fragment_t *fb_fragment; /* the fragment supplied to fragment_begin() */ ray_ray_t *ray; /* the ray supplied to frame_begin(), which gets updated as we step through the frame. */ ray_3f_t cur_w, cur_e; /* current row's west and east ends */ @@ -49,7 +49,7 @@ typedef struct ray_camera_fragment_t { void ray_camera_frame_prepare(const ray_camera_t *camera, unsigned frame_width, unsigned frame_height, ray_camera_frame_t *res_frame); -void ray_camera_fragment_begin(ray_camera_frame_t *frame, fb_fragment_t *fb_fragment, ray_ray_t *res_ray, ray_camera_fragment_t *res_fragment); +void ray_camera_fragment_begin(ray_camera_frame_t *frame, til_fb_fragment_t *fb_fragment, ray_ray_t *res_ray, ray_camera_fragment_t *res_fragment); /* Step the ray through the fragment on the x axis, returns 1 when rays remain on this axis, 0 at the end. */ |