summaryrefslogtreecommitdiff
path: root/src/libs/grid/macros.h
diff options
context:
space:
mode:
authorVito Caputo <vcaputo@pengaru.com>2023-08-31 19:03:46 -0700
committerVito Caputo <vcaputo@pengaru.com>2023-08-31 19:03:46 -0700
commit0f4f404b3bc726918ef4e6b772ab7384282fc3c3 (patch)
tree7dbf8cf914d67b20213a7c18334389c7b1f158f1 /src/libs/grid/macros.h
parentdc6b630ed191cc32399304717f77958c8e18c6ad (diff)
modules/pixbounce: make pixbounce threaded
Pixbounce isn't a particularly costly thing to render, but when used as part of a composition, any time wasted with idle CPUs is CPU time potentially stolen from other layers which could be utilizing those CPUs. So in this commit I've done a rather minimal conversion of the pixbounce code to support threaded rendering. It basically doubles+ lone pixbounce FPS in --video=mem tests here.
Diffstat (limited to 'src/libs/grid/macros.h')
0 files changed, 0 insertions, 0 deletions
© All Rights Reserved