diff options
author | Vito Caputo <vcaputo@pengaru.com> | 2018-12-30 16:31:35 -0800 |
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committer | Vito Caputo <vcaputo@pengaru.com> | 2018-12-30 16:31:35 -0800 |
commit | 2436fde1cfe091db740f15665822e18295a7f8de (patch) | |
tree | 88a982ed101fa30015a752f6a51f2907706ece46 /src/libs/grid/grid.h | |
parent | 7146b9c2a253c5c51d7935bae8725232ef276cdf (diff) |
libs/grid: add grid cellular automata component
Prep for adding a new module displaying a cellular automata
based on the grid component from a multiplayer game I'm working
on.
Diffstat (limited to 'src/libs/grid/grid.h')
-rw-r--r-- | src/libs/grid/grid.h | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/src/libs/grid/grid.h b/src/libs/grid/grid.h new file mode 100644 index 0000000..e17989f --- /dev/null +++ b/src/libs/grid/grid.h @@ -0,0 +1,55 @@ +/* + * Copyright (C) 2018 - Vito Caputo - <vcaputo@pengaru.com> + * + * This program is free software: you can redistribute it and/or modify it + * under the terms of the GNU General Public License version 3 as published + * by the Free Software Foundation. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef _GRID_H +#define _GRID_H + +#include <stdint.h> + +typedef enum grid_ops_move_result_t { + GRID_OPS_MOVE_RESULT_FAIL, + GRID_OPS_MOVE_RESULT_SUCCESS, + GRID_OPS_MOVE_RESULT_NOOP, +} grid_ops_move_result_t; + +/* hooks to integrate from back-end to front-end */ +typedef struct grid_ops_t { + void (*setup)(void *ctx, uint32_t player); /* the specified player number has been assigned to this context */ + void (*shutdown)(void *ctx); /* the grid has shutdown */ + void (*joined)(void *ctx, uint32_t player); /* the specified player joined */ + void (*parted)(void *ctx, uint32_t player); /* the specified player parted */ + void (*said)(void *ctx, uint32_t player, const char *text); /* the specified player says text */ + void (*planned)(void *ctx, uint32_t move); /* the specified move has been planned */ + void (*executed)(void *ctx, uint32_t move, grid_ops_move_result_t result);/* the specified move has been executed, removed from plan */ + void (*canceled)(void *ctx, uint32_t move); /* the specified move has been canceled, removed from plan */ + void (*taken)(void *ctx, uint32_t x, uint32_t y, unsigned player); /* the specified cell has been taken by the specified player */ + void (*won)(void *ctx, uint32_t player); /* the game has been won by the specified player */ +} grid_ops_t; + +typedef struct grid_t grid_t; +typedef struct grid_player_t grid_player_t; + +grid_t * grid_new(uint32_t players, uint32_t width, uint32_t height); +void grid_free(grid_t *grid); +void grid_tick(grid_t *grid); + +grid_player_t * grid_player_new(grid_t *grid, const grid_ops_t *ops, void *ops_ctx); +void grid_player_free(grid_player_t *player); +void grid_player_plan(grid_player_t *player, uint32_t move, uint32_t x, uint32_t y); +void grid_player_cancel(grid_player_t *player, uint32_t move); +void grid_player_say(grid_player_t *player, const char *text); + +#endif |