/* * Copyright (C) 2020 - Vito Caputo - * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License version 3 as published * by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef _SFX_H #define _SFX_H #include typedef enum sfx_voice_t { SFX_VOICE_ADULT, SFX_VOICE_TV, SFX_VOICE_BABY, } sfx_voice_t; typedef struct sfx_sound_t { sfx_voice_t voice; Mix_Chunk *chunk; } sfx_sound_t; typedef struct sfx_t { sfx_sound_t baby_infected; sfx_sound_t baby_hatted; sfx_sound_t baby_held; sfx_sound_t baby_rescued; sfx_sound_t adult_armsfull; sfx_sound_t adult_infected; sfx_sound_t adult_captivated; sfx_sound_t adult_maga; sfx_sound_t adult_maskhit; sfx_sound_t adult_mine; sfx_sound_t adult_unmasked; sfx_sound_t tv_talk[10]; } sfx_t; extern sfx_t sfx; void sfx_init(void); void sfx_play(sfx_sound_t *sound, float volume); #endif