From db2e899b22aafd0086c03dfb01afda5f2fa285aa Mon Sep 17 00:00:00 2001 From: Vito Caputo Date: Wed, 22 Apr 2020 01:22:21 -0700 Subject: sars: disable MSAA This is vestigial from Eon and doesn't benefit sars, and seems to be introducing corruption on the transparent fringes of the sprites. --- src/sars.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/sars.c b/src/sars.c index 5f4019a..6d866e9 100644 --- a/src/sars.c +++ b/src/sars.c @@ -175,7 +175,7 @@ static void * sars_init(play_t *play, int argc, char *argv[]) fatal_if(SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8) < 0, /* this in particular is required for cache-node.c to work w/alpha */ "Unable to set GL alpha size attribute"); -#define MSAA_RENDER_TARGET +//#define MSAA_RENDER_TARGET #ifdef MSAA_RENDER_TARGET fatal_if(SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 4) < 0, "Unable to et GL multisample samples attribute"); -- cgit v1.2.3