From ddc29bf8cfbfb2a455b627805174697863046bfd Mon Sep 17 00:00:00 2001 From: Vito Caputo Date: Mon, 5 Dec 2022 20:24:20 -0800 Subject: sfx,game: introduce baby_hatted.wav sound effect This plays whenever a baby dons a mask as a hat. --- src/sfx.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/sfx.c') diff --git a/src/sfx.c b/src/sfx.c index f10760a..9cd8fac 100644 --- a/src/sfx.c +++ b/src/sfx.c @@ -24,6 +24,7 @@ sfx_t sfx; void sfx_init(void) { sfx.baby_infected = Mix_LoadWAV("assets/baby-infected.wav"); + sfx.baby_hatted = Mix_LoadWAV("assets/baby-hatted.wav"); sfx.baby_held = Mix_LoadWAV("assets/baby-held.wav"); sfx.baby_rescued = Mix_LoadWAV("assets/baby-rescued.wav"); sfx.adult_armsfull = Mix_LoadWAV("assets/adult-armsfull.wav"); -- cgit v1.2.3