From 449572d0bd73b10d9dce52f184279ce196794500 Mon Sep 17 00:00:00 2001 From: Vito Caputo Date: Wed, 7 Dec 2022 15:32:42 -0800 Subject: game: tweak GAME_TV_SCALE aspect ratio to better match the ans The original scale used here was just pulled from thin air in the blender weekend rush. The actual ansi doesn't have this aspect ratio making it a bit too stretched wide. This overall makes the tv slightly larger, which may affect the gameplay but hopefully not enough to matter. --- src/game.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game.c') diff --git a/src/game.c b/src/game.c index 2f24d94..f2709b8 100644 --- a/src/game.c +++ b/src/game.c @@ -82,7 +82,7 @@ #define GAME_MASK_SCALE (v3f_t){ .04f, .04f, .04f } #define GAME_TEEPEE_SCALE (v3f_t){ .07f, .07f, .07f } #define GAME_TEEPEE_ICON_SCALE (v3f_t){ .06f, .06f, .06f } -#define GAME_TV_SCALE (v3f_t){ .15f, .15f, .15f } +#define GAME_TV_SCALE (v3f_t){ .16216f, .2f, .2f } #define GAME_VIRUS_SCALE (v3f_t){ .05f, .05f, .05f } #define GAME_DIGITS_SCALE (v3f_t){ .05f, .05f, .05f } -- cgit v1.2.3