From fe7bce3a25167d1cc7c99681b07a804e899a08e3 Mon Sep 17 00:00:00 2001 From: Vito Caputo Date: Wed, 13 May 2020 15:55:16 -0700 Subject: game: simplify pad_free() usage Cosmetic change getting rid of a FIXME from the code --- src/game.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/game.c b/src/game.c index e8e1c77..e17f5d5 100644 --- a/src/game.c +++ b/src/game.c @@ -450,8 +450,7 @@ static void reset_game(game_t *game) ix2_reset(game->ix2); stage_free(game->game_node); - if (game->pad) /* XXX FIXME: this is a stupidty in libpad */ - pad_free(game->pad); + game->pad = pad_free(game->pad); game->game_node = stage_new(&(stage_conf_t){ .parent = game->stage, .name = "game", .active = 1, .alpha = 1.f }, NULL, NULL); -- cgit v1.2.3