/****************************************************************************** * recordMyDesktop * ******************************************************************************* * * * Copyright (C) 2006,2007,2008 John Varouhakis * * * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the Free Software * * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * * * * * * * For further information contact me at johnvarouhakis@gmail.com * ******************************************************************************/ #include "config.h" #include "rmd_load_cache.h" #include "rmd_cache.h" #include "rmd_encode_image_buffer.h" #include "rmd_encode_sound_buffer.h" #include "rmd_macro.h" #include "rmd_threads.h" #include "rmd_types.h" #include #include #include #include #include //The number of bytes for every //sub-block of the y,u and v planes. //Since the blocks are square //these are obviously the squares //of the widths(specified above), //but the definitions bellow are only //for convenience anyway. #define Y_UNIT_BYTES 0x0100 #define UV_UNIT_BYTES 0x0040 //The frame after retrieval. //Based on the Header information //we can read the correct amount of bytes. typedef struct _CachedFrame{ FrameHeader *header; u_int32_t *YBlocks, //identifying number on the grid, *UBlocks, //starting at top left *VBlocks; // >> >> unsigned char *YData, //pointer to data for the blocks that have changed, *UData, //which have to be remapped *VData; //on the buffer when reading }CachedFrame; static void rmdLoadBlock( unsigned char *dest, unsigned char *source, int blockno, int width, int height, int blockwidth) { int block_i = blockno / (width / blockwidth),//place on the grid block_k = blockno % (width / blockwidth); for (int j = 0; j < blockwidth; j++)//we copy rows memcpy( &dest[(block_i * width + block_k) * blockwidth + j * width], &source[j * blockwidth], blockwidth); } //returns number of bytes static int rmdReadZF(void * buffer, size_t size, size_t nmemb, FILE *ucfp, gzFile ifp) { if ((ifp != NULL && ucfp != NULL) || (ifp == NULL && ucfp == NULL)) return -1; else if (ucfp != NULL) { return size * fread(buffer, size, nmemb, ucfp); } else return gzread(ifp, buffer, size * nmemb); } static int rmdReadFrame(CachedFrame *frame, FILE *ucfp, gzFile ifp) { int index_entry_size = sizeof(u_int32_t); if (frame->header->Ynum > 0) { if (rmdReadZF( frame->YBlocks, index_entry_size, frame->header->Ynum, ucfp, ifp) != index_entry_size * frame->header->Ynum) { return -1; } } if (frame->header->Unum > 0) { if (rmdReadZF( frame->UBlocks, index_entry_size, frame->header->Unum, ucfp, ifp) != index_entry_size * frame->header->Unum) { return -1; } } if (frame->header->Vnum > 0) { if (rmdReadZF( frame->VBlocks, index_entry_size, frame->header->Vnum, ucfp, ifp) != index_entry_size * frame->header->Vnum) { return -1; } } if (frame->header->Ynum > 0) { if (rmdReadZF( frame->YData, Y_UNIT_BYTES, frame->header->Ynum, ucfp, ifp) != Y_UNIT_BYTES * frame->header->Ynum) { return -2; } } if (frame->header->Unum > 0) { if (rmdReadZF( frame->UData, UV_UNIT_BYTES, frame->header->Unum, ucfp, ifp) != UV_UNIT_BYTES * frame->header->Unum) { return -2; } } if (frame->header->Vnum > 0) { if (rmdReadZF( frame->VData, UV_UNIT_BYTES, frame->header->Vnum, ucfp, ifp) != UV_UNIT_BYTES * frame->header->Vnum) { return -2; } } return 0; } static int read_header(ProgData *pdata, gzFile ifp, FILE *ucfp, FrameHeader *fheader) { if (!pdata->args.zerocompression) { return gzread(ifp, fheader, sizeof(FrameHeader)) == sizeof(FrameHeader); } else { return fread(fheader, sizeof(FrameHeader), 1, ucfp) == 1; } } void *rmdLoadCache(ProgData *pdata) { yuv_buffer *yuv = &pdata->enc_data->yuv; gzFile ifp = NULL; FILE *ucfp = NULL; FILE *afp = pdata->cache_data->afp; FrameHeader fheader; CachedFrame frame; int nth_cache = 1, audio_end = 0, thread_exit = 0, //0 success, -1 couldn't find files,1 couldn't remove blocknum_x = pdata->enc_data->yuv.y_width / Y_UNIT_WIDTH, blocknum_y = pdata->enc_data->yuv.y_height / Y_UNIT_WIDTH, blockszy = Y_UNIT_BYTES,//size of y plane block in bytes blockszuv = UV_UNIT_BYTES;//size of u,v plane blocks in bytes signed char *sound_data = (signed char *)malloc(pdata->periodsize * pdata->sound_framesize); u_int32_t YBlocks[(yuv->y_width * yuv->y_height) / Y_UNIT_BYTES], UBlocks[(yuv->uv_width * yuv->uv_height) / UV_UNIT_BYTES], VBlocks[(yuv->uv_width * yuv->uv_height) / UV_UNIT_BYTES]; unsigned int last_capture_frameno = 0; rmdThreadsSetName("rmdEncodeCache"); // We allocate the frame that we will use frame.header = &fheader; frame.YBlocks = YBlocks; frame.UBlocks = UBlocks; frame.VBlocks = VBlocks; frame.YData = malloc(yuv->y_width * yuv->y_height); frame.UData = malloc(yuv->uv_width * yuv->uv_height); frame.VData = malloc(yuv->uv_width * yuv->uv_height); //and the we open our files if (!pdata->args.zerocompression) { ifp = gzopen(pdata->cache_data->imgdata, "rb"); if (ifp == NULL) { thread_exit = -1; pthread_exit(&thread_exit); } } else { ucfp = fopen(pdata->cache_data->imgdata, "rb"); if (ucfp == NULL) { thread_exit = -1; pthread_exit(&thread_exit); } } if (!pdata->args.nosound) { afp = fopen(pdata->cache_data->audiodata, "rb"); if (afp == NULL) { thread_exit = -1; pthread_exit(&thread_exit); } } //this will be used now to define if we proccess audio or video //on any given loop. pdata->avd = 0; //If sound finishes first,we go on with the video. //If video ends we will do one more run to flush audio in the ogg file while (pdata->running) { //video load and encoding if (pdata->avd <= 0 || pdata->args.nosound || audio_end) { if (read_header(pdata, ifp, ucfp, frame.header)) { if (pdata->frames_total) { fprintf(stdout, "\r[%d%%] ", ((frame.header->capture_frameno) * 100) / pdata->capture_frameno); } else fprintf(stdout, "\r[%d frames rendered] ", (frame.header->capture_frameno)); fflush(stdout); if ( (frame.header->Ynum > blocknum_x * blocknum_y) || (frame.header->Unum > blocknum_x * blocknum_y) || (frame.header->Vnum > blocknum_x * blocknum_y) || rmdReadFrame( &frame, pdata->args.zerocompression ? ucfp : NULL, pdata->args.zerocompression ? NULL : ifp) < 0) { raise(SIGINT); continue; } //load the blocks for each buffer if (frame.header->Ynum) for (int j = 0; j < frame.header->Ynum; j++) rmdLoadBlock( yuv->y, &frame.YData[j * blockszy], frame.YBlocks[j], yuv->y_width, yuv->y_height, Y_UNIT_WIDTH); if (frame.header->Unum) for (int j = 0; j < frame.header->Unum; j++) rmdLoadBlock( yuv->u, &frame.UData[j * blockszuv], frame.UBlocks[j], yuv->uv_width, yuv->uv_height, UV_UNIT_WIDTH); if (frame.header->Vnum) for (int j = 0; j < frame.header->Vnum; j++) rmdLoadBlock( yuv->v, &frame.VData[j * blockszuv], frame.VBlocks[j], yuv->uv_width, yuv->uv_height, UV_UNIT_WIDTH); rmdSyncEncodeImageBuffer(pdata, fheader.capture_frameno - last_capture_frameno); last_capture_frameno = fheader.capture_frameno; } else { if (rmdSwapCacheFilesRead( pdata->cache_data->imgdata, nth_cache, &ifp, &ucfp)) { raise(SIGINT); } else { fprintf(stderr, "\t[Cache File %d]", nth_cache); nth_cache++; } } //audio load and encoding } else { if (!audio_end) { int nbytes = fread(sound_data, 1, pdata->periodsize* pdata->sound_framesize, afp); if (nbytes <= 0) audio_end = 1; else rmdSyncEncodeSoundBuffer(pdata, sound_data); } } } pthread_mutex_lock(&pdata->theora_lib_mutex); pdata->th_encoding_clean = 1; pthread_cond_signal(&pdata->theora_lib_clean); pthread_mutex_unlock(&pdata->theora_lib_mutex); pthread_mutex_lock(&pdata->vorbis_lib_mutex); pdata->v_encoding_clean = 1; pthread_cond_signal(&pdata->vorbis_lib_clean); pthread_mutex_unlock(&pdata->vorbis_lib_mutex); fprintf(stdout, "\n"); // Clear frame free(frame.YData); free(frame.UData); free(frame.VData); free(sound_data); if (!pdata->args.nosound) fclose(afp); pthread_exit(&thread_exit); }