/****************************************************************************** * recordMyDesktop * ******************************************************************************* * * * Copyright (C) 2006,2007,2008 John Varouhakis * * * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the Free Software * * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * * * * * * * For further information contact me at johnvarouhakis@gmail.com * ******************************************************************************/ #include "config.h" #include "rmd_capture_audio.h" #include "rmd_jack.h" #include "rmd_opendev.h" #include "rmd_threads.h" #include "rmd_types.h" #include #include #include #include #include #include #include #include void *rmdCaptureSound(ProgData *pdata) { #ifdef HAVE_LIBASOUND int frames = pdata->periodsize; #endif rmdThreadsSetName("rmdCaptureSound"); //start capturing only after first frame is taken nanosleep(&(struct timespec){ .tv_nsec = pdata->frametime * 1000 }, NULL); while (pdata->running) { int sret = 0; SndBuffer *newbuf, *tmp; if (pdata->paused) { #ifdef HAVE_LIBASOUND if (!pdata->hard_pause) { snd_pcm_pause(pdata->sound_handle, 1); pthread_mutex_lock(&pdata->pause_mutex); pthread_cond_wait(&pdata->pause_cond, &pdata->pause_mutex); pthread_mutex_unlock(&pdata->pause_mutex); snd_pcm_pause(pdata->sound_handle, 0); } else {//device doesn't support pause(is this the norm?mine doesn't) snd_pcm_close(pdata->sound_handle); pthread_mutex_lock(&pdata->pause_mutex); pthread_cond_wait(&pdata->pause_cond, &pdata->pause_mutex); pthread_mutex_unlock(&pdata->pause_mutex); pdata->sound_handle = rmdOpenDev(pdata->args.device, &pdata->args.channels, &pdata->args.frequency, &pdata->args.buffsize, NULL, NULL, NULL//let's hope that the device capabilities //didn't magically change ); if (pdata->sound_handle == NULL) { fprintf(stderr, "Couldn't reopen sound device.Exiting\n"); pdata->running = FALSE; errno = 3; pthread_exit(&errno); } } #else close(pdata->sound_handle); pthread_mutex_lock(&pdata->pause_mutex); pthread_cond_wait(&pdata->pause_cond, &pdata->pause_mutex); pthread_mutex_unlock(&pdata->pause_mutex); pdata->sound_handle = rmdOpenDev( pdata->args.device, pdata->args.channels, pdata->args.frequency); if (pdata->sound_handle < 0) { fprintf(stderr, "Couldn't reopen sound device. Exiting\n"); pdata->running = FALSE; errno = 3; pthread_exit(&errno); } #endif } //create new buffer newbuf = (SndBuffer *)malloc(sizeof(SndBuffer)); #ifdef HAVE_LIBASOUND newbuf->data = (signed char *)malloc(frames * pdata->sound_framesize); #else newbuf->data = (signed char *)malloc((pdata->args.buffsize << 1) * pdata->args.channels); #endif newbuf->next = NULL; //read data into new buffer #ifdef HAVE_LIBASOUND while (sretsound_handle, newbuf->data + pdata->sound_framesize * sret, frames-sret); if (temp_sret == -EPIPE) { fprintf(stderr, "%s: Overrun occurred.\n", snd_strerror(temp_sret)); snd_pcm_prepare(pdata->sound_handle); } else if (temp_sret < 0) { fprintf(stderr, "An error occured while reading sound data:\n" " %s\n", snd_strerror(temp_sret)); snd_pcm_prepare(pdata->sound_handle); } else sret += temp_sret; } #else sret = 0; //oss recording loop do { int temp_sret = read( pdata->sound_handle, &newbuf->data[sret], (pdata->args.buffsize << 1) * pdata->args.channels)-sret; if (temp_sret < 0) { fprintf(stderr, "An error occured while reading from soundcard" "%s\nError description:\n%s\n", pdata->args.device, strerror(errno)); } else sret += temp_sret; } while (sret < (pdata->args.buffsize << 1) * pdata->args.channels); #endif /* Since sound buffers are queued here by allocating buffers, their "stream time" * can be accounted for here instead of after encoding, since encoding isn't lossy * in the time domain there shouldn't be any disparity. Infact, buffer underruns * should get accounted for too FIXME TODO */ pthread_mutex_lock(&pdata->avd_mutex); pdata->avd -= pdata->periodtime; pthread_mutex_unlock(&pdata->avd_mutex); //queue the new buffer pthread_mutex_lock(&pdata->sound_buffer_mutex); tmp = pdata->sound_buffer; if (!tmp) pdata->sound_buffer = newbuf; else { while (tmp->next != NULL) tmp = tmp->next; tmp->next = newbuf; } pthread_cond_signal(&pdata->sound_data_read); pthread_mutex_unlock(&pdata->sound_buffer_mutex); } #ifdef HAVE_LIBASOUND snd_pcm_close(pdata->sound_handle); #else close(pdata->sound_handle); #endif pthread_exit(&errno); }