/****************************************************************************** * recordMyDesktop * ******************************************************************************* * * * Copyright (C) 2006,2007,2008 John Varouhakis * * * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the Free Software * * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * * * * * * * For further information contact me at johnvarouhakis@gmail.com * ******************************************************************************/ #include "config.h" #include "rmd_update_image.h" #include "rmd_getzpixmap.h" #include "rmd_yuv_utils.h" #include "rmd_types.h" #include #include #include void rmdUpdateImage( Display * dpy, yuv_buffer *yuv, DisplaySpecs *specs, RectArea **root, BRWindow *brwin, EncData *enc, Image *image, int noshmem, int shm_opcode, int no_quick_subsample){ RectArea *temp; for (temp = *root; temp; temp = temp->next) { if (noshmem) { rmdGetZPixmap( dpy, specs->root, image->ximage->data, temp->rect.x, temp->rect.y, temp->rect.width, temp->rect.height); } else { rmdGetZPixmapSHM( dpy, specs->root, &image->shm_info, shm_opcode, image->ximage->data, temp->rect.x, temp->rect.y, temp->rect.width, temp->rect.height); } rmdUpdateYuvBuffer( yuv, (unsigned char *)image->ximage->data, NULL, temp->rect.x - brwin->rrect.x + enc->x_offset, temp->rect.y - brwin->rrect.y + enc->y_offset, temp->rect.width, temp->rect.height, no_quick_subsample, specs->depth ); } }