/****************************************************************************** * recordMyDesktop * ******************************************************************************* * * * Copyright (C) 2006,2007 John Varouhakis * * * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the Free Software * * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * * * * * * * For further information contact me at johnvarouhakis@gmail.com * ******************************************************************************/ #include void SetExpired(int signum){ if(!Paused){ frames_total++; if(capture_busy){ frames_lost++; } pthread_cond_broadcast(time_cond); //sig handlers should //not call this func //could be a set_expired // and main thread //doing a while(running) //if set_expired broadcast //else usleep(n) } } void SetPaused(int signum){ if(!Paused) Paused=1; else{ // pthread_cond_broadcast(pause_cond);//this should work, // but it doesn't int i; //this is a bug Paused=0; //normally with the broadcast //all the threads should restart, //but sound capture thread for(i=0;i<15;i++) //remains dead. If a bunch of signals, pthread_cond_signal(pause_cond);//restarts all threads, //why can't a broadcast //do the same? //if you have any idea //please contact me. //(misses the signal?) } } void SetRunning(int signum){ *Running=0; if(signum==SIGABRT) Aborted=1; } void CancelTimer(void){ struct itimerval value; value.it_interval.tv_sec= value.it_value.tv_sec= value.it_interval.tv_usec= value.it_value.tv_usec=0; setitimer(ITIMER_REAL,&value,NULL); } void RegisterCallbacks(ProgArgs *args){ struct itimerval value; struct sigaction time_act,pause_act,end_act; value.it_interval.tv_sec=value.it_value.tv_sec=0; value.it_interval.tv_usec=value.it_value.tv_usec=(1000000)/args->fps; setitimer(ITIMER_REAL,&value,NULL); time_act.sa_handler=SetExpired; pause_act.sa_handler=SetPaused; end_act.sa_handler=SetRunning; sigfillset(&(time_act.sa_mask)); sigfillset(&(pause_act.sa_mask)); sigfillset(&(end_act.sa_mask)); time_act.sa_flags=pause_act.sa_flags=end_act.sa_flags=0; sigaction(SIGALRM,&time_act,NULL); sigaction(SIGUSR1,&pause_act,NULL); sigaction(SIGINT,&end_act,NULL); sigaction(SIGTERM,&end_act,NULL); sigaction(SIGABRT,&end_act,NULL); }