From 2b316e7a41ee4d1945b2018a6325d1cfdf71161e Mon Sep 17 00:00:00 2001 From: Vito Caputo Date: Fri, 31 Jul 2020 16:58:24 -0700 Subject: README: mention continuous reloading of shaders The ability to constantly edit the shaders is kind of the point, more explicitly mention it. --- README | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'README') diff --git a/README b/README index 82bfa68..159d70f 100644 --- a/README +++ b/README @@ -10,7 +10,9 @@ paths on argv as such: If the files don't exist or are otherwise unusable, pig will just skip running the shader but continue drawing a checkered bg with -the variables changing as usual. +the variables changing as usual. Shaders get reloaded every .1s, +so you may edit them in your text editor of choice while watching +the output. The set of uniforms pig wires up to the shaders are currently: -- cgit v1.2.3