/* * \/\/\ * * Copyright (C) 2024 Vito Caputo - * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 as published * by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ /* vcr = vwm charts rendering (api) * * This exists to decouple the rendering needs of charts.c/vmon.c from Xlib for * enabling headless use of vmon in embedded/server circumstances. * * Rather than exploring serverless Xlib implementations which render * in-process, embracing something like cairo, or worse - creating a new * generic rendering library, a very targeted approach has been taken here * catering specifically to the requirements of charts.c. * * The intention is to enable higher density in-memory representation of the * chart layers especially relevant to embedded situations. The existing Xlib * Render based charts usage utilizes several full-color full-size Picture * objects for the various layers used to compose the charts. * * The vcr api should implement layers/planes for a common underlying object as * a first-class entity. When the vcr object is X-backed, those layers may be * Pictures just like previously. But when the vcr object is headless, those * layers are free to be represented in whatever packed format makes the most * sense, without consideration for real-time rendering efficiency. * * Imagine for instance if headless vcr allocated a single byte array * dimensioned by the chart's dimensions, to represent eight layers in the bit * planes of the bytes. This exploits the fact that chart layers contain * monochromatic coverage information for the pixel. Turning these layers into * color renderings could use a simple palette lookup to produce the * appropriate blended colors given the combination of bits set in the various * layers. * * So every layer would have a color associated with it, used when compositing * the rendered chart from the layers. But the actual layer maintenance would * simply be setting/unsetting the appropriate bit in the affected pixel * positions. */ #define _GNU_SOURCE /* for ppoll() */ #include #include #include #include #include #include #ifdef USE_XLIB #include #include #include #include "xserver.h" #endif /* USE_XLIB */ #ifdef USE_PNG #include #endif /* USE_PNG */ #include "ascii.h" #include "util.h" #include "vcr.h" #define VCR_USECS_PER_SECOND 1000000 /* backend is the root vcr object everything else here derives from, * for an X backend it encompasses the xserver/display connection. */ typedef struct vcr_backend_t { vcr_backend_type_t type; union { #ifdef USE_XLIB struct { vwm_xserver_t *xserver; unsigned xserver_created:1; Atom wm_protocols_atom; Atom wm_delete_atom; /* X stuff needed for doing all the vwm_charts_t things * (these once resided in vwm_charts_t) */ XFontStruct *chart_font; GC text_gc; Picture shadow_fill, text_fill, bg_fill, snowflakes_text_fill, grapha_fill, graphb_fill, finish_fill; } xlib; #endif /* USE_XLIB */ struct { /* TODO */ } mem; }; } vcr_backend_t; /* vcr is the per-chart object you can present to a dest object, * it is tightly bound to backend type and shares the vcr_backend_type_t. * * where the backend encompasses a bunch of backend-global state applicable to all * charts like the GC / "fill" picture sources etc, this object encompasses the chart-specific * state like graph layer/shadow/text pictures etc. */ typedef struct vcr_t { vcr_backend_t *backend; int width; /* current width of the chart */ int height; /* current height of the chart */ int visible_width; /* currently visible width of the chart */ int visible_height; /* currently visible height of the chart */ int phase; /* current position within the (horizontally scrolling) graphs */ /* these pointers point into variables within the chart_t because they're primarily maintained by * the chart renderer, but we need to access them occasionally here.. it's a bit gross. */ int *hierarchy_end_ptr; /* pointer to row where the process hierarchy currently ends */ int *snowflakes_cnt_ptr; /* pointer to count of snowflaked rows (reset to zero to truncate snowflakes display) */ const unsigned *marker_distance_ptr; /* pointer to marker distance to use (0 disables markers, this is kind of silly but I don't want to add setters everywhere so sharing the instance in vwm_charts_t) */ union { #ifdef USE_XLIB struct { Pixmap text_pixmap; /* pixmap for charted text (kept around for XDrawText usage) */ Picture text_picture; /* picture representation of text_pixmap */ Picture shadow_picture; /* text shadow layer */ Picture grapha_picture; /* graph A layer */ Picture graphb_picture; /* graph B layer */ Picture tmp_a_picture; /* 1 row worth of temporary graph A space */ Picture tmp_b_picture; /* 1 row worth of temporary graph B space */ Picture picture; /* chart picture derived from the pixmap, for render compositing */ } xlib; #endif /* USE_XLIB */ struct { uint8_t *bits; /* .pitch * height bytes are used to represent the coverage status of up to 4 layers (was 8 until nibbles happened) */ uint8_t *tmp; /* .pitch * VCR_ROW_HEIGHT bytes for a row's worth of temporary storage */ int pitch; /* "pitch" of mem surface in bytes, which is half the width rounded up to an even number divisible by two. */ } mem; }; } vcr_t; /* dest represents an output destination for rendering/compositing vcr instances at. * for an vmon-on-X scenario, it encompasses the viewable X Window + Picture of of vmon. * for an headless vmon-to-PNGs scenario, it encompasses the PNG writer. * for an vwm-on-X scenario, it encompasses the Picture associated with a vwm_window_t. * * it should also be possible to do things like render a vcr instance created from an xlib backend * to something like a PNG dest. */ typedef enum vcr_dest_type_t { #ifdef USE_XLIB VCR_DEST_TYPE_XWINDOW, VCR_DEST_TYPE_XPICTURE, #endif /* USE_XLIB */ VCR_DEST_TYPE_PNG } vcr_dest_type_t; typedef struct vcr_dest_t { vcr_backend_t *backend; vcr_dest_type_t type; union { #ifdef USE_XLIB struct { /* vmon use case; xwindow dest maps to vmon's X window, no compositing */ Window window; Picture picture; } xwindow; struct { /* vwm use case; xpicture dest maps to composited X root window */ Picture picture; } xpicture; #endif /* USE_XLIB */ #ifdef USE_PNG struct { /* vmon use case; png dest is for persisting snapshots of the vcr state */ /* this could actually apply to vwm too which would be useful for hot-key based * snapshotting of a focused window's monitoring overlays. */ png_infop info_ctx; png_structp png_ctx; FILE *output; } png; #endif /* USE_PNG */ }; } vcr_dest_t; #ifdef USE_XLIB #define CHART_GRAPH_MIN_WIDTH 200 /* always create graphs at least this large */ #define CHART_GRAPH_MIN_HEIGHT (4 * VCR_ROW_HEIGHT) #define CHART_MASK_DEPTH 8 /* XXX: 1 would save memory, but Xorg isn't good at it */ #define CHART_FIXED_FONT "-misc-fixed-medium-r-semicondensed--13-120-75-75-c-60-iso10646-1" static XRenderColor chart_visible_color = { 0xffff, 0xffff, 0xffff, 0xffff }, chart_shadow_color = { 0x0000, 0x0000, 0x0000, 0xC000}, chart_bg_color = { 0x0, 0x1000, 0x0, 0x9000}, chart_div_color = { 0x2000, 0x3000, 0x2000, 0x9000}, chart_snowflakes_visible_color = { 0xd000, 0xd000, 0xd000, 0x8000 }, chart_trans_color = {0x00, 0x00, 0x00, 0x00}, chart_grapha_color = { 0xff00, 0x0000, 0x0000, 0x3000 }, /* ~red */ chart_graphb_color = { 0x0000, 0xffff, 0xffff, 0x3000 }; /* ~cyan */ static XRenderPictureAttributes pa_repeat = { .repeat = 1 }; static XRenderPictureAttributes pa_no_repeat = { .repeat = 0 }; /* convenience helper for creating a pixmap */ static Pixmap create_pixmap(vwm_xserver_t *xserver, unsigned width, unsigned height, unsigned depth) { assert(xserver); return XCreatePixmap(xserver->display, XSERVER_XROOT(xserver), width, height, depth); } /* convenience helper for creating a picture, supply res_pixmap to keep a reference to the pixmap drawable. */ static Picture create_picture(vwm_xserver_t *xserver, unsigned width, unsigned height, unsigned depth, unsigned long attr_mask, XRenderPictureAttributes *attr, Pixmap *res_pixmap) { Pixmap pixmap; Picture picture; int format; assert(xserver); /* FIXME this pixmap->picture dance seems silly, investigate further. TODO */ switch (depth) { case 8: format = PictStandardA8; break; case 32: format = PictStandardARGB32; break; default: assert(0); } pixmap = create_pixmap(xserver, width, height, depth); picture = XRenderCreatePicture(xserver->display, pixmap, XRenderFindStandardFormat(xserver->display, format), attr_mask, attr); if (res_pixmap) { *res_pixmap = pixmap; } else { XFreePixmap(xserver->display, pixmap); } return picture; } /* convenience helper for creating a filled picture, supply res_pixmap to keep a reference to the pixmap drawable. */ static Picture create_picture_fill(vwm_xserver_t *xserver, unsigned width, unsigned height, unsigned depth, unsigned long attrs_mask, XRenderPictureAttributes *attrs, const XRenderColor *color, Pixmap *res_pixmap) { Picture picture; assert(xserver); picture = create_picture(xserver, width, height, depth, attrs_mask, attrs, res_pixmap); XRenderFillRectangle(xserver->display, PictOpSrc, picture, color, 0, 0, width, height); return picture; } /* returns NULL on failure, freeing vcr * returns vcr on success, fully setup for the given backend. */ static vcr_backend_t * vcr_backend_xlib_setup(vcr_backend_t *vbe, vwm_xserver_t *xserver) { Pixmap bitmask; assert(vbe); vbe->type = VCR_BACKEND_TYPE_XLIB; if (!xserver) { /* we'll connect to the xserver if none is provided */ xserver = vwm_xserver_open(); if (!xserver) { VWM_ERROR("unable to open xserver"); goto err_vbe; } vbe->xlib.xserver_created = 1; } vbe->xlib.xserver = xserver; /* this is really only needed for the xwindow-dest/vmon scenario (where we create the xserver), * but let's just always grab the atoms anyways */ vbe->xlib.wm_delete_atom = XInternAtom(xserver->display, "WM_DELETE_WINDOW", False); vbe->xlib.wm_protocols_atom = XInternAtom(xserver->display, "WM_PROTOCOLS", False); /* get all the text and graphics stuff setup for charts, * this all used to be part of vwm_charts_create(), but * moved here as charts.c/vmon.c became X-decoupled and * relied on vcr.c to abstract the X/mem/png specifics * on the road to headless vmon support. */ vbe->xlib.chart_font = XLoadQueryFont(xserver->display, CHART_FIXED_FONT); if (!vbe->xlib.chart_font) { VWM_ERROR("unable to load chart font \"%s\"", CHART_FIXED_FONT); goto err_vbe; } /* FIXME: error handling for all this junk */ /* create a GC for rendering the text using Xlib into the text chart stencils */ bitmask = create_pixmap(xserver, 1, 1, CHART_MASK_DEPTH); vbe->xlib.text_gc = XCreateGC(xserver->display, bitmask, 0, NULL); XSetForeground(xserver->display, vbe->xlib.text_gc, WhitePixel(xserver->display, xserver->screen_num)); XFreePixmap(xserver->display, bitmask); /* create some repeating source fill pictures for drawing through the text and graph stencils */ vbe->xlib.text_fill = create_picture_fill(xserver, 1, 1, 32, CPRepeat, &pa_repeat, &chart_visible_color, NULL); vbe->xlib.shadow_fill = create_picture_fill(xserver, 1, 1, 32, CPRepeat, &pa_repeat, &chart_shadow_color, NULL); vbe->xlib.bg_fill = create_picture(xserver, 1, VCR_ROW_HEIGHT, 32, CPRepeat, &pa_repeat, NULL); XRenderFillRectangle(xserver->display, PictOpSrc, vbe->xlib.bg_fill, &chart_bg_color, 0, 0, 1, VCR_ROW_HEIGHT); XRenderFillRectangle(xserver->display, PictOpSrc, vbe->xlib.bg_fill, &chart_div_color, 0, VCR_ROW_HEIGHT - 1, 1, 1); vbe->xlib.snowflakes_text_fill = create_picture_fill(xserver, 1, 1, 32, CPRepeat, &pa_repeat, &chart_snowflakes_visible_color, NULL); vbe->xlib.grapha_fill = create_picture_fill(xserver, 1, 1, 32, CPRepeat, &pa_repeat, &chart_grapha_color, NULL); vbe->xlib.graphb_fill = create_picture_fill(xserver, 1, 1, 32, CPRepeat, &pa_repeat, &chart_graphb_color, NULL); vbe->xlib.finish_fill = create_picture(xserver, 1, 2, 32, CPRepeat, &pa_repeat, NULL); XRenderFillRectangle(xserver->display, PictOpSrc, vbe->xlib.finish_fill, &chart_visible_color, 0, 0, 1, 1); XRenderFillRectangle(xserver->display, PictOpSrc, vbe->xlib.finish_fill, &chart_trans_color, 0, 1, 1, 1); return vbe; err_vbe: if (vbe->xlib.xserver_created) vwm_xserver_close(vbe->xlib.xserver); free(vbe); return NULL; } #endif /* USE_XLIB */ vcr_backend_t * vcr_backend_new(vcr_backend_type_t backend, ...) { vcr_backend_t *vbe; va_list ap; vbe = calloc(1, sizeof(vcr_backend_t)); if (!vbe) return NULL; va_start(ap, backend); switch (backend) { #ifdef USE_XLIB case VCR_BACKEND_TYPE_XLIB: vbe = vcr_backend_xlib_setup(vbe, va_arg(ap, vwm_xserver_t *)); break; #endif /* USE_XLIB */ case VCR_BACKEND_TYPE_MEM: vbe->type = VCR_BACKEND_TYPE_MEM; break; default: assert(0); } va_end(ap); return vbe; } /* returns the native dimensions of the backend, really only applies to xlib currently for fullscreen dims */ int vcr_backend_get_dimensions(vcr_backend_t *vbe, int *res_width, int *res_height) { assert(vbe); assert(res_width); assert(res_height); switch (vbe->type) { #ifdef USE_XLIB case VCR_BACKEND_TYPE_XLIB: { XWindowAttributes wattr; if (!XGetWindowAttributes(vbe->xlib.xserver->display, XSERVER_XROOT(vbe->xlib.xserver), &wattr)) { return -ENOENT; } *res_width = wattr.width; *res_height = wattr.height; return 0; } #endif case VCR_BACKEND_TYPE_MEM: return -ENOTSUP; default: assert(0); } } /* this is basically just needed by the vmon use case */ /* returns 1 if the backend has events to process, 0 on timeout, -1 on error. */ int vcr_backend_poll(vcr_backend_t *vbe, int timeout_us) { struct timespec ts, *pto = NULL; assert(vbe); /* TODO: keep signals blocked outside of ppoll() */ if (timeout_us >= 0) { ts.tv_sec = timeout_us / VCR_USECS_PER_SECOND; ts.tv_nsec = (timeout_us - (ts.tv_sec * VCR_USECS_PER_SECOND)) * 1000; pto = &ts; } switch (vbe->type) { #ifdef USE_XLIB case VCR_BACKEND_TYPE_XLIB: { struct pollfd pfd = { .events = POLLIN, .fd = ConnectionNumber(vbe->xlib.xserver->display), }; if (XPending(vbe->xlib.xserver->display)) return 1; return ppoll(&pfd, 1, pto, NULL); } #endif case VCR_BACKEND_TYPE_MEM: return ppoll(NULL, 0, pto, NULL); default: assert(0); } } /* this is basically just needed by the vmon use case, called after * vcr_backend_poll() returns 1. * if VCR_BACKEND_EVENT_RESIZE is returned, res_width and res_height will be updated. */ vcr_backend_event_t vcr_backend_next_event(vcr_backend_t *vbe, int *res_width, int *res_height) { assert(vbe); assert(res_width); assert(res_height); switch (vbe->type) { #ifdef USE_XLIB case VCR_BACKEND_TYPE_XLIB: { XEvent ev; XNextEvent(vbe->xlib.xserver->display, &ev); switch (ev.type) { case ConfigureNotify: *res_width = ev.xconfigure.width; *res_height = ev.xconfigure.height; return VCR_BACKEND_EVENT_RESIZE; case Expose: return VCR_BACKEND_EVENT_REDRAW; case ClientMessage: if (ev.xclient.message_type != vbe->xlib.wm_protocols_atom) break; if (ev.xclient.data.l[0] != vbe->xlib.wm_delete_atom) break; return VCR_BACKEND_EVENT_QUIT; } break; } #endif case VCR_BACKEND_TYPE_MEM: break; default: assert(0); } return VCR_BACKEND_EVENT_NOOP; } vcr_backend_t * vcr_backend_free(vcr_backend_t *vbe) { if (vbe) { switch (vbe->type) { #ifdef USE_XLIB case VCR_BACKEND_TYPE_XLIB: XRenderFreePicture(vbe->xlib.xserver->display, vbe->xlib.shadow_fill); XRenderFreePicture(vbe->xlib.xserver->display, vbe->xlib.text_fill); XRenderFreePicture(vbe->xlib.xserver->display, vbe->xlib.bg_fill); XRenderFreePicture(vbe->xlib.xserver->display, vbe->xlib.snowflakes_text_fill); XRenderFreePicture(vbe->xlib.xserver->display, vbe->xlib.grapha_fill); XRenderFreePicture(vbe->xlib.xserver->display, vbe->xlib.graphb_fill); XRenderFreePicture(vbe->xlib.xserver->display, vbe->xlib.finish_fill); XFreeFont(vbe->xlib.xserver->display, vbe->xlib.chart_font); XFreeGC(vbe->xlib.xserver->display, vbe->xlib.text_gc); if (vbe->xlib.xserver_created) vwm_xserver_close(vbe->xlib.xserver); break; #endif /* USE_XLIB */ case VCR_BACKEND_TYPE_MEM: break; default: assert(0); } free(vbe); } return NULL; } #ifdef USE_XLIB /* for the vmon use case, we need a window destination created */ vcr_dest_t * vcr_dest_xwindow_new(vcr_backend_t *vbe, const char *name, unsigned width, unsigned height) { XWindowAttributes wattr = {}; XRenderPictureAttributes pattr = {}; vwm_xserver_t *xserver; vcr_dest_t *dest; assert(vbe); assert(vbe->type == VCR_BACKEND_TYPE_XLIB); assert(width > 0); assert(height > 0); xserver = vbe->xlib.xserver; dest = calloc(1, sizeof(vcr_dest_t)); if (!dest) return NULL; dest->type = VCR_DEST_TYPE_XWINDOW; dest->backend = vbe; dest->xwindow.window = XCreateSimpleWindow(xserver->display, XSERVER_XROOT(xserver), 0, 0, width, height, 1, 0, 0); if (name) XStoreName(xserver->display, dest->xwindow.window, name); XGetWindowAttributes(xserver->display, dest->xwindow.window, &wattr); dest->xwindow.picture = XRenderCreatePicture(xserver->display, dest->xwindow.window, XRenderFindVisualFormat(xserver->display, wattr.visual), 0, &pattr); XMapWindow(xserver->display, dest->xwindow.window); XSelectInput(xserver->display, dest->xwindow.window, StructureNotifyMask|ExposureMask); XSync(xserver->display, False); return dest; } /* accessor to get the Window id out of the dest */ unsigned vcr_dest_xwindow_get_id(vcr_dest_t *dest) { assert(dest); assert(dest->type == VCR_DEST_TYPE_XWINDOW); return dest->xwindow.window; } vcr_dest_t * vcr_dest_xpicture_new(vcr_backend_t *vbe, Picture picture) { vcr_dest_t *dest; assert(vbe); assert(vbe->type == VCR_BACKEND_TYPE_XLIB); assert(picture != None); dest = calloc(1, sizeof(vcr_dest_t)); if (!dest) return NULL; dest->type = VCR_DEST_TYPE_XPICTURE; dest->backend = vbe; dest->xpicture.picture = picture; return dest; } #endif /* USE_XLIB */ #ifdef USE_PNG vcr_dest_t * vcr_dest_png_new(vcr_backend_t *vbe, FILE *output) { vcr_dest_t *dest; assert(vbe); assert(output != NULL); /* for png dest we just have to make sure vbe->type is one * we can handle presenting from... the png dest doesn't * actually have to derive any resources from the backend, * unlike the xwindow dest which actually has to create a * window etc. */ dest = calloc(1, sizeof(vcr_dest_t)); if (!dest) return NULL; dest->type = VCR_DEST_TYPE_PNG; dest->png.output = output; dest->png.png_ctx = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); if (!dest->png.png_ctx) { free(dest); return NULL; } dest->png.info_ctx = png_create_info_struct(dest->png.png_ctx); if (!dest->png.info_ctx) { png_destroy_write_struct(&dest->png.png_ctx, NULL); free(dest); return NULL; } png_init_io(dest->png.png_ctx, output); return dest; } #endif /* USE_PNG */ vcr_dest_t * vcr_dest_free(vcr_dest_t *dest) { if (dest) { switch (dest->type) { #ifdef USE_XLIB case VCR_DEST_TYPE_XWINDOW: XDestroyWindow(dest->backend->xlib.xserver->display, dest->xwindow.window); XRenderFreePicture(dest->backend->xlib.xserver->display, dest->xwindow.picture); break; case VCR_DEST_TYPE_XPICTURE: XRenderFreePicture(dest->backend->xlib.xserver->display, dest->xpicture.picture); break; #endif /* USE_XLIB */ #ifdef USE_PNG case VCR_DEST_TYPE_PNG: /* XXX: we don't take ownership of the FILE* @ dest->png.output, but * that could change. The thinking being the caller provided the * FILE* pre-opened, and it could very well be something like stdout, * which we might not want to close immediately after writing the png * to it. But maybe it'd be better to just take ownership of it. */ png_destroy_write_struct(&dest->png.png_ctx, &dest->png.info_ctx); break; #endif /* USE_PNG */ default: assert(0); } free(dest); } return NULL; } /* vcr is the workhorse of doing the actual chart compositing/rendering using a given backend. * * The vcr object encapsulates a chart instance and the state of all its layers, in whatever form * is appropriate for the backend it's derived from. * * In the xlib backend case, that closely resembles what the OG charts.c X-coupled implementation * did, just shoved behind the vcr api. This results in efficient vcr_present() to X dests for * real-time usage. * * In the mem backend case, X types are not used at all, and an ad-hoc packed byte array is used to * represent the various chart layers as bit planes in the interests of saving memory. This makes for * slower manipulation and compositing, and a slower present, but is intended for more embedded headless * uses where the priority is more lower frequency (1HZ) and more history (larger dimensions) with periodic * PNG presents on the order of minutes/hours for cloud uploading to facilitate investigations. */ vcr_t * vcr_new(vcr_backend_t *vbe, int *hierarchy_end_ptr, int *snowflakes_cnt_ptr, const unsigned *marker_distance_ptr) { vcr_t *vcr; assert(vbe); assert(hierarchy_end_ptr); assert(snowflakes_cnt_ptr); vcr = calloc(1, sizeof(vcr_t)); if (!vcr) return NULL; vcr->backend = vbe; vcr->hierarchy_end_ptr = hierarchy_end_ptr; vcr->snowflakes_cnt_ptr = snowflakes_cnt_ptr; vcr->marker_distance_ptr = marker_distance_ptr; return vcr; } #ifdef USE_XLIB /* helper for _only_ freeing the xlib internal stuff embedded within the vcr, * split out because resizes need to throw this stuff away after copying to the * newly allocated instances. */ static void vcr_free_xlib_internal(vcr_t *vcr) { vwm_xserver_t *xserver; assert(vcr); assert(vcr->backend); assert(vcr->backend->type == VCR_BACKEND_TYPE_XLIB); xserver = vcr->backend->xlib.xserver; assert(xserver); XRenderFreePicture(xserver->display, vcr->xlib.grapha_picture); XRenderFreePicture(xserver->display, vcr->xlib.graphb_picture); XRenderFreePicture(xserver->display, vcr->xlib.tmp_a_picture); XRenderFreePicture(xserver->display, vcr->xlib.tmp_b_picture); XRenderFreePicture(xserver->display, vcr->xlib.text_picture); XFreePixmap(xserver->display, vcr->xlib.text_pixmap); XRenderFreePicture(xserver->display, vcr->xlib.shadow_picture); XRenderFreePicture(xserver->display, vcr->xlib.picture); } /* helper for _only_ copying the xlib internal stuff embedded in the vcr, * for resizing purposes. */ static void vcr_copy_xlib_internal(vcr_t *src, vcr_t *dest) { vwm_xserver_t *xserver; assert(src); assert(src->backend); assert(src->backend->type == VCR_BACKEND_TYPE_XLIB); assert(dest); assert(dest->backend); assert(dest->backend->type == VCR_BACKEND_TYPE_XLIB); assert(src->backend->xlib.xserver == dest->backend->xlib.xserver); xserver = src->backend->xlib.xserver; /* XXX: note the graph pictures are copied from their current phase in the x dimension */ XRenderComposite(xserver->display, PictOpSrc, src->xlib.grapha_picture, None, dest->xlib.grapha_picture, src->phase, 0, /* src x, y */ 0, 0, /* mask x, y */ dest->phase, 0, /* dest x, y */ src->width, src->height); XRenderComposite(xserver->display, PictOpSrc, src->xlib.graphb_picture, None, dest->xlib.graphb_picture, src->phase, 0, /* src x, y */ 0, 0, /* mask x, y */ dest->phase, 0, /* dest x, y */ src->width, src->height); XRenderComposite(xserver->display, PictOpSrc, src->xlib.text_picture, None, dest->xlib.text_picture, 0, 0, /* src x, y */ 0, 0, /* mask x, y */ 0, 0, /* dest x, y */ src->width, src->height); XRenderComposite(xserver->display, PictOpSrc, src->xlib.shadow_picture, None, dest->xlib.shadow_picture, 0, 0, /* src x, y */ 0, 0, /* mask x, y */ 0, 0, /* dest x, y */ src->width, src->height); XRenderComposite(xserver->display, PictOpSrc, src->xlib.picture, None, dest->xlib.picture, 0, 0, /* src x, y */ 0, 0, /* mask x, y */ 0, 0, /* dest x, y */ src->width, src->height); } #endif /* USE_XLIB */ vcr_t * vcr_free(vcr_t *vcr) { if (vcr) { assert(vcr->backend); switch (vcr->backend->type) { #ifdef USE_XLIB case VCR_BACKEND_TYPE_XLIB: vcr_free_xlib_internal(vcr); break; #endif /* USE_XLIB */ case VCR_BACKEND_TYPE_MEM: free(vcr->mem.bits); free(vcr->mem.tmp); break; default: assert(0); } free(vcr); } return NULL; } /* resize the specified vcr's visible dimensions, which may or may not require actual * resizing of the underlying backend resources. * * -errno is returned on failure (will generally be -ENOMEM), 0 returned on success with no redraw needed, * 1 returned on success with redraw needed. */ int vcr_resize_visible(vcr_t *vcr, int width, int height) { assert(vcr); assert(vcr->backend); assert(width > 0); assert(height > 0); /* nothing to do */ if (width == vcr->visible_width && height == vcr->visible_height) return 0; /* no redraw needed */ if (width <= vcr->width && height <= vcr->height) { /* we've stayed within the current allocation, no need to involve the backend */ vcr->visible_width = width; vcr->visible_height = height; /* you may be wondering how this can happen - when windows get resized smaller, we don't * shrink the resources backing the vcr... they only grow. The shrinking just affects * the visible_{height,width} dimensions, it doesn't resize the backend smaller. So * when/if they grow again in visibility, it's just a matter of adjusting the visible * dimensions, unless they exceed the maximum dimensions... which requires allocation. */ return 1; /* redraw needed */ } /* we're going outside the current allocation dimensions, so we need to involve the backend * in _really_ resizing. */ switch (vcr->backend->type) { #ifdef USE_XLIB case VCR_BACKEND_TYPE_XLIB: { vcr_t existing = *vcr; /* stow the current vcr's contents for copy+free */ vwm_xserver_t *xserver = vcr->backend->xlib.xserver; vcr->width = MAX(vcr->width, MAX(width, CHART_GRAPH_MIN_WIDTH)); vcr->height = MAX(vcr->height, MAX(height, CHART_GRAPH_MIN_HEIGHT)); /* XXX: note this is actually _the_ place these things get allocated */ vcr->xlib.grapha_picture = create_picture_fill(xserver, vcr->width, vcr->height, CHART_MASK_DEPTH, CPRepeat, &pa_repeat, &chart_trans_color, NULL); vcr->xlib.graphb_picture = create_picture_fill(xserver, vcr->width, vcr->height, CHART_MASK_DEPTH, CPRepeat, &pa_repeat, &chart_trans_color, NULL); vcr->xlib.tmp_a_picture = create_picture(xserver, vcr->width, VCR_ROW_HEIGHT, CHART_MASK_DEPTH, 0, NULL, NULL); vcr->xlib.tmp_b_picture = create_picture(xserver, vcr->width, VCR_ROW_HEIGHT, CHART_MASK_DEPTH, 0, NULL, NULL); /* keep the text_pixmap reference around for XDrawText usage */ vcr->xlib.text_picture = create_picture_fill(xserver, vcr->width, vcr->height, CHART_MASK_DEPTH, 0, NULL, &chart_trans_color, &vcr->xlib.text_pixmap); vcr->xlib.shadow_picture = create_picture_fill(xserver, vcr->width, vcr->height, CHART_MASK_DEPTH, 0, NULL, &chart_trans_color, NULL); vcr->xlib.picture = create_picture(xserver, vcr->width, vcr->height, 32, 0, NULL, NULL); if (existing.width) { vcr_copy_xlib_internal(&existing, vcr); vcr_free_xlib_internal(&existing); } break; } #endif /* USE_XLIB */ case VCR_BACKEND_TYPE_MEM: { int pitch = (width + 1) >> 1; /* no attempt to preserve the existing contents is done for the mem backend, * as it's intended for a non-interactive headless use case - there is no * resizing @ runtime. We get entered once to create the initial dimensions, * then never recurs. */ assert(!vcr->mem.bits); /* since we're assuming this doesn't recur, assert it */ vcr->mem.bits = calloc(pitch * height, sizeof(uint8_t)); if (!vcr->mem.bits) return -ENOMEM; assert(!vcr->mem.tmp); /* since we're assuming this doesn't recur, assert it */ vcr->mem.tmp = calloc(pitch * VCR_ROW_HEIGHT, sizeof(uint8_t)); if (!vcr->mem.tmp) { free(vcr->mem.bits); return -ENOMEM; } vcr->mem.pitch = pitch; vcr->width = width; vcr->height = height; break; } default: assert(0); } vcr->visible_width = width; vcr->visible_height = height; assert(vcr->width >= vcr->visible_width); assert(vcr->height >= vcr->visible_height); return 0; } /* this is inspired by XDrawText and its XTextItem *items + nr_items API, * primarily so it's easy to map the incoming call to an XDrawText call... * but for non-xlib backends, an XDrawText equivalent will be needed. * * note the formatting and font-switching aspects of XTextItem have not * been exposed here... this just takes an array of char* strings and * turns it into an XTextItem array etc. * * this draws to the specified vcr layer. * * supply a res_width to get the rendered text width in pixels * * supply a negative row to suppress the actual drawing, but still get the would-be res_width * * x may be negative or extend outside vcr bounds, clipping will be performed as needed. */ /* XXX: maybe these strs should also include lengths instead of being null-terminated */ void vcr_draw_text(vcr_t *vcr, vcr_layer_t layer, int x, int row, const vcr_str_t *strs, int n_strs, int *res_width) { assert(vcr); assert(vcr->backend); assert(layer >= 0 && layer < VCR_LAYER_CNT); assert(row >= 0 || res_width); assert(strs); assert(n_strs > 0); /* FIXME: this should really be able to draw text into any valid layer, * it's just the pictures/pixmaps in vcr_t aren't currently organized as an * array easily indexed by the layer enum. TODO */ assert(layer == VCR_LAYER_TEXT); if (n_strs > VCR_DRAW_TEXT_N_STRS_MAX) n_strs = VCR_DRAW_TEXT_N_STRS_MAX; switch (vcr->backend->type) { #ifdef USE_XLIB case VCR_BACKEND_TYPE_XLIB: { XTextItem items[VCR_DRAW_TEXT_N_STRS_MAX]; for (int i = 0; i < n_strs; i++) { items[i].nchars = strs[i].len; items[i].chars = (char *)strs[i].str; items[i].delta = 4; items[i].font = None; } if (row >= 0) { XDrawText(vcr->backend->xlib.xserver->display, vcr->xlib.text_pixmap, vcr->backend->xlib.text_gc, x, (row + 1) * VCR_ROW_HEIGHT - 3, /* dst x, y */ items, n_strs); } /* if the caller wants to know the width, compute it, it's dumb that XDrawText doesn't * return the dimensions of what was drawn, fucking xlib. */ if (res_width) { int width = 0; for (int i = 0; i < n_strs; i++) width += XTextWidth(vcr->backend->xlib.chart_font, items[i].chars, items[i].nchars) + items[i].delta; *res_width = width; } break; } #endif /* USE_XLIB */ case VCR_BACKEND_TYPE_MEM: { if (row >= 0 && (row + 1) * VCR_ROW_HEIGHT < vcr->height) { int y = row * VCR_ROW_HEIGHT + 3; uint8_t mask = (0x1 << layer); for (int i = 0; i < n_strs && x < vcr->width; i++) { unsigned char c; x += 4; /* match the delta used w/XDrawText */ for (int j = 0, n = 0; j < strs[i].len; j++) { c = strs[i].str[j]; /* skip weird/non-printable chars */ if (c < ' ' || c > '~') continue; if (n > 0) x += 1; if (x + ASCII_WIDTH >= vcr->width) { x = vcr->width; break; } for (int k = 0; k < ASCII_HEIGHT; k++) { for (int l = 0; l < ASCII_WIDTH; l++) { int x_l = x + l; uint8_t *p = &vcr->mem.bits[(y + k) * vcr->mem.pitch + (x_l >> 1)]; /* FIXME this can all be done more efficiently */ if (x_l < 0) continue; *p = (*p & ~(mask << ((x_l & 0x1) << 2))) | ((mask * ascii_chars[c][k * ASCII_WIDTH + l]) << ((x_l & 0x1) << 2)); } } x += ASCII_WIDTH; n++; } } } if (res_width) { int w = 0; /* assume fixed 5x11 ascii glyphs */ for (int i = 0; i < n_strs; i++) { w += 4; /* match the delta used w/XDrawText */ w += strs[i].len * (ASCII_WIDTH + 1); } *res_width = w; } break; } default: assert(0); } } /* draw an arbitrary orthonormal line into the given layer, on the xlib backend this only works * on the VCR_LAYER_TEXT layer, so it's just asserted to only go there for now.. which * is fine for the existing callers. */ /* TODO: this could have a horiz/vert flag then an offset and length, but since * the original code was using XDrawLine directly the call sites already had * x1,y1,x2,y2 paramaters onhand.. but we really only draw orthonormal lines, * which enforcing simplifies ad-hoc rendering for TYPE_MEM. */ void vcr_draw_ortho_line(vcr_t *vcr, vcr_layer_t layer, int x1, int y1, int x2, int y2) { assert(vcr); assert(vcr->backend); assert(layer == VCR_LAYER_TEXT); /* this is just because only the text layer has the pixmap still */ assert(x1 >= 0 && y1 >= 0 && x2 >= 0 && y2 >= 0); assert(x1 == x2 || y1 == y2); /* expected always orthonormal */ if (x1 >= vcr->width) x1 = vcr->width - 1; if (x2 >= vcr->width) x2 = vcr->width - 1; if (y1 >= vcr->height) y1 = vcr->height - 1; if (y2 >= vcr->height) y2 = vcr->height - 1; switch (vcr->backend->type) { #ifdef USE_XLIB case VCR_BACKEND_TYPE_XLIB: { XDrawLine(vcr->backend->xlib.xserver->display, vcr->xlib.text_pixmap, vcr->backend->xlib.text_gc, x1, y1, x2, y2); break; } #endif /* USE_XLIB */ case VCR_BACKEND_TYPE_MEM: { if (x1 == x2) { unsigned which = (x1 & 0x1) << 2; if (y1 > y2) { int t = y1; y1 = y2; y2 = t; } /* vertical */ for (uint8_t *p = &vcr->mem.bits[y1 * vcr->mem.pitch + (x1 >> 1)]; y1 <= y2; p += vcr->mem.pitch, y1++) *p |= (0x1 << layer) << which; } else { /* horizontal */ if (x1 > x2) { int t = x1; x1 = x2; x2 = t; } for (; x1 <= x2; x1++) { uint8_t *p = &vcr->mem.bits[y1 * vcr->mem.pitch + (x1 >> 1)]; unsigned which = (x1 & 0x1) << 2; *p |= (0x1 << layer) << which; } } break; } default: assert(0); } } /* marks a "finish line" in layer for row @ current phase */ void vcr_mark_finish_line(vcr_t *vcr, vcr_layer_t layer, int row) { assert(vcr); assert(vcr->backend); assert(row >= 0); /* FIXME: the layers in backend/vcr etc should be in a layer-indexable array */ assert(layer == VCR_LAYER_GRAPHA || layer == VCR_LAYER_GRAPHB); if ((row + 1) * VCR_ROW_HEIGHT >= vcr->height) return; switch (vcr->backend->type) { #ifdef USE_XLIB case VCR_BACKEND_TYPE_XLIB: { vwm_xserver_t *xserver = vcr->backend->xlib.xserver; Picture dest; switch (layer) { case VCR_LAYER_GRAPHA: dest = vcr->xlib.grapha_picture; break; case VCR_LAYER_GRAPHB: dest = vcr->xlib.graphb_picture; break; default: assert(0); } assert(xserver); XRenderComposite(xserver->display, PictOpSrc, vcr->backend->xlib.finish_fill, None, dest, 0, 0, /* src x, y */ 0, 0, /* mask x, y */ vcr->phase, row * VCR_ROW_HEIGHT, /* dst x, y */ 1, VCR_ROW_HEIGHT - 1); break; } #endif /* USE_XLIB */ case VCR_BACKEND_TYPE_MEM: { uint8_t mask = (0x1 << layer) << ((vcr->phase & 0x1) << 2); uint8_t *p; p = &vcr->mem.bits[row * VCR_ROW_HEIGHT * vcr->mem.pitch + (vcr->phase >> 1)]; for (int i = 0; i < VCR_ROW_HEIGHT; i++, p += vcr->mem.pitch) *p = ((*p & ~mask) | (mask * (i & 0x1))); break; } default: assert(0); } } /* draw a bar at the current phase into the specified layer of t % with a minimum of min_height pixels. * * the only layers supported right now are grapha/graphb */ void vcr_draw_bar(vcr_t *vcr, vcr_layer_t layer, int row, float t, int min_height) { int height, y = row * VCR_ROW_HEIGHT; assert(vcr); assert(vcr->backend); assert(row >= 0); assert(layer == VCR_LAYER_GRAPHA || layer == VCR_LAYER_GRAPHB); assert(min_height >= 0 && min_height < (VCR_ROW_HEIGHT - 1)); if ((row + 1) * VCR_ROW_HEIGHT >= vcr->height) return; height = fabsf(t) * (float)(VCR_ROW_HEIGHT - 1); if (height < min_height) height = min_height; /* clamp the height to not potentially overflow */ if (height > (VCR_ROW_HEIGHT - 1)) height = (VCR_ROW_HEIGHT - 1); switch (vcr->backend->type) { #ifdef USE_XLIB case VCR_BACKEND_TYPE_XLIB: { vwm_xserver_t *xserver = vcr->backend->xlib.xserver; Picture *dest; switch (layer) { case VCR_LAYER_GRAPHA: dest = &vcr->xlib.grapha_picture; break; case VCR_LAYER_GRAPHB: dest = &vcr->xlib.graphb_picture; y += VCR_ROW_HEIGHT - height - 1; break; default: assert(0); } assert(xserver); XRenderFillRectangle(xserver->display, PictOpSrc, *dest, &chart_visible_color, vcr->phase, y, /* dst x, y */ 1, height); /* dst w, h */ break; } #endif /* USE_XLIB */ case VCR_BACKEND_TYPE_MEM: { uint8_t mask = (0x1 << layer) << ((vcr->phase & 0x1) << 2); uint8_t *p; if (layer == VCR_LAYER_GRAPHB) y += VCR_ROW_HEIGHT - height - 1; p = &vcr->mem.bits[y * vcr->mem.pitch + (vcr->phase >> 1)]; for (int i = 0; i < height; i++, p += vcr->mem.pitch) *p |= mask; break; } default: assert(0); } } /* clear a row in the specified layer */ /* specify negative x and width to clear the entire row, otherwise constraints the clear to x..x+width */ /* TODO FIXME an API that allowed providing a batch of layers would work _very_ well with TYPE_MEM. */ void vcr_clear_row(vcr_t *vcr, vcr_layer_t layer, int row, int x, int width) { assert(vcr); assert(vcr->backend); assert(layer < VCR_LAYER_CNT); assert(row >= 0); if (x < 0) x = 0; if (x > vcr->width) x = vcr->width; if (width < 0) width = vcr->width; if (x + width > vcr->width) width = vcr->width - x; assert(x + width <= vcr->width); if ((row + 1) * VCR_ROW_HEIGHT >= vcr->height) return; switch (vcr->backend->type) { #ifdef USE_XLIB case VCR_BACKEND_TYPE_XLIB: { Picture *layers[] = { /* vcr->xlib should just have these in an array */ &vcr->xlib.text_picture, &vcr->xlib.shadow_picture, &vcr->xlib.grapha_picture, &vcr->xlib.graphb_picture, }; vwm_xserver_t *xserver = vcr->backend->xlib.xserver; XRenderFillRectangle(xserver->display, PictOpSrc, *layers[layer], &chart_trans_color, x, row * VCR_ROW_HEIGHT, /* dst x, y */ width, VCR_ROW_HEIGHT); /* dst w, h */ break; } #endif /* USE_XLIB */ case VCR_BACKEND_TYPE_MEM: { uint8_t mask = ((uint8_t)(0x1 << layer)); /* naive but correct for now - TODO: optimize */ for (int i = 0; i < VCR_ROW_HEIGHT; i++) { uint8_t *p = &vcr->mem.bits[(row * VCR_ROW_HEIGHT + i) * vcr->mem.pitch + (x >> 1)]; if (width >= 2) { int W = ((width >> 1) << 1); for (int j = 0; j < W; j++, p++) { unsigned which = ((x + j) & 0x1) << 2; *p &= ~(mask << which); j++; which = ((x + j) & 0x1) << 2; *p &= ~(mask << which); } } if (width & 0x1) { unsigned which = ((x + 1) & 0x1) << 2; *p &= ~(mask << which); } } break; } default: assert(0); } } /* copy what's below a given row up by one row across all the layers */ void vcr_shift_below_row_up_one(vcr_t *vcr, int row) { assert(vcr); assert(vcr->backend); assert(row > 0); /* TODO? assert row doesn't overflow? clamp to hierarchy_end? */ if ((row + 1) * VCR_ROW_HEIGHT >= vcr->height) return; switch (vcr->backend->type) { #ifdef USE_XLIB case VCR_BACKEND_TYPE_XLIB: { Picture *layers[] = { /* vcr->xlib should just have these in an array */ &vcr->xlib.text_picture, &vcr->xlib.shadow_picture, &vcr->xlib.grapha_picture, &vcr->xlib.graphb_picture, }; vwm_xserver_t *xserver = vcr->backend->xlib.xserver; assert(xserver); for (int layer = 0; layer < NELEMS(layers); layer++) { XRenderChangePicture(xserver->display, *layers[layer], CPRepeat, &pa_no_repeat); XRenderComposite(xserver->display, PictOpSrc, *layers[layer], None, *layers[layer], 0, (1 + row) * VCR_ROW_HEIGHT, /* src */ 0, 0, /* mask */ 0, row * VCR_ROW_HEIGHT, /* dest */ vcr->width, (1 + *(vcr->hierarchy_end_ptr)) * VCR_ROW_HEIGHT - (1 + row) * VCR_ROW_HEIGHT); /* dimensions */ XRenderChangePicture(xserver->display, *layers[layer], CPRepeat, &pa_repeat); } break; } #endif /* USE_XLIB */ case VCR_BACKEND_TYPE_MEM: { uint8_t *dest = &vcr->mem.bits[row * VCR_ROW_HEIGHT * vcr->mem.pitch]; uint8_t *src = &vcr->mem.bits[(1 + row) * VCR_ROW_HEIGHT * vcr->mem.pitch]; size_t len = ((1 + *(vcr->hierarchy_end_ptr)) - (1 + row)) * VCR_ROW_HEIGHT * vcr->mem.pitch; assert(*(vcr->hierarchy_end_ptr) >= row); /* (hierarchy_end * VCR_ROW_HEIGHT) may overflow vcr->height, as it's not kept clipped. * It more represents where the process hierarchy virtually ends - which may or may not stay within * the chart's allocated area. So len must be clamped here to ensure we're not attempting * to copy out of bounds. */ len = MIN(len, &vcr->mem.bits[vcr->height * vcr->mem.pitch] - src); assert(src + len <= vcr->mem.bits + vcr->mem.pitch * vcr->height); assert(dest + len <= vcr->mem.bits + vcr->mem.pitch * vcr->height); /* XXX the xlib backend enjoys some luxuries in dealing with clipping that must be dealt with manually here, * and that just hasn't been entirely fleshed out beyond "do enough to at least not segfault" */ memmove(dest, src, len); break; } default: assert(0); } } /* copy what's below a given row down the specified amount across all layers */ void vcr_shift_below_row_down_one(vcr_t *vcr, int row) { int dest_y = (row + 1) * VCR_ROW_HEIGHT; assert(vcr); assert(vcr->backend); assert(row >= 0); if (dest_y >= vcr->height) return; switch (vcr->backend->type) { #ifdef USE_XLIB case VCR_BACKEND_TYPE_XLIB: { Picture *layers[] = { /* vcr->xlib should just have these in an array */ &vcr->xlib.text_picture, &vcr->xlib.shadow_picture, &vcr->xlib.grapha_picture, &vcr->xlib.graphb_picture, }; vwm_xserver_t *xserver = vcr->backend->xlib.xserver; assert(xserver); for (int layer = 0; layer < NELEMS(layers); layer++) { XRenderComposite(xserver->display, PictOpSrc, *layers[layer], None, *layers[layer], 0, row * VCR_ROW_HEIGHT, /* src */ 0, 0, /* mask */ 0, dest_y, /* dest */ vcr->width, vcr->height - dest_y); /* dimensions */ } break; } #endif /* USE_XLIB */ case VCR_BACKEND_TYPE_MEM: { uint8_t *dest = &vcr->mem.bits[dest_y * vcr->mem.pitch]; uint8_t *src = &vcr->mem.bits[row * VCR_ROW_HEIGHT * vcr->mem.pitch]; size_t len = (vcr->height - dest_y) * vcr->mem.pitch; memmove(dest, src, len); break; } default: assert(0); } } /* This shadows the provided layer into the shadow layer for the given row. * Currently only layer == VCR_LAYER_TEXT is supported. */ void vcr_shadow_row(vcr_t *vcr, vcr_layer_t layer, int row) { assert(vcr); assert(vcr->backend); assert(layer == VCR_LAYER_TEXT); assert(row >= 0); if ((row + 1) * VCR_ROW_HEIGHT >= vcr->height) return; switch (vcr->backend->type) { #ifdef USE_XLIB case VCR_BACKEND_TYPE_XLIB: { vwm_xserver_t *xserver = vcr->backend->xlib.xserver; assert(xserver); /* the current technique for creating the shadow is to simply render the text at +1/-1 pixel offsets on both axis in translucent black */ XRenderComposite(xserver->display, PictOpSrc, vcr->backend->xlib.shadow_fill, vcr->xlib.text_picture, vcr->xlib.shadow_picture, 0, 0, -1, row * VCR_ROW_HEIGHT, 0, row * VCR_ROW_HEIGHT, vcr->visible_width, VCR_ROW_HEIGHT); XRenderComposite(xserver->display, PictOpOver, vcr->backend->xlib.shadow_fill, vcr->xlib.text_picture, vcr->xlib.shadow_picture, 0, 0, 0, -1 + row * VCR_ROW_HEIGHT, 0, row * VCR_ROW_HEIGHT, vcr->visible_width, VCR_ROW_HEIGHT); XRenderComposite(xserver->display, PictOpOver, vcr->backend->xlib.shadow_fill, vcr->xlib.text_picture, vcr->xlib.shadow_picture, 0, 0, 1, row * VCR_ROW_HEIGHT, 0, row * VCR_ROW_HEIGHT, vcr->visible_width, VCR_ROW_HEIGHT); XRenderComposite(xserver->display, PictOpOver, vcr->backend->xlib.shadow_fill, vcr->xlib.text_picture, vcr->xlib.shadow_picture, 0, 0, 0, 1 + row * VCR_ROW_HEIGHT, 0, row * VCR_ROW_HEIGHT, vcr->visible_width, VCR_ROW_HEIGHT); break; } #endif /* USE_XLIB */ case VCR_BACKEND_TYPE_MEM: { uint8_t text_mask = (0x1 << VCR_LAYER_TEXT); uint8_t shadow_mask = (0x1 << VCR_LAYER_SHADOW); int vcr_width = vcr->width; /* TODO: optimize this abomination, maybe switch to shadowing the text @ serialization to png time for the mem->png headless scenario? */ /* first pass has to clean up the shadow plane while doing one offset of shadow bits */ for (int i = 0; i < VCR_ROW_HEIGHT; i++) { uint8_t *s = &vcr->mem.bits[(row * VCR_ROW_HEIGHT + i) * vcr->mem.pitch]; uint8_t *d = &vcr->mem.bits[(row * VCR_ROW_HEIGHT + i) * vcr->mem.pitch + 1]; for (int j = 0; j < vcr_width - 2; j++, d++) { int s_shift = (((j + 1) & 0x1) << 2); int d_shift = ((j & 0x1) << 2); uint8_t t = ((*s & (0xf << s_shift) & (text_mask << s_shift)) << 1) >> s_shift; /* turn text bit into shadow bit by shifting over one */ *d = (*d & ~(shadow_mask << d_shift)) | (t << d_shift); j++; s++; s_shift = (((j + 1) & 0x1) << 2); d_shift = ((j & 0x1) << 2); t = ((*s & (0xf << s_shift) & (text_mask << s_shift)) << 1) >> s_shift; /* turn text bit into shadow bit by shifting over one */ *d = (*d & ~(shadow_mask << d_shift)) | (t << d_shift); } } /* second pass ORs the rest of the shadow bits into the now fully initialized shadow plane * at the remaining surrounding offsets. These can all happen at once now that we can * OR things additively. */ for (int i = 1; i < VCR_ROW_HEIGHT - 1; i++) { uint8_t *s = &vcr->mem.bits[(row * VCR_ROW_HEIGHT + i) * vcr->mem.pitch]; uint8_t *d = &vcr->mem.bits[(row * VCR_ROW_HEIGHT + i) * vcr->mem.pitch]; for (int j = 0; j < vcr_width - 2; j++, d++) { int s_shift = (((j + 1) & 0x1) << 2); int d_shift = ((j & 0x1) << 2); uint8_t t = ((*s & (0xf << s_shift) & (text_mask << s_shift)) << 1) >> s_shift; /* turn text bit into shadow bit by shifting over one */ *d |= t << d_shift; /* for above and below use *s as dest */ *(s - vcr->mem.pitch) |= t << s_shift; *(s + vcr->mem.pitch) |= t << s_shift; j++; s++; s_shift = (((j + 1) & 0x1) << 2); d_shift = ((j & 0x1) << 2); t = ((*s & (0xf << s_shift) & (text_mask << s_shift)) << 1) >> s_shift; /* turn text bit into shadow bit by shifting over one */ *d |= t << d_shift; /* for above and below use *s as dest */ *(s - vcr->mem.pitch) |= t << s_shift; *(s + vcr->mem.pitch) |= t << s_shift; } } break; } default: assert(0); } } /* stash the row from the specified layer in temp storage which the next unstash will copy from */ void vcr_stash_row(vcr_t *vcr, vcr_layer_t layer, int row) { assert(vcr); assert(vcr->backend); assert(layer == VCR_LAYER_GRAPHA || layer == VCR_LAYER_GRAPHB); /* for now we only support stashing graphs */ if ((row + 1) * VCR_ROW_HEIGHT >= vcr->height) return; switch (vcr->backend->type) { #ifdef USE_XLIB case VCR_BACKEND_TYPE_XLIB: { Picture *layers[] = { [VCR_LAYER_GRAPHA] = &vcr->xlib.grapha_picture, [VCR_LAYER_GRAPHB] = &vcr->xlib.graphb_picture, }; Picture *tmps[] = { [VCR_LAYER_GRAPHA] = &vcr->xlib.tmp_a_picture, [VCR_LAYER_GRAPHB] = &vcr->xlib.tmp_b_picture, }; vwm_xserver_t *xserver = vcr->backend->xlib.xserver; assert(xserver); XRenderComposite(xserver->display, PictOpSrc, *layers[layer], None, *tmps[layer], 0, row * VCR_ROW_HEIGHT, /* src */ 0, 0, /* mask */ 0, 0, /* dest */ vcr->width, VCR_ROW_HEIGHT); /* dimensions */ break; } #endif /* USE_XLIB */ case VCR_BACKEND_TYPE_MEM: { uint8_t *src = &vcr->mem.bits[row * VCR_ROW_HEIGHT * vcr->mem.pitch]; uint8_t *dest = &vcr->mem.tmp[0]; uint8_t mask = 0x1 << layer; /* we'll do both nibbles at once since this is simply a masked, full-pitch copy of a row, * which means we need to prep the mask for doing both nibbles concurrently. */ mask |= mask << 4; for (int i = 0; i < VCR_ROW_HEIGHT; i++) { for (int j = 0; j < vcr->mem.pitch; j++, dest++, src++) { *dest = (*dest & ~mask) | (*src & mask); } } break; } default: assert(0); } } /* unstash the temp stored row to the destination row in the specified layer */ void vcr_unstash_row(vcr_t *vcr, vcr_layer_t layer, int row) { assert(vcr); assert(vcr->backend); assert(layer == VCR_LAYER_GRAPHA || layer == VCR_LAYER_GRAPHB); if ((row + 1) * VCR_ROW_HEIGHT >= vcr->height) return; switch (vcr->backend->type) { #ifdef USE_XLIB case VCR_BACKEND_TYPE_XLIB: { Picture *layers[] = { [VCR_LAYER_GRAPHA] = &vcr->xlib.grapha_picture, [VCR_LAYER_GRAPHB] = &vcr->xlib.graphb_picture, }; Picture *tmps[] = { [VCR_LAYER_GRAPHA] = &vcr->xlib.tmp_a_picture, [VCR_LAYER_GRAPHB] = &vcr->xlib.tmp_b_picture, }; vwm_xserver_t *xserver = vcr->backend->xlib.xserver; assert(xserver); XRenderComposite(xserver->display, PictOpSrc, *tmps[layer], None, *layers[layer], 0, 0, /* src */ 0, 0, /* mask */ 0, row * VCR_ROW_HEIGHT, /* dest */ vcr->width, VCR_ROW_HEIGHT); /* dimensions */ break; } #endif /* USE_XLIB */ case VCR_BACKEND_TYPE_MEM: { uint8_t *dest = &vcr->mem.bits[row * VCR_ROW_HEIGHT * vcr->mem.pitch]; uint8_t *src = &vcr->mem.tmp[0]; uint8_t mask = (0x1 << layer); /* see comment above for stash_row */ mask |= mask << 4; for (int i = 0; i < VCR_ROW_HEIGHT; i++) { for (int j = 0; j < vcr->mem.pitch; j++, dest++, src++) { *dest = (*dest & ~mask) | (*src & mask); } } break; } default: assert(0); } } /* for now delta is assumed to be either +1/-1, but it'd be interesting to capture delayed samples/updates * by having a abs(delta)>1 and show them as gaps in the graph or something like that. TODO */ void vcr_advance_phase(vcr_t *vcr, int delta) { assert(vcr); assert(vcr->backend); assert(delta == -1 || delta == 1); vcr->phase += (vcr->width + delta); vcr->phase %= vcr->width; /* We clear the graphs at the new phase in preparation for the new sample being drawn, across *all* * rows, the entire vertical slice of pixels at this phase is cleared. Just for the graph layers. */ switch (vcr->backend->type) { #ifdef USE_XLIB case VCR_BACKEND_TYPE_XLIB: { vwm_xserver_t *xserver = vcr->backend->xlib.xserver; assert(xserver); XRenderFillRectangle(xserver->display, PictOpSrc, vcr->xlib.grapha_picture, &chart_trans_color, vcr->phase, 0, 1, vcr->height); XRenderFillRectangle(xserver->display, PictOpSrc, vcr->xlib.graphb_picture, &chart_trans_color, vcr->phase, 0, 1, vcr->height); break; } #endif /* USE_XLIB */ case VCR_BACKEND_TYPE_MEM: { uint8_t mask = ~(((uint8_t)((0x1 << VCR_LAYER_GRAPHA) | (0x1 << VCR_LAYER_GRAPHB))) << ((vcr->phase & 0x1) << 2)); uint8_t *p = &vcr->mem.bits[vcr->phase >> 1]; for (int i = 0; i < vcr->height; i++, p += vcr->mem.pitch) *p &= mask; break; } default: assert(0); } } /* return the # of combined hierarchy+snowflakes rows in chart */ static inline int vcr_composed_rows(vcr_t *vcr) { int snowflakes = *(vcr->snowflakes_cnt_ptr) ? 1 + *(vcr->snowflakes_cnt_ptr) : 0; /* don't include the separator row if there are no snowflakes */ return *(vcr->hierarchy_end_ptr) + snowflakes; } /* return the composed height of the chart */ static inline int vcr_composed_height(vcr_t *vcr) { int rows_height = vcr_composed_rows(vcr) * VCR_ROW_HEIGHT; return MIN(rows_height, vcr->visible_height); } /* Compose performs whatever work remains up to but not including the present-to-dest step, if there * is any such intermediate work necessary to go from the incremental vcr state to a presentable * form. For some backends this may do nothing at all, for others it may do a bunch of compositing * of separate layers into a single cached layer which would then be used as the source for a * present. * * This is decoupled from the present() because in cases like real-time visualization, the present may * occur at 60FPS re-using the result of a single compose(), then compose() would occur on some lower * frequency related to the chart update/sampling frequency, whenever the sampling was performed /and/ * produced changes. * * So the compose is likely to be performed as part of the chart update, not part of the present. But * depending on how present is implemented for a given vcr+dest, the present might implicitly perform * a compose as part of the serialization of vcr->dest. (think a mem-vcr serializing to a png-dest, * which might be doing some very tedious and slow row-of-pixels at a time compose while it writes the * png file, with the mem vcr representation not having a composited result cached at all, instead always * keeping the layers in a packed bit-planes in array of bytes form, with the vcr_compose doing effectively * nothing for lack of memory to cache the composed results in. * * This can require allocations so it may fail, hence the non-voide return. */ int vcr_compose(vcr_t *vcr) { assert(vcr); assert(vcr->backend); switch (vcr->backend->type) { #ifdef USE_XLIB case VCR_BACKEND_TYPE_XLIB: { /* XXX: this came from charts.c::vwm_chart_compose() */ vwm_xserver_t *xserver = vcr->backend->xlib.xserver; int height = vcr_composed_height(vcr); assert(xserver); /* fill the chart picture with the background */ /* FIXME TODO: this needs to apply vcr->marker_distance, which only mem_to_png actually does since it was added. */ XRenderComposite(xserver->display, PictOpSrc, vcr->backend->xlib.bg_fill, None, vcr->xlib.picture, 0, 0, 0, 0, 0, 0, vcr->visible_width, height); /* draw the graphs into the chart through the stencils being maintained by the sample callbacks */ XRenderComposite(xserver->display, PictOpOver, vcr->backend->xlib.grapha_fill, vcr->xlib.grapha_picture, vcr->xlib.picture, 0, 0, vcr->phase, 0, 0, 0, vcr->visible_width, height); XRenderComposite(xserver->display, PictOpOver, vcr->backend->xlib.graphb_fill, vcr->xlib.graphb_picture, vcr->xlib.picture, 0, 0, vcr->phase, 0, 0, 0, vcr->visible_width, height); /* draw the shadow into the chart picture using a translucent black source drawn through the shadow mask */ XRenderComposite(xserver->display, PictOpOver, vcr->backend->xlib.shadow_fill, vcr->xlib.shadow_picture, vcr->xlib.picture, 0, 0, 0, 0, 0, 0, vcr->visible_width, height); /* render chart text into the chart picture using a white source drawn through the chart text as a mask, on top of everything */ XRenderComposite(xserver->display, PictOpOver, vcr->backend->xlib.text_fill, vcr->xlib.text_picture, vcr->xlib.picture, 0, 0, 0, 0, 0, 0, vcr->visible_width, (*(vcr->hierarchy_end_ptr) * VCR_ROW_HEIGHT)); XRenderComposite(xserver->display, PictOpOver, vcr->backend->xlib.snowflakes_text_fill, vcr->xlib.text_picture, vcr->xlib.picture, 0, 0, 0, *(vcr->hierarchy_end_ptr) * VCR_ROW_HEIGHT, 0, *(vcr->hierarchy_end_ptr) * VCR_ROW_HEIGHT, vcr->visible_width, height - (*(vcr->hierarchy_end_ptr) * VCR_ROW_HEIGHT)); break; } #endif /* USE_XLIB */ case VCR_BACKEND_TYPE_MEM: /* this probably doesn't do anything since mem is embedded-targed, but variants could be * introduced in the future . */ break; default: assert(0); } return 0; } #ifdef USE_XLIB /* this is an xlib-backend specific helper for turning the composed area into an xdamage region, * which is primarily needed by the vwm use case. */ int vcr_get_composed_xdamage(vcr_t *vcr, XserverRegion *res_damaged_region) { XRectangle damage = {}; assert(vcr); assert(vcr->backend); assert(vcr->backend->type == VCR_BACKEND_TYPE_XLIB); assert(res_damaged_region); /* TODO: ideally this would actually be a more granular damage region constructed * piecemeal during the compose process since the last present of the vcr to an xlib dest. * but for now it just produces a damage region of the visible area for the chart. */ damage.width = vcr->visible_width; damage.height = vcr->visible_height; *res_damaged_region = XFixesCreateRegion(vcr->backend->xlib.xserver->display, &damage, 1); return 0; } #ifdef USE_PNG /* present the chart into a newly allocated pixmap, intended for snapshotting purposes */ static void vcr_present_xlib_to_pixmap(vcr_t *vcr, const XRenderColor *bg_color, Pixmap *res_pixmap) { static const XRenderColor blackness = { 0x0000, 0x0000, 0x0000, 0xFFFF}; vcr_dest_t *vcr_dest; vwm_xserver_t *xserver; Picture dest; assert(vcr); assert(vcr->backend); assert(vcr->backend->type == VCR_BACKEND_TYPE_XLIB); assert(res_pixmap); xserver = vcr->backend->xlib.xserver; if (!bg_color) bg_color = &blackness; dest = create_picture_fill(xserver, vcr->visible_width, vcr_composed_height(vcr), 32, 0, NULL, bg_color, res_pixmap); vcr_dest = vcr_dest_xpicture_new(vcr->backend, dest); vcr_present(vcr, VCR_PRESENT_OP_OVER, vcr_dest, -1, -1, -1, -1); vcr_dest = vcr_dest_free(vcr_dest); } /* present the chart the chart into an ximage we can access locally for saving as a png */ static void vcr_present_xlib_to_ximage(vcr_t *vcr, const XRenderColor *bg_color, XImage **res_ximage) { Pixmap dest_pixmap; vwm_xserver_t *xserver; assert(vcr); assert(vcr->backend); assert(vcr->backend->type == VCR_BACKEND_TYPE_XLIB); assert(res_ximage); xserver = vcr->backend->xlib.xserver; assert(xserver); vcr_present_xlib_to_pixmap(vcr, bg_color, &dest_pixmap); *res_ximage = XGetImage(xserver->display, dest_pixmap, 0, 0, vcr->visible_width, vcr_composed_height(vcr), AllPlanes, ZPixmap); XFreePixmap(xserver->display, dest_pixmap); } /* Implements present of an xlib-backed vcr to a png dest. * This is basically the OG pre-vcr snapshot_as_png code from vmon.c, * meaning it makes no effort to be super conservative in terms of memory * consumption etc. */ static int vcr_present_xlib_to_png(vcr_t *vcr, vcr_dest_t *dest) { XImage *chart_as_ximage; png_bytepp row_pointers; assert(vcr); assert(vcr->backend); assert(vcr->backend->type == VCR_BACKEND_TYPE_XLIB); assert(dest); assert(dest->type == VCR_DEST_TYPE_PNG); assert(dest->png.output); vcr_present_xlib_to_ximage(vcr, NULL, &chart_as_ximage); row_pointers = malloc(sizeof(void *) * chart_as_ximage->height); if (!row_pointers) { XDestroyImage(chart_as_ximage); return -ENOMEM; } for (unsigned i = 0; i < chart_as_ximage->height; i++) row_pointers[i] = &((png_byte *)chart_as_ximage->data)[i * chart_as_ximage->bytes_per_line]; if (setjmp(png_jmpbuf(dest->png.png_ctx)) != 0) { XDestroyImage(chart_as_ximage); free(row_pointers); return -ENOMEM; } /* XXX: I'm sure this is making flawed assumptions about the color format * and type etc, but this makes it work for me and that's Good Enough for now. * One can easily turn runtime mapping of X color formats, endianness, and packing * details to whatever a file format like PNG can express into a tar-filled rabbithole * of fruitless wankery. */ png_set_bgr(dest->png.png_ctx); png_set_IHDR(dest->png.png_ctx, dest->png.info_ctx, chart_as_ximage->width, chart_as_ximage->height, 8, PNG_COLOR_TYPE_RGBA, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE); png_write_info(dest->png.png_ctx, dest->png.info_ctx); png_write_image(dest->png.png_ctx, row_pointers); png_write_end(dest->png.png_ctx, NULL); XDestroyImage(chart_as_ximage); free(row_pointers); return 0; } #endif /* USE_PNG */ #endif /* USE_XLIB */ #ifdef USE_PNG /* We basically just statically define the blended outputs of all the layer combinations, * so first we or together all the relevant palette indices for those combinations, and * give them symbolic names to later use when populating hte palette with actual rgb values. */ #define VCR_TEXT (0x1 << VCR_LAYER_TEXT) #define VCR_SHADOW (0x1 << VCR_LAYER_SHADOW) #define VCR_GRAPHA (0x1 << VCR_LAYER_GRAPHA) #define VCR_GRAPHB (0x1 << VCR_LAYER_GRAPHB) #define VCR_GRAPHAB ((0x1 << VCR_LAYER_GRAPHA) | (0x1 << VCR_LAYER_GRAPHB)) /* These bits aren't stored in the vcr->mem.bits[] nibbles, but do get used as palette indices. * Their value is generated during the mem_to_png() process, derived from Y position within a row, * and row position within a snapshot, and X position within a row's separator (for markers). */ #define VCR_SEP (0x1 << VCR_LAYER_CNT) #define VCR_ODD (0x1 << (VCR_LAYER_CNT + 1)) #define VCR_MARKER (0x1 << (VCR_LAYER_CNT + 2)) #define VCR_SEP_MARKER (VCR_SEP | VCR_MARKER) #define VCR_SEP_MARKER_ODD (VCR_SEP | VCR_MARKER | VCR_ODD) #define VCR_SEP_ODD (VCR_SEP | VCR_ODD) #define VCR_MARKER_ODD (VCR_MARKER | VCR_ODD) #define VCR_GRAPHA_ODD (VCR_GRAPHA | VCR_ODD) #define VCR_GRAPHB_ODD (VCR_GRAPHB | VCR_ODD) #define VCR_GRAPHAB_ODD (VCR_GRAPHAB | VCR_ODD) #define VCR_SHADOW_ODD (VCR_SHADOW | VCR_ODD) /* text over anything is going to just be white */ #define VCR_TEXT_SEP (VCR_TEXT | VCR_SEP) #define VCR_TEXT_SEP_MARKER (VCR_TEXT | VCR_SEP | VCR_MARKER) #define VCR_TEXT_GRAPHA (VCR_TEXT | VCR_GRAPHA) #define VCR_TEXT_GRAPHB (VCR_TEXT | VCR_GRAPHB) #define VCR_TEXT_GRAPHAB (VCR_TEXT | VCR_GRAPHAB) #define VCR_TEXT_SHADOW (VCR_TEXT | VCR_SHADOW) #define VCR_TEXT_GRAPHA_SHADOW (VCR_TEXT | VCR_GRAPHA | VCR_SHADOW) #define VCR_TEXT_GRAPHB_SHADOW (VCR_TEXT | VCR_GRAPHB | VCR_SHADOW) #define VCR_TEXT_GRAPHAB_SHADOW (VCR_TEXT | VCR_GRAPHAB | VCR_SHADOW) #define VCR_TEXT_SEP_SHADOW (VCR_TEXT | VCR_SEP | VCR_SHADOW) #define VCR_TEXT_SEP_MARKER_SHADOW (VCR_TEXT | VCR_SEP | VCR_MARKER | VCR_SHADOW) #define VCR_TEXT_ODD (VCR_TEXT | VCR_ODD) #define VCR_TEXT_ODD_SEP (VCR_TEXT | VCR_ODD | VCR_SEP) #define VCR_TEXT_ODD_SEP_MARKER (VCR_TEXT | VCR_ODD | VCR_SEP | VCR_MARKER) #define VCR_TEXT_ODD_GRAPHA (VCR_TEXT | VCR_ODD | VCR_GRAPHA) #define VCR_TEXT_ODD_GRAPHB (VCR_TEXT | VCR_ODD | VCR_GRAPHB) #define VCR_TEXT_ODD_GRAPHAB (VCR_TEXT | VCR_ODD | VCR_GRAPHAB) #define VCR_TEXT_ODD_SHADOW (VCR_TEXT | VCR_ODD | VCR_SHADOW) #define VCR_TEXT_ODD_SEP_SHADOW (VCR_TEXT | VCR_ODD | VCR_SEP | VCR_SHADOW) #define VCR_TEXT_ODD_SEP_MARKER_SHADOW (VCR_TEXT | VCR_ODD | VCR_SEP | VCR_MARKER | VCR_SHADOW) #define VCR_TEXT_ODD_GRAPHA_SHADOW (VCR_TEXT | VCR_ODD | VCR_GRAPHA | VCR_SHADOW) #define VCR_TEXT_ODD_GRAPHB_SHADOW (VCR_TEXT | VCR_ODD | VCR_GRAPHB | VCR_SHADOW) #define VCR_TEXT_ODD_GRAPHAB_SHADOW (VCR_TEXT | VCR_ODD | VCR_GRAPHAB | VCR_SHADOW) /* shadows over graph colors get blended, otherwise they're left black */ #define VCR_SHADOW_GRAPHA (VCR_SHADOW | VCR_GRAPHA) #define VCR_SHADOW_GRAPHB (VCR_SHADOW | VCR_GRAPHB) #define VCR_SHADOW_GRAPHAB (VCR_SHADOW | VCR_GRAPHAB) #define VCR_SHADOW_ODD_GRAPHA (VCR_SHADOW | VCR_ODD | VCR_GRAPHA) #define VCR_SHADOW_ODD_GRAPHB (VCR_SHADOW | VCR_ODD | VCR_GRAPHB) #define VCR_SHADOW_ODD_GRAPHAB (VCR_SHADOW | VCR_ODD | VCR_GRAPHAB) /* when without shadow */ #define VCR_PNG_WHITE {0xff, 0xff, 0xff} #define VCR_PNG_RED {0xff, 0x00, 0x00} #define VCR_PNG_CYAN {0x00, 0xff, 0xff} #define VCR_PNG_YELLOW {0xc0, 0xc0, 0x00} #define VCR_PNG_DARK_GRAY {0x30, 0x30, 0x30} /* used for separator */ #define VCR_PNG_DARKER_GRAY {0x10, 0x10, 0x10} /* used for odd rows background */ /* when in shadow */ #define VCR_PNG_DARK_WHITE {0x4a, 0x4a, 0x4a} #define VCR_PNG_DARK_RED {0x80, 0x00, 0x00} #define VCR_PNG_DARK_CYAN {0x00, 0x5b, 0x5b} enum { VCR_LUT_BLACK = 0, VCR_LUT_WHITE, VCR_LUT_RED, VCR_LUT_CYAN, VCR_LUT_YELLOW, VCR_LUT_DARK_GRAY, VCR_LUT_DARKER_GRAY, VCR_LUT_DARK_WHITE, VCR_LUT_DARK_RED, VCR_LUT_DARK_CYAN, }; static int vcr_present_mem_to_png(vcr_t *vcr, vcr_dest_t *dest) { static png_color pal[] = { /* programming gfx like it's 1990 can be such a joy */ [VCR_LUT_BLACK] = {}, [VCR_LUT_WHITE] = VCR_PNG_WHITE, [VCR_LUT_RED] = VCR_PNG_RED, [VCR_LUT_CYAN] = VCR_PNG_CYAN, [VCR_LUT_YELLOW] = VCR_PNG_YELLOW, [VCR_LUT_DARK_GRAY] = VCR_PNG_DARK_GRAY, [VCR_LUT_DARKER_GRAY] = VCR_PNG_DARKER_GRAY, [VCR_LUT_DARK_WHITE] = VCR_PNG_DARK_WHITE, [VCR_LUT_DARK_RED] = VCR_PNG_DARK_RED, [VCR_LUT_DARK_CYAN] = VCR_PNG_DARK_CYAN, }; /* lut is an indirection table for mapping layer bit combinations to the above deduplicated denser color palette */ static uint8_t lut[256] = { /* text solid white above all layers */ [VCR_TEXT] = VCR_LUT_WHITE, [VCR_TEXT_SEP] = VCR_LUT_WHITE, [VCR_TEXT_SEP_MARKER] = VCR_LUT_WHITE, [VCR_TEXT_SEP_SHADOW] = VCR_LUT_WHITE, [VCR_TEXT_SEP_MARKER_SHADOW] = VCR_LUT_WHITE, [VCR_TEXT_GRAPHA] = VCR_LUT_WHITE, [VCR_TEXT_GRAPHB] = VCR_LUT_WHITE, [VCR_TEXT_GRAPHAB] = VCR_LUT_WHITE, [VCR_TEXT_SHADOW] = VCR_LUT_WHITE, [VCR_TEXT_GRAPHA_SHADOW] = VCR_LUT_WHITE, [VCR_TEXT_GRAPHB_SHADOW] = VCR_LUT_WHITE, [VCR_TEXT_GRAPHAB_SHADOW] = VCR_LUT_WHITE, [VCR_TEXT_ODD] = VCR_LUT_WHITE, [VCR_TEXT_ODD_SEP] = VCR_LUT_WHITE, [VCR_TEXT_ODD_SEP_MARKER] = VCR_LUT_WHITE, [VCR_TEXT_ODD_SEP_SHADOW] = VCR_LUT_WHITE, [VCR_TEXT_ODD_SEP_MARKER_SHADOW] = VCR_LUT_WHITE, [VCR_TEXT_ODD_GRAPHA] = VCR_LUT_WHITE, [VCR_TEXT_ODD_GRAPHB] = VCR_LUT_WHITE, [VCR_TEXT_ODD_GRAPHAB] = VCR_LUT_WHITE, [VCR_TEXT_ODD_SHADOW] = VCR_LUT_WHITE, [VCR_TEXT_ODD_GRAPHA_SHADOW] = VCR_LUT_WHITE, [VCR_TEXT_ODD_GRAPHB_SHADOW] = VCR_LUT_WHITE, [VCR_TEXT_ODD_GRAPHAB_SHADOW] = VCR_LUT_WHITE, /* no shadow or text, plain graph colors */ [VCR_GRAPHA] = VCR_LUT_RED, [VCR_GRAPHB] = VCR_LUT_CYAN, [VCR_GRAPHAB] = VCR_LUT_WHITE, [VCR_GRAPHA_ODD] = VCR_LUT_RED, [VCR_GRAPHB_ODD] = VCR_LUT_CYAN, [VCR_GRAPHAB_ODD] = VCR_LUT_WHITE, /* shadowed same but dark */ [VCR_SHADOW_GRAPHA] = VCR_LUT_DARK_RED, [VCR_SHADOW_GRAPHB] = VCR_LUT_DARK_CYAN, [VCR_SHADOW_GRAPHAB] = VCR_LUT_DARK_WHITE, [VCR_SHADOW_ODD_GRAPHA] = VCR_LUT_DARK_RED, [VCR_SHADOW_ODD_GRAPHB] = VCR_LUT_DARK_CYAN, [VCR_SHADOW_ODD_GRAPHAB] = VCR_LUT_DARK_WHITE, /* the rest get defaulted to black, which is great. */ [VCR_SEP] = VCR_LUT_DARK_GRAY, [VCR_MARKER] = VCR_LUT_YELLOW, [VCR_SEP_MARKER] = VCR_LUT_YELLOW, [VCR_ODD] = VCR_LUT_DARKER_GRAY, [VCR_SEP_ODD] = VCR_LUT_DARK_GRAY, [VCR_SEP_MARKER_ODD] = VCR_LUT_YELLOW, }; png_bytepp row_pointers; uint8_t *row_pixels; size_t row_stride = vcr->width >> 1; assert(vcr); assert(vcr->backend); assert(vcr->backend->type == VCR_BACKEND_TYPE_MEM); assert(dest); assert(dest->type == VCR_DEST_TYPE_PNG); row_pixels = malloc(VCR_ROW_HEIGHT * row_stride); if (!row_pixels) return -ENOMEM; row_pointers = malloc(sizeof(void *) * VCR_ROW_HEIGHT); if (!row_pointers) { free(row_pixels); return -ENOMEM; } for (int i = 0; i < VCR_ROW_HEIGHT; i++) row_pointers[i] = &((png_byte *)row_pixels)[i * row_stride]; if (setjmp(png_jmpbuf(dest->png.png_ctx)) != 0) { free(row_pixels); free(row_pointers); return -ENOMEM; } png_set_IHDR(dest->png.png_ctx, dest->png.info_ctx, vcr->width, /* always use the full width/height for the file dimensions, it's annoying when comparing images to have a variety of dimensions. */ vcr->height, 4, /* 4-bit color index (16 color palette) for smaller file sizes */ PNG_COLOR_TYPE_PALETTE, /* we use a palette for mem->png for less ram and filesize */ PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE); png_set_PLTE(dest->png.png_ctx, dest->png.info_ctx, pal, NELEMS(pal)); /* This differs from xlib_to_png in that it presents row-at-a-time from * the packed form @ vcr->mem.bits to dest->png_ctx. Note "row" in this * context is a row of chart data, not a single row of pixels. * * This approach saves memory by not needing another WxH full copy of * the rendered form of vcr->mem.bits for png_write_image() to access. * But it does make the implementation a bit more tedious, and probably * a little slower. */ png_write_info(dest->png.png_ctx, dest->png.info_ctx); { int n_rows = MIN(vcr_composed_rows(vcr), vcr->height / VCR_ROW_HEIGHT); /* prevent n_rows from overflowing the height */ unsigned marker_distance = 0; if (vcr->marker_distance_ptr) marker_distance = *(vcr->marker_distance_ptr); for (int i = 0; i < n_rows; i++) { uint8_t *d = row_pixels; uint8_t mask = (0x1 << VCR_LAYER_GRAPHA) | (0x1 << VCR_LAYER_GRAPHB); uint8_t odd = ((VCR_ODD << 4 | VCR_ODD) * (i & 0x1)); /* The graph layers need to be moved to vcr->phase, since the per-sample updates just draw * individual graph bars without bothering to move the whole graph layer every sample. * It makes the present more complicated / less efficient, but generally sampling is done * more frequently. */ for (int j = 0; j < VCR_ROW_HEIGHT; j++) { uint8_t *s = &vcr->mem.bits[(i * VCR_ROW_HEIGHT + j) * vcr->mem.pitch]; uint8_t border = j == (VCR_ROW_HEIGHT - 1) ? VCR_SEP : 0x0; for (int k = 0; k < vcr->width; k++, s++, d++) { unsigned phase_k_mod_width = ((vcr->phase + k) % vcr->width); unsigned sg_shift = (phase_k_mod_width & 0x1) << 2; uint8_t *sg = &vcr->mem.bits[(i * VCR_ROW_HEIGHT + j) * vcr->mem.pitch + (phase_k_mod_width >> 1)]; uint8_t marker = 0; uint8_t pp; /* FIXME TODO: be more clever/efficient about this (get rid of this conditional b.s. in the inner loop) */ if ((j == (VCR_ROW_HEIGHT - 1)) && marker_distance && !(k % marker_distance)) marker = VCR_MARKER; /* pp will hold the png-appropriate indexed-color 4bpp packed pixel */ pp = lut[(*s & (~mask & 0xf)) | ((*sg & (mask << sg_shift)) >> sg_shift) | border | marker | odd] << 4; /* this copy pasta unrolls the loop to unpack two pixels from the nibbles at a time */ k++; /* note there's no need to advance s twice since we get two pixels out of it per byte, and sg * is simply recomputed entirely again because of the phase wrapping that must be dealt with, * this can all be optimized later if we care. */ /* FIXME TODO: be more clever/efficient about this (get rid of this conditional b.s. in the inner loop) */ marker = 0; if ((j == (VCR_ROW_HEIGHT - 1)) && marker_distance && !(k % marker_distance)) marker = VCR_MARKER; phase_k_mod_width = ((vcr->phase + k) % vcr->width); sg_shift = (phase_k_mod_width & 0x1) << 2; sg = &vcr->mem.bits[(i * VCR_ROW_HEIGHT + j) * vcr->mem.pitch + (phase_k_mod_width >> 1)]; pp |= lut[((*s & ~(mask << 4)) >> 4) | ((*sg & (mask << sg_shift)) >> sg_shift) | border | marker | odd]; *d = pp; } } png_write_rows(dest->png.png_ctx, row_pointers, VCR_ROW_HEIGHT); } /* just black out whatever remains */ memset(row_pixels, 0x00, row_stride); for (int i = n_rows * VCR_ROW_HEIGHT; i < vcr->height; i++) png_write_row(dest->png.png_ctx, row_pointers[0]); } png_write_end(dest->png.png_ctx, dest->png.info_ctx); free(row_pixels); free(row_pointers); return 0; } #endif /* USE_PNG */ /* This serializes vcr's state to dest, which may be a fast and snappy operation * like when the dest is an xwindow or xpicture from an xlib backend with a vcr * from that same xlib backend. Or it might be a rather slow and tedious but * memory-frugal operation like when dest is a png and vcr a mem backend, which * targets more embedded-style memory-constrained headless use cases. * * Note there are coordinates/dimensions provided which most of the time will just * match the destination, but especially in the vwm composited WM use case this * won't be true because the dest is a picture representing the X root window. * There we must translate the presented output within the root window wherever the * related X window is being composited, and clip it to within the window's borders. * * Otherwise, we generally just spit out the entirety of the vcr's charts. * * providing x/y/width/height all as -1 is treated as a special case of present the whole vcr to the dest * @ 0,0 - it's a convenience for use caases that just want to spit the full chart out to a dest containing * nothing but the cart, so callers don't have to access+supply such things. */ int vcr_present(vcr_t *vcr, vcr_present_op_t op, vcr_dest_t *dest, int x, int y, int width, int height) { assert(vcr); assert(vcr->backend); assert(dest); if (x == -1 && y == -1 && width == -1 && height == -1) { x = y = 0; width = vcr->visible_width; height = vcr_composed_height(vcr); } switch (vcr->backend->type) { #ifdef USE_XLIB case VCR_BACKEND_TYPE_XLIB: { int xop; switch (op) { case VCR_PRESENT_OP_SRC: xop = PictOpSrc; break; case VCR_PRESENT_OP_OVER: xop = PictOpOver; break; default: assert(0); } switch (dest->type) { case VCR_DEST_TYPE_XWINDOW: { vwm_xserver_t *xserver = vcr->backend->xlib.xserver; /* present xlib->xwindow */ /* vmon use case */ XRenderComposite(xserver->display, xop, vcr->xlib.picture, None, dest->xwindow.picture, 0, 0, 0, 0, /* src x,y, maxk x, y */ x, /* dst x */ y, /* dst y */ width, MIN(vcr_composed_height(vcr), height) /* FIXME */); /* w, h */ break; } case VCR_DEST_TYPE_XPICTURE: { vwm_xserver_t *xserver = vcr->backend->xlib.xserver; /* present xlib->xpicture */ /* vwm use case */ XRenderComposite(xserver->display, xop, vcr->xlib.picture, None, dest->xpicture.picture, 0, 0, 0, 0, /* src x,y, maxk x, y */ x, /* dst x */ y, /* dst y */ width, MIN(vcr_composed_height(vcr), height) /* FIXME */); /* w, h */ break; } #ifdef USE_PNG case VCR_DEST_TYPE_PNG: /* present xlib->png */ /* this would enable snapshotting to png in vwm which isn't currently supported, * but is also necessary to support the vmon PNG snapshotting from X use case, * which is already supported in the pre-vcr era. */ return vcr_present_xlib_to_png(vcr, dest); #endif /* USE_PNG */ default: assert(0); } break; } #endif /* USE_XLIB */ case VCR_BACKEND_TYPE_MEM: switch (dest->type) { #ifdef USE_XLIB case VCR_DEST_TYPE_XWINDOW: /* present mem->xwindow */ case VCR_DEST_TYPE_XPICTURE: /* present mem->xpicture */ VWM_ERROR("vcr_present(vcr=mem dest=x{window,picture}) unsupported"); /* XXX: these aren't currently supported, but may be interesting to experiment * with in the future as a low-memory real-time visualization mode, if it could * be made efficient enough. */ assert(0); #endif /* USE_XLIB */ #ifdef USE_PNG case VCR_DEST_TYPE_PNG: /* present mem->png */ /* this is the headless vmon -> periodic png snapshots mode, * which is the whole impetus for adding the vcr abstraction. */ return vcr_present_mem_to_png(vcr, dest); #endif default: assert(0); } break; default: assert(0); } return 0; }