#ifndef _OVERLAYS_H #define _OVERLAYS_H #include #include typedef struct _vwm_t vwm_t; typedef struct _vwm_xwindow_t vwm_xwindow_t; /* everything needed by the per-window overlay's context */ typedef struct _vwm_overlay_t { Pixmap text_pixmap; /* pixmap for overlayed text (kept around for XDrawText usage) */ Picture text_picture; /* picture representation of text_pixmap */ Picture shadow_picture; /* text shadow layer */ Picture grapha_picture; /* graph A layer */ Picture graphb_picture; /* graph B layer */ Picture tmp_picture; /* 1 row worth of temporary picture space */ Picture picture; /* overlay picture derived from the pixmap, for render compositing */ int width; /* current width of the overlay */ int height; /* current height of the overlay */ int phase; /* current position within the (horizontally scrolling) graphs */ int heirarchy_end; /* row where the process heirarchy currently ends */ int snowflakes_cnt; /* count of snowflaked rows (reset to zero to truncate snowflakes display) */ int gen_last_composed; /* the last composed vmon generation */ int redraw_needed; /* if a redraw is required (like when the window is resized...) */ } vwm_overlay_t; int vwm_overlay_xwin_composed_height(vwm_t *vwm, vwm_xwindow_t *xwin); void vwm_overlay_xwin_reset_snowflakes(vwm_t *vwm, vwm_xwindow_t *xwin); void vwm_overlay_xwin_create(vwm_t *vwm, vwm_xwindow_t *xwin); void vwm_overlay_xwin_destroy(vwm_t *vwm, vwm_xwindow_t *xwin); void vwm_overlay_xwin_compose(vwm_t *vwm, vwm_xwindow_t *xwin); void vwm_overlay_rate_increase(vwm_t *vwm); void vwm_overlay_rate_decrease(vwm_t *vwm); void vwm_overlay_update(vwm_t *vwm, int *desired_delay); #endif