Age | Commit message (Collapse) | Author |
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also sort flags alphabetically in help output
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When libvmon fails to successfully sample proc_stat, it will
leave this value as 0, which isn't really otherwise a normal
process start value.
Handle this by producing "??s" for the Wall time normally derived
from (sys_stat->boottime - proc_stat->start), to prevent
producing an incorrect Wall time equal to sys_stat->boottime.
There should probably be a more robust means of communicating
these libvmon sampling failures to vwm/vmon, but I've thus far
been resisting adding something like an errno to every sample
store, or worse every sample store's datum. It's kind of
non-trivial to do without bloating the sample stores, especially
since the stores consolidate multiple proc files under a single
store/want. Having a single errno in the store would prevent
letting the valid portions of the store be usable while ignoring
the errored portions. Perhaps just a per-store errno with a
bitfield to indicate which subset are errored would suffice...
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This is a first pass at cleaning up the overlay content rendering
with an eye towards enabling runtime configuration of which
columns are present and their layout.
Nothing is runtime configurable yet, but this changes the drawing
to at least be data-driven using two arrays of column structs,
one for the list of active processes in the upper portion of the
chart, and another for the lower "snowflakes" exited
processes/threads portion.
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comm is where the thread name will be if set, and when set it can
be awkward to then see the process' argv following the thread
name. This reduces the amount of clutter and visual noise for
threaded processes...
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Exposed as VMON_SYS_STAT_BOOTTIME, so part of VMON_WANT_SYS_STAT,
in units of ticks to normalize with SYS_STAT_CPU* times.
This also introduces vmon->ticks_per_sec, which callers can access
as well for convenience since vmon_t is all public and this library
doesn't aspire to keep anything private. It's initialized via
sysconf(_SC_CLK_TCK) @ vmon_init().
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16+NUL was clearly too short for descriptive names, pushed it
all up to get closer to the common 256 fs limit.
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Was using the underlying chart dimensions which mirror the window
dimensions, which worked fine but this wastes less space in the
produced images when there's not much vertical content.
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Currently only vmon wires this up to --name, but vwm could get
the window title of the window being overlayed and pass that in
if set...
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Shows in the window title and the start of snapshot filenames
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This implements saving the chart contents to a PNG file created
in the output dir upon receiving SIGCHLD.
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Preparatory commit; saved PNGs need a place to go, and the user
needs a way to control that. Defaults to CWD (".")
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Preparatory commit; PNG snapshots will be named using the start time
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Preparatory work for supporting --snapshot-on-sigchld to vmon;
add a way to access a chart's pixels outside of the X server.
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It's really only necessary to have 0-9, and brown is both
ugly and too similar to magenta
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This makes vmon exit more cooperatively when window managers kindly
ask it to with a message rather than requiring XKillClient().
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Cosmetic change, the plain truncation would occasionally result in
unexpected Hz values in the charts like 59Hz particularly using
vmon w/arbitrary --hertz values.
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This is unfortunately a bit of a large commit, but it's at least
pretty much all on-topic for the generalized "contexts" feature.
Rather than waste time trying to split this further into smaller
commits, I'm just landing it as-is, now that I've lived with the
interaction model long enough to not completely hate it.
I fully expect to revisit this in the future. One TODO item in
particular I'd like to note is "sending" windows to contexts
always creates a new virtual desktop for the sent window in the
destination context. What should really happen is the
destination context should be checked for an empty desktop, and a
new desktop created only when there isn't an empty one to be
reused for receiving the sent window. Note this only affects
non-migrate sends, as migrates (modified by Shift) explicitly use
the existing focused desktop at the destination context.
See the README for more information on how contexts work and
what's different about the interaction model. It's fairly
minimal, most of what you already know how to do should keep
working as-is. The only oddity would be Mos1-s no longer
"shelves" windows, it's now a modifier to turn "migrates" into
"sends", and by itself is a noop now.
Colors used for contexts haven't been refined and are enumerated
in src/context_colors.def.
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preparatory commit for generalized contexts replacing the shelf
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minor ergonomic improvement; enables plain wrapping of creates or
other relevant object pointers with _mru() calls without
requiring an intermediate storage variable.
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At some point I wanted to support naming virtual desktops, but that
never materialized and I don't find myself wishing it was there.
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This adds a direction parameter to vwm_desktop_next{_mru}() and
vwm_win_focus_next(), deprecating _prev() variants in favor of
a vwm_direction_t parameter.
XK_r has been wired up as a modifier for reversing the direction
of actions like Mod1+Tab (window next MRU cycle) and Mod1+Space
(desktop next MRU cycle). So now if you overshoot, simply hold
the "r" key and repeat the operation to go back, much like how
Shift is often used for reversing alt+tab in i.e. Windows.
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Preparations for adding support for reversing {window,desktop}
list traversal directions. A subsequent commit will introduce a
direction flag of this type to the relevant functions.
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The code is still quite messy, just some minor cleanups.
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This was an experimental thing that isn't applicable to vwm, and will
only become less relevant as time progresses if libvmon receives some
attention.
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There's an optimization where the search start pointer is
advanced on matches, to resume searching from the last matched
position. The assumption is that the in-memory list order and
the order coming out of the proc file will align.
Except using the standard list iterator, this would treat the
list head @ &proc->children as just another node in the list.
In the unlikely case where &proc->children treated as a siblings
member in a vmon_proc_t actually resulted in contents lining up
as a match, the generation update would scribble over part of
the parent pointer member, making things crashy when the parent
was dereferenced later in the fuction.
This commit just makes it skip over the &proc->children node if
encountered, just like in proc_follow_threads().
Hopefully this eliminates the remaining very rare vwm crashes
that occur during big parallel builds of the kernel or systemd.
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Cleanup previous commit that littered MIN length clamping everywhere
%n was being used w/snprintf. Removed the %n usage altogether and
just clamps the return value out of snprintf to the buffer size minus
one for the null terminator.
The standard C library has such awful warts :/
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It appears I overlooked that %n returns the length that would have
been printed regardless of the destination buffer size, not what
was actually written. The man page is misleading here:
n The number of characters written so far is stored into the
integer pointed to by the corresponding argument. That
argument shall be an int *, or variant whose size matches
the (optionally) supplied integer length modifier. No argu‐
ment is converted. (This specifier is not supported by the
bionic C library.) The behavior is undefined if the conver‐
sion specification includes any flags, a field width, or a
precision.
In testing, it isn't the count of what's actually written. It's
oblivious of truncated output scenarios where the output buffer has
been exhausted before reaching the %n. The man page should be
clarified here.
This commit does the simplest thing and simply clamps the length to
the destination buffer - 1 (for the \0). %n is being used to avoid
needing an strlen() in this somewhat hot path, but it might make
sense to instead use the snprintf return value similarly clamped
instead of %n since %n isn't doing what was expected.
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When the shelf isn't the currently focused context but the focus
next is relative to the focus context the mapping manipulation
shouldn't be performed.
This would cause unexpected appearance of shelved windows in a
virtual desktop should a shelved window become invisibly unmanaged.
Simple way to repro is to shelf an mplayer window. When the movie
finishes, if you're on a desktop, out of nowhere the next shelved
window appears but you're not supposed to be looking at the shelf.
A simple visit to the shelf then back to the desktop would undo the
anomaly, but it's trivial to fix - hell there was already a FIXME/TODO
sitting there.
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height = 2560 /3 = 853
while ( height -= 2) { // never hits 0
...
}
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This loop assumed ancestor->parent was !NULL, and that's not necessarily
always true. Due to these circular linked lists from the kernel's
list.h, they're not simply NULL delimited and we need the pointer to the
actual head to detect the end of the list. In libvmon, the head for the
siblings list is either the parent proc's children member, or the
processes member of the vmon struct. It may be more elegant to switch
to always having a root proc in libvmon, even if it's just synthetic,
for simplifying this crap. But for now, just determine which head is
relevant and check against it for loop termination.
Under some heavy parallel kernel compilations I was seeing occasional
vwm segfaults, and the addr2line of the ip in dmesg mapped to this
particular loop. I'm assuming the ancestor walk landed on a top-level
process and then this sibling detection tried dereferencing the
top-level proc's NULL parent and boom, segfault.
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Previously only windows fitting the screen dimensions @ assimilate
would become automagically "allscreened". Newer mplayer seems to
break this heuristic, so expand the application of the heuristic
to include configure requests as well.
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Adds VWM_SCREEN_REL_RECT so a screen can be located without a
formal xwin, just supply the x,y,width,height.
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Use VWM_TRACE_WIN() and add a trace for when we try manage an xwin.
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Some programs call XSetInputFocus(), so we should select
FocusChangeEvent and handle FocusIn events, calling vwm_win_set_focus()
when appropriate.
It's rare, but SDL2 programs in particular seem to do this and vwm gets
in a pretty annoying state when it does occur. This change should
improve the situation.
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vwm_win_focus() previously simultaneously told the X server to set the
input focus on the window (if mapped) and set the internal vwm state of
the window to focused.
These are really two separate operations:
1. request the X server to focus the window
2. change vwm's concept of the currently focused window
Since clients can call XSetInputFocus() as well, there's need for doing
step 2 discretely in response to FocusIn events.
Nothing is functionally different after this commit, it just exposes
step 2 as a separate vwm_win_set_focused() function for a future commit
to leverage in handling of FocusIn events.
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Currently vwm doesn't notice when something else takes the input focus.
In some situations, this can leave a desktop without any focused
windows, and no way to focus one because the only window is already
focused as far as vwm knows.
As a stop-gap solution, remove the !focused condition to the
focus-on-window-click block. This way one can always force a window to
be focused by simply mod-clicking the window.
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