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2021-12-25xwindow: introduce vwm_xwin_should_manage()Vito Caputo
Preparatory commit for applying a heuristic to honoring override_redirect. The X11 specification more or less requires honoring this window flag, but it's really a disaster to blindly do so. This function will be used to evaluate override_redirect wherever it's currently being directly used to determine wether a window should be managed or not. As-implemented it only ignores override_redirect when the window dimensions match its screen dimensions (fullscreen windows). In the future this might get loosened up a bit to encompass windows covering more than something unexpectedly large for a tooltip/popup, like 50% of the screen, since valid override_redirect uses should arguably be limited to small windows.
2021-08-26charts: add name to charts overlayVito Caputo
Currently only vmon wires this up to --name, but vwm could get the window title of the window being overlayed and pass that in if set...
2021-01-02*: replace the "shelf" with "contexts"Vito Caputo
This is unfortunately a bit of a large commit, but it's at least pretty much all on-topic for the generalized "contexts" feature. Rather than waste time trying to split this further into smaller commits, I'm just landing it as-is, now that I've lived with the interaction model long enough to not completely hate it. I fully expect to revisit this in the future. One TODO item in particular I'd like to note is "sending" windows to contexts always creates a new virtual desktop for the sent window in the destination context. What should really happen is the destination context should be checked for an empty desktop, and a new desktop created only when there isn't an empty one to be reused for receiving the sent window. Note this only affects non-migrate sends, as migrates (modified by Shift) explicitly use the existing focused desktop at the destination context. See the README for more information on how contexts work and what's different about the interaction model. It's fairly minimal, most of what you already know how to do should keep working as-is. The only oddity would be Mos1-s no longer "shelves" windows, it's now a modifier to turn "migrates" into "sends", and by itself is a noop now. Colors used for contexts haven't been refined and are enumerated in src/context_colors.def.
2018-10-23*: update copyright lines to include 2018Vito Caputo
2017-11-27xwindow: use VWM_TRACE_WIN() in vwm_xwin_create()Vito Caputo
2017-10-05*: handle FocusIn eventsVito Caputo
Some programs call XSetInputFocus(), so we should select FocusChangeEvent and handle FocusIn events, calling vwm_win_set_focus() when appropriate. It's rare, but SDL2 programs in particular seem to do this and vwm gets in a pretty annoying state when it does occur. This change should improve the situation.
2017-03-27*: update email address: s/gnugeneration/pengaru/Vito Caputo
2017-03-25overlays: rename overlays.[ch]->charts.[ch]Vito Caputo
2017-03-25overlays: rename overlays->chartsVito Caputo
vmon introduces a non-overlay usage, monitors is correct but ambiguous, graphs is also amiguous, charts is short and distinctive. renaming of the files comes in a separate, future commit.
2017-03-25*: restore old indentation of switch casesVito Caputo
In the course of applying the new style over the rest of the code I decided it's obnoxiouos and prefer the old way of indenting the cases one level from the switch. I know it wastes horizontal space and can see the value of flattening the cases with the switch, but once you start having variables at the start of the switch body, and blocked cases, it just starts becoming quite unattractive without the indentation.
2017-03-25xwindow: s/xwindow->mapped/xwindow->client_mapped/Vito Caputo
This member reflects if the window is mapped from the client's perspective, not necessarily if the window is currently mapped (since vwm maps and unmaps windows the client has mapped in the course of providing virtual desktops) Changing the name for better clarity, since it's a bit ambiguous as-is.
2017-03-24xwindow: drop configurable HONOR_OVERRIDE_REDIRECTVito Caputo
It's far too obnoxious to use without this enabled. Some spurious cleanups in the surrounding code landed here as well.
2017-03-24xwindow: cleanup vwm_xwin_is_mapped()Vito Caputo
No functional changes here.
2017-03-21*: update copyrights for 2017Vito Caputo
2017-03-14*: trivial code formatting cleanupsVito Caputo
I'm no longer fond of combining one-line conditional statements on the same line as their conditional expression.
2017-03-14overlays: extricate overlays from vwm internalsVito Caputo
- Move vmon_proc_t under vwm_overlay_t. - Privatize vwm_overlay_t. - Update xwindow.c to dynamically create and destroy overlays. - Cease supplying vwm_t to vwm_overlays_create(), now just pass in the bare vwm_xserver_t. - Update all vwm_overlay_* functions to operate on vwm_overlays_t and vwm_overlay_t. Only vwm_overlays_create() receives the xserver, which it then embeds within the returned vwm_overlay_t. - Eliminate _xwin_ flavors of overlay functions, largely mechanical rename eliminating the _xwin_ from the names during the previous pass of switching from vwm_t & vwm_xwindow_t to vwm_overlays_t & vwm_overlay_t parameters. - Change vwm_overlay_compose() to store damage in supplied pointer, the caller is expected to make use of the damage information now because the overlay code doesn't know about the window its coordinate space.
2017-03-14xwindow: use calloc in vwm_xwindow_create()Vito Caputo
Eliminate some initialization cruft.
2017-03-14xwindow: add vwm_xwin_get_pid() helperVito Caputo
2017-03-14overlay: rename overlay.[ch] -> overlays.[ch]Vito Caputo
In preparation for vwm_overlays_* encapsulation of overlay global state and general cleanup therein.
2017-03-14vwm: utilize vwm_xserver_t, minor refactorVito Caputo
2017-03-14*: add some missing string.h includesVito Caputo
2016-09-09*: refactor all the thingsVito Caputo
Long overdue house cleaning. The addition of compositing/monitoring overlays in vwm3 pushed vwm well past what is a reasonable size for a simple thousand line file. This is a first step towards restoring sanity in the code, but no behavioral differences are intended, this is mostly just shuffling around and organizing code. I expect some performance regressions initially, follow-on commits will make more improvements to that end as the dust settles.
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