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2021-01-02*: replace the "shelf" with "contexts"Vito Caputo
This is unfortunately a bit of a large commit, but it's at least pretty much all on-topic for the generalized "contexts" feature. Rather than waste time trying to split this further into smaller commits, I'm just landing it as-is, now that I've lived with the interaction model long enough to not completely hate it. I fully expect to revisit this in the future. One TODO item in particular I'd like to note is "sending" windows to contexts always creates a new virtual desktop for the sent window in the destination context. What should really happen is the destination context should be checked for an empty desktop, and a new desktop created only when there isn't an empty one to be reused for receiving the sent window. Note this only affects non-migrate sends, as migrates (modified by Shift) explicitly use the existing focused desktop at the destination context. See the README for more information on how contexts work and what's different about the interaction model. It's fairly minimal, most of what you already know how to do should keep working as-is. The only oddity would be Mos1-s no longer "shelves" windows, it's now a modifier to turn "migrates" into "sends", and by itself is a noop now. Colors used for contexts haven't been refined and are enumerated in src/context_colors.def.
2017-03-25overlays: rename overlays.[ch]->charts.[ch]Vito Caputo
2017-03-25overlays: rename overlays->chartsVito Caputo
vmon introduces a non-overlay usage, monitors is correct but ambiguous, graphs is also amiguous, charts is short and distinctive. renaming of the files comes in a separate, future commit.
2017-03-14vwm: minor tidying of vwm.hVito Caputo
2017-03-14overlays: encapsulate global overlays stateVito Caputo
Introduce vwm_overlays_t and create/destroy functions, use in vwm_startup() and vwm_shutdown(). Supply to methods operating on the global overlays state vwm_overlays_update(), vwm_overlays_rate_increase(), vwm_overlays_rate_decrease(). This is a fairly minimal adoption of these changes with vwm_t still being supplyed to the overlay functions. A future commit will further cleanup the interactions and cease all knowledge of vwm_t in overlays.c, but for now everything overlay-oriented still accesses the overlays_t instance via vwm_t. Instead of supplying the vwm_t to vwm_overlays_create() the bare vwm_xserver_t will be supplied, as this is the future shared component across vmon and vwm (in addition to overlays).
2017-03-14vwm: utilize vwm_xserver_t, minor refactorVito Caputo
2017-03-14vwm: split out helper macros into util.hVito Caputo
In preparation for separating out the monitoring overlay code from being vwm-coupled, moving these into an independent header since they'll be used throughout.
2017-02-22vwm: use vwm.done to signal quitVito Caputo
This moves the console teardown back to vwm.c, trivial cleanup.
2016-12-18overlay: fix bug with extraordinarily long argvsVito Caputo
This was a known bug, there's a TODO sitting right there noting it. The items array was sized very large so it never triggered and was forgotten about. Running `make tags` in the linux kernel source steps on it though, because it constructs a massive argv. This just adds a bounds check so no crash occurs in argv2xtext(). I don't see the point of allocating memory for this as the TODO's suggested, since any such argv is unlikely to fit in the overlay anyways. Also shrunk the max from 1024 to 512, which is still quite large.
2016-09-09*: refactor all the thingsVito Caputo
Long overdue house cleaning. The addition of compositing/monitoring overlays in vwm3 pushed vwm well past what is a reasonable size for a simple thousand line file. This is a first step towards restoring sanity in the code, but no behavioral differences are intended, this is mostly just shuffling around and organizing code. I expect some performance regressions initially, follow-on commits will make more improvements to that end as the dust settles.
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