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2017-03-14overlays: encapsulate global overlays stateVito Caputo
Introduce vwm_overlays_t and create/destroy functions, use in vwm_startup() and vwm_shutdown(). Supply to methods operating on the global overlays state vwm_overlays_update(), vwm_overlays_rate_increase(), vwm_overlays_rate_decrease(). This is a fairly minimal adoption of these changes with vwm_t still being supplyed to the overlay functions. A future commit will further cleanup the interactions and cease all knowledge of vwm_t in overlays.c, but for now everything overlay-oriented still accesses the overlays_t instance via vwm_t. Instead of supplying the vwm_t to vwm_overlays_create() the bare vwm_xserver_t will be supplied, as this is the future shared component across vmon and vwm (in addition to overlays).
2017-03-14vwm: utilize vwm_xserver_t, minor refactorVito Caputo
2017-02-22vwm: use vwm.done to signal quitVito Caputo
This moves the console teardown back to vwm.c, trivial cleanup.
2016-09-09*: refactor all the thingsVito Caputo
Long overdue house cleaning. The addition of compositing/monitoring overlays in vwm3 pushed vwm well past what is a reasonable size for a simple thousand line file. This is a first step towards restoring sanity in the code, but no behavioral differences are intended, this is mostly just shuffling around and organizing code. I expect some performance regressions initially, follow-on commits will make more improvements to that end as the dust settles.
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