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2024-09-09vcr: lighten grays used in PNG output rowsVito Caputo
Increasing contrast a bit for odd rows / separators
2024-09-09vcr: clear shadow layer for entire rowVito Caputo
This should have been changed when transitioning to nibbles and the separators became generated @ present time when serializing to png. The first pass clears the shadow layer while assigning the first offset part of the shadow. But it was staying within the separators, which is now resulting in small bits of littered shadow corruption in the separators barely visible in the PNGs. Fix is trivial; initialize the separator bits when shadowing the row as well.
2024-09-07vcr: alternate row backgrounds in headless snapshotsVito Caputo
Eventually this should get applied semi consistently to all snapshots, but I'm most annoyed by its omission from the --headless PNGs at the moment. Also it arguably makes sense to always start with extending the constrained mem-to-png case where we're working with a 256-color palette, since the Xlib/XRender case has effectively no constraints. Or just abandon any hope of preserving consistency across the rendered output modes..
2024-09-07vcr: more row overflow crash preventionsVito Caputo
There's still assumptions that everything in the hierarchy fits within the canvas... the Xlib stuff would clip all this behind the scenes, but vcr/headless mode doesn't have such guard rails. At some point I need to sit down and do a thorough pass in this vein... Fortunately most my headless use cases have the canvas configured appropriately.
2024-08-31vcr: update stale comment about layer countVito Caputo
8 layers is no longer supported as a future expansion path...
2024-08-31vcr: trailing whitespace cleanupsVito Caputo
These snuck in during the Xlib->vcr refactor which involved a lot of copy-n-pasta taking Xlib sections from charts.c
2024-08-27vcr: represent mem backend layers in nibblesVito Caputo
This mostly works, but the maintenance of text shadows are a gross naive conversion of the pre-nibbles code. It would probably be better to add the shadows @ mem->png serialization time and not bother maintaining them at all for headless. It seems to work well enough to exercise and evaluate memory footprints though... The reason for "nibbles" is to save memory. Prior to this, the mem backend would use a byte per pixel of layer information. By not storing the background layer in this space, the current set of layers used can fit in 4 bits (aka a nibble). So this commit pivots to packing two pixels worth of layer data into each of those bytes, effectively cutting the memory requirements of the mem backend (headless mode) in half. It matters for embedded use cases. The next step from here to use substantially less memory in headless mode would require a deeper refactor where we don't maintain a bitmap style representation at all. It's doable, but not in the cards for my free time right now.
2024-08-13charts: first stab at factoring out Xlib from charts/vmonVito Caputo
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