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2023-02-21key: add Mod1+z for 0Hz (disabled) monitoringVito Caputo
Now you can explicitly set 0Hz for the monitoring, instead of hitting a pile of Mod1+Left to get there. Leaving the blind hammering on Mod1+Left to just lower the frequency to 1Hz rather than disabling it.
2022-02-05key: create desktop on isolated window mru migrateVito Caputo
When the context has a lone desktop, attempting a migrate to the next MRU desktop does nothing. This change treats the situation exceptionally and creates a new desktop in the context for receiving the migrated window, as it's likely the desired result.
2021-01-02*: replace the "shelf" with "contexts"Vito Caputo
This is unfortunately a bit of a large commit, but it's at least pretty much all on-topic for the generalized "contexts" feature. Rather than waste time trying to split this further into smaller commits, I'm just landing it as-is, now that I've lived with the interaction model long enough to not completely hate it. I fully expect to revisit this in the future. One TODO item in particular I'd like to note is "sending" windows to contexts always creates a new virtual desktop for the sent window in the destination context. What should really happen is the destination context should be checked for an empty desktop, and a new desktop created only when there isn't an empty one to be reused for receiving the sent window. Note this only affects non-migrate sends, as migrates (modified by Shift) explicitly use the existing focused desktop at the destination context. See the README for more information on how contexts work and what's different about the interaction model. It's fairly minimal, most of what you already know how to do should keep working as-is. The only oddity would be Mos1-s no longer "shelves" windows, it's now a modifier to turn "migrates" into "sends", and by itself is a noop now. Colors used for contexts haven't been refined and are enumerated in src/context_colors.def.
2020-12-23desktop: drop unused desktop namesVito Caputo
At some point I wanted to support naming virtual desktops, but that never materialized and I don't find myself wishing it was there.
2020-12-23*: introduce and use direction parameterVito Caputo
This adds a direction parameter to vwm_desktop_next{_mru}() and vwm_win_focus_next(), deprecating _prev() variants in favor of a vwm_direction_t parameter. XK_r has been wired up as a modifier for reversing the direction of actions like Mod1+Tab (window next MRU cycle) and Mod1+Space (desktop next MRU cycle). So now if you overshoot, simply hold the "r" key and repeat the operation to go back, much like how Shift is often used for reversing alt+tab in i.e. Windows.
2018-10-23*: update copyright lines to include 2018Vito Caputo
2017-10-05*: s/vwm_win_focused/vwm_win_get_focused/Vito Caputo
2017-03-27*: update email address: s/gnugeneration/pengaru/Vito Caputo
2017-03-25overlays: rename overlays.[ch]->charts.[ch]Vito Caputo
2017-03-25overlays: rename overlays->chartsVito Caputo
vmon introduces a non-overlay usage, monitors is correct but ambiguous, graphs is also amiguous, charts is short and distinctive. renaming of the files comes in a separate, future commit.
2017-03-21*: update copyrights for 2017Vito Caputo
2017-03-14*: trivial code formatting cleanupsVito Caputo
I'm no longer fond of combining one-line conditional statements on the same line as their conditional expression.
2017-03-14overlays: extricate overlays from vwm internalsVito Caputo
- Move vmon_proc_t under vwm_overlay_t. - Privatize vwm_overlay_t. - Update xwindow.c to dynamically create and destroy overlays. - Cease supplying vwm_t to vwm_overlays_create(), now just pass in the bare vwm_xserver_t. - Update all vwm_overlay_* functions to operate on vwm_overlays_t and vwm_overlay_t. Only vwm_overlays_create() receives the xserver, which it then embeds within the returned vwm_overlay_t. - Eliminate _xwin_ flavors of overlay functions, largely mechanical rename eliminating the _xwin_ from the names during the previous pass of switching from vwm_t & vwm_xwindow_t to vwm_overlays_t & vwm_overlay_t parameters. - Change vwm_overlay_compose() to store damage in supplied pointer, the caller is expected to make use of the damage information now because the overlay code doesn't know about the window its coordinate space.
2017-03-14overlays: encapsulate global overlays stateVito Caputo
Introduce vwm_overlays_t and create/destroy functions, use in vwm_startup() and vwm_shutdown(). Supply to methods operating on the global overlays state vwm_overlays_update(), vwm_overlays_rate_increase(), vwm_overlays_rate_decrease(). This is a fairly minimal adoption of these changes with vwm_t still being supplyed to the overlay functions. A future commit will further cleanup the interactions and cease all knowledge of vwm_t in overlays.c, but for now everything overlay-oriented still accesses the overlays_t instance via vwm_t. Instead of supplying the vwm_t to vwm_overlays_create() the bare vwm_xserver_t will be supplied, as this is the future shared component across vmon and vwm (in addition to overlays).
2017-03-14vwm: utilize vwm_xserver_t, minor refactorVito Caputo
2017-02-22vwm: use vwm.done to signal quitVito Caputo
This moves the console teardown back to vwm.c, trivial cleanup.
2016-11-10key: decrement key_is_grabbed release of multi-AltVito Caputo
Upon releasing all keys concluding a grab the counter gets reset so this isn't generally observed as being a problem. Sometimes the second Alt is released by itself, restoring the origin, and the original grabbing single Alt persists for subsequent window management operations. It's in this situation when the bug manifests. If the final Alt release occurred with a focused window/desktop differing from the origin, on the final Alt release an unexpected restore to the origin occurred. Usually this goes unnoticed, because typically the lone Alt release occurs immediately following the other one, and the second restore to origin happens to be idempotent.
2016-09-09*: refactor all the thingsVito Caputo
Long overdue house cleaning. The addition of compositing/monitoring overlays in vwm3 pushed vwm well past what is a reasonable size for a simple thousand line file. This is a first step towards restoring sanity in the code, but no behavioral differences are intended, this is mostly just shuffling around and organizing code. I expect some performance regressions initially, follow-on commits will make more improvements to that end as the dust settles.
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