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authorVito Caputo <vcaputo@gnugeneration.com>2016-08-14 19:03:52 -0700
committerVito Caputo <vcaputo@gnugeneration.com>2016-08-14 19:03:52 -0700
commite854f91f8bbf5a360c2a8713c52f6de19dfd9568 (patch)
tree7ac1856f0d3d74e7a6cb2d837bb23950604fd5f9 /vwm.c
parentf9aecb2b6864557eaf54fcdc89a078c3b0f595b4 (diff)
Discard context arg from vwm_win_focus_next()
This can just be derived from the state of the basis window, I think originally I had intended to implement context switching via this function. Also changes the implementation to stop comparing against focused_(shelf,desktop) which prevented doing transitions on invisible contexts. It's not usually an issue, but windows can go away at any time, and we must be able to focus next when they do, even if their context isn't the visible one.
Diffstat (limited to 'vwm.c')
-rw-r--r--vwm.c57
1 files changed, 25 insertions, 32 deletions
diff --git a/vwm.c b/vwm.c
index dcc8879..3b16d8c 100644
--- a/vwm.c
+++ b/vwm.c
@@ -1741,7 +1741,7 @@ typedef enum _vwm_fence_t {
VWM_FENCE_MASKED_VIOLATE /* leave the screen for any other not masked */
} vwm_fence_t;
-static vwm_window_t * vwm_win_focus_next(vwm_window_t *vwin, vwm_context_focus_t context, vwm_fence_t fence)
+static vwm_window_t * vwm_win_focus_next(vwm_window_t *vwin, vwm_fence_t fence)
{
const vwm_screen_t *scr = vwm_screen_find(VWM_SCREEN_REL_XWIN, vwin->xwindow), *next_scr = NULL;
vwm_window_t *next;
@@ -1753,8 +1753,8 @@ _retry:
/* searching for the next mapped window in this context, using vwin->windows as the head */
if(&next->windows_mru == &windows_mru) continue; /* XXX: skip the containerless head, we're leveraging the circular list implementation */
- if((context == VWM_CONTEXT_FOCUS_SHELF && next->shelved) ||
- ((context == VWM_CONTEXT_FOCUS_DESKTOP && !next->shelved && next->desktop == focused_desktop) &&
+ if((vwin->shelved && next->shelved) ||
+ ((!vwin->shelved && !next->shelved && next->desktop == vwin->desktop) &&
(fence == VWM_FENCE_IGNORE ||
((fence == VWM_FENCE_RESPECT || fence == VWM_FENCE_TRY_RESPECT) && vwm_screen_find(VWM_SCREEN_REL_XWIN, next->xwindow) == scr) ||
(fence == VWM_FENCE_VIOLATE && vwm_screen_find(VWM_SCREEN_REL_XWIN, next->xwindow) != scr) ||
@@ -1781,31 +1781,24 @@ _retry:
VWM_TRACE("VWM_FENCE_MASKED_VIOLATE fence_mask now: 0x%lx\n", fence_mask);
}
- switch(context) {
- case VWM_CONTEXT_FOCUS_DESKTOP:
- if(next != next->desktop->focused_window) {
- /* focus the changed window */
- vwm_win_focus(next);
- XRaiseWindow(display, next->xwindow->id);
- }
- break;
-
- case VWM_CONTEXT_FOCUS_SHELF:
- if(next != focused_shelf) {
- /* shelf switch, unmap the focused shelf and take it over */
- vwm_win_unmap(focused_shelf);
-
- XFlush(display);
+ if(vwin->shelved) {
+ if(next != focused_shelf) {
+ /* shelf switch, unmap the focused shelf and take it over */
+ /* TODO FIXME: this makes assumptions about the shelf being focused calling unmap/map directly.. */
+ vwm_win_unmap(focused_shelf);
- vwm_win_map(next);
- focused_shelf = next;
- vwm_win_focus(next);
- }
- break;
+ XFlush(display);
- default:
- VWM_ERROR("Unhandled focus context %#x", context);
- break;
+ vwm_win_map(next);
+ focused_shelf = next;
+ vwm_win_focus(next);
+ }
+ } else {
+ if(next != next->desktop->focused_window) {
+ /* focus the changed window */
+ vwm_win_focus(next);
+ XRaiseWindow(display, next->xwindow->id);
+ }
}
VWM_TRACE("vwin=%p xwin=%p name=\"%s\"", next, next->xwindow, next->xwindow->name);
@@ -1822,7 +1815,7 @@ static void vwm_win_shelve(vwm_window_t *vwin)
/* shelving focused window, focus the next window */
if(vwin == vwin->desktop->focused_window) {
- vwm_win_mru(vwm_win_focus_next(vwin, VWM_CONTEXT_FOCUS_DESKTOP, VWM_FENCE_RESPECT));
+ vwm_win_mru(vwm_win_focus_next(vwin, VWM_FENCE_RESPECT));
}
if(vwin == vwin->desktop->focused_window) {
@@ -1843,11 +1836,11 @@ static void vwm_win_shelve(vwm_window_t *vwin)
/* helper for (idempotently) unfocusing a window, deals with context switching etc... */
static void vwm_win_unfocus(vwm_window_t *vwin)
{
- /* if we're the shelved window, cycle the focus to the next shelved window if possible, if there's no more shelf, switch to the desktop */
+ /* if we're the focused shelved window, cycle the focus to the next shelved window if possible, if there's no more shelf, switch to the desktop */
/* TODO: there's probably some icky behaviors for focused windows unmapping/destroying in unfocused contexts, we probably jump contexts suddenly. */
if(vwin == focused_shelf) {
VWM_TRACE("unfocusing focused shelf");
- vwm_win_focus_next(vwin, VWM_CONTEXT_FOCUS_SHELF, VWM_FENCE_IGNORE);
+ vwm_win_focus_next(vwin, VWM_FENCE_IGNORE);
if(vwin == focused_shelf) {
VWM_TRACE("shelf empty, leaving");
@@ -1860,7 +1853,7 @@ static void vwm_win_unfocus(vwm_window_t *vwin)
/* if we're the focused window cycle the focus to the next window on the desktop if possible */
if(vwin->desktop->focused_window == vwin) {
VWM_TRACE("unfocusing focused window");
- vwm_win_focus_next(vwin, VWM_CONTEXT_FOCUS_DESKTOP, VWM_FENCE_TRY_RESPECT);
+ vwm_win_focus_next(vwin, VWM_FENCE_TRY_RESPECT);
}
if(vwin->desktop->focused_window == vwin) {
@@ -2517,9 +2510,9 @@ static void vwm_keypressed(Window win, XEvent *keypress)
/* focus the next window, note this doesn't affect MRU yet, that happens on Mod1 release */
if(vwin) {
if(keypress->xkey.state & ShiftMask) {
- vwm_win_focus_next(vwin, focused_context, VWM_FENCE_MASKED_VIOLATE);
+ vwm_win_focus_next(vwin, VWM_FENCE_MASKED_VIOLATE);
} else {
- vwm_win_focus_next(vwin, focused_context, VWM_FENCE_RESPECT);
+ vwm_win_focus_next(vwin, VWM_FENCE_RESPECT);
}
}
break;
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