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authorVito Caputo <vcaputo@gnugeneration.com>2016-08-28 00:36:53 -0700
committerVito Caputo <vcaputo@gnugeneration.com>2016-09-09 14:14:31 -0700
commit4642216f70dd98134a79f9299b7ca4bc876649c7 (patch)
treebdf9fd892bc54a2f2a678a9828c6af9d9fc8bed2 /src/launch.h
parente99f5ac1293a0ae1f498bc4c73c4c04e4edb8665 (diff)
*: refactor all the things
Long overdue house cleaning. The addition of compositing/monitoring overlays in vwm3 pushed vwm well past what is a reasonable size for a simple thousand line file. This is a first step towards restoring sanity in the code, but no behavioral differences are intended, this is mostly just shuffling around and organizing code. I expect some performance regressions initially, follow-on commits will make more improvements to that end as the dust settles.
Diffstat (limited to 'src/launch.h')
-rw-r--r--src/launch.h13
1 files changed, 13 insertions, 0 deletions
diff --git a/src/launch.h b/src/launch.h
new file mode 100644
index 0000000..0e279b0
--- /dev/null
+++ b/src/launch.h
@@ -0,0 +1,13 @@
+#ifndef _LAUNCH_H
+#define _LAUNCH_H
+
+typedef struct _vwm_t vwm_t;
+
+typedef enum _vwm_launch_mode_t {
+ VWM_LAUNCH_MODE_FG,
+ VWM_LAUNCH_MODE_BG,
+} vwm_launch_mode_t;
+
+void vwm_launch(vwm_t *vwm, char **argv, vwm_launch_mode_t mode);
+
+#endif
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