#ifndef _TIL_H #define _TIL_H #include "til_fb.h" /* til_fragmenter produces fragments from an input fragment, num being the desired fragment for the current call. * return value of 1 means a fragment has been produced, 0 means num is beyond the end of fragments. */ typedef int (*til_fragmenter_t)(void *context, const til_fb_fragment_t *fragment, unsigned number, til_fb_fragment_t *res_fragment); typedef struct til_settings_t settings; typedef struct til_setting_desc_t til_setting_desc_t; typedef struct til_knob_t til_knob_t; typedef struct til_module_t { void * (*create_context)(unsigned ticks, unsigned n_cpus); void (*destroy_context)(void *context); void (*prepare_frame)(void *context, unsigned ticks, unsigned n_cpus, til_fb_fragment_t *fragment, til_fragmenter_t *res_fragmenter); void (*render_fragment)(void *context, unsigned ticks, unsigned cpu, til_fb_fragment_t *fragment); void (*finish_frame)(void *context, unsigned ticks, til_fb_fragment_t *fragment); int (*setup)(const til_settings_t *settings, const til_setting_t **res_setting, const til_setting_desc_t **res_desc); size_t (*knobs)(void *context, til_knob_t **res_knobs); char *name; char *description; char *author; } til_module_t; int til_init(void); void til_quiesce(void); void til_shutdown(void); const til_module_t * til_lookup_module(const char *name); void til_get_modules(const til_module_t ***res_modules, size_t *res_n_modules); void til_module_render(const til_module_t *module, void *context, unsigned ticks, til_fb_fragment_t *fragment); int til_module_create_context(const til_module_t *module, unsigned ticks, void **res_context); void * til_module_destroy_context(const til_module_t *module, void *context); int til_module_setup(til_settings_t *settings, const til_setting_t **res_setting, const til_setting_desc_t **res_desc); #endif