#include #include #include #include #include #include #include #include #include #include "settings.h" #include "setup.h" #include "fb.h" #include "fps.h" #include "rototiller.h" #include "threads.h" #include "util.h" /* Copyright (C) 2016 Vito Caputo */ #define NUM_FB_PAGES 3 /* ^ By triple-buffering, we can have a page tied up being displayed, another * tied up submitted and waiting for vsync, and still not block on getting * another page so we can begin rendering another frame before vsync. With * just two pages we end up twiddling thumbs until the vsync arrives. */ #define DEFAULT_MODULE "roto32" #define DEFAULT_VIDEO "sdl" extern fb_ops_t drm_fb_ops; extern fb_ops_t sdl_fb_ops; fb_ops_t *fb_ops; extern rototiller_module_t flui2d_module; extern rototiller_module_t julia_module; extern rototiller_module_t plasma_module; extern rototiller_module_t roto32_module; extern rototiller_module_t roto64_module; extern rototiller_module_t ray_module; extern rototiller_module_t sparkler_module; extern rototiller_module_t stars_module; extern rototiller_module_t submit_module; extern rototiller_module_t submit_softly_module; static rototiller_module_t *modules[] = { &roto32_module, &roto64_module, &ray_module, &sparkler_module, &stars_module, &plasma_module, &julia_module, &submit_module, &submit_softly_module, &flui2d_module, }; static rototiller_module_t * module_lookup(const char *name) { unsigned i; assert(name); for (i = 0; i < nelems(modules); i++) { if (!strcasecmp(name, modules[i]->name)) return modules[i]; } return NULL; } static void module_render_page_threaded(rototiller_module_t *module, void *context, threads_t *threads, fb_page_t *page) { rototiller_fragmenter_t fragmenter; module->prepare_frame(context, threads_num_threads(threads), &page->fragment, &fragmenter); threads_frame_submit(threads, &page->fragment, fragmenter, module->render_fragment, context); threads_wait_idle(threads); } static void module_render_page(rototiller_module_t *module, void *context, threads_t *threads, fb_page_t *page) { if (module->prepare_frame) module_render_page_threaded(module, context, threads, page); else module->render_fragment(context, &page->fragment); if (module->finish_frame) module->finish_frame(context, &page->fragment); } typedef struct argv_t { const char *module; const char *video; unsigned defaults:1; unsigned help:1; } argv_t; /* * ./rototiller --video=drm,dev=/dev/dri/card3,connector=VGA-1,mode=640x480@60 * ./rototiller --video=sdl,size=640x480 * ./rototiller --module=roto,foo=bar,module=settings * ./rototiller --defaults */ static int parse_argv(int argc, const char *argv[], argv_t *res_args) { int i; assert(argc > 0); assert(argv); assert(res_args); /* this is intentionally being kept very simple, no new dependencies like getopt. */ for (i = 1; i < argc; i++) { if (!strncmp("--video=", argv[i], 8)) { res_args->video = &argv[i][8]; } else if (!strncmp("--module=", argv[i], 9)) { res_args->module = &argv[i][9]; } else if (!strcmp("--defaults", argv[i])) { res_args->defaults = 1; } else if (!strcmp("--help", argv[i])) { res_args->help = 1; } else { return -EINVAL; } } return 0; } typedef struct setup_t { settings_t *module; settings_t *video; } setup_t; /* FIXME: this is unnecessarily copy-pasta, i think modules should just be made * more generic to encompass the setting up uniformly, then basically * subclass the video backend vs. renderer stuff. */ /* select video backend if not yet selected, then setup the selected backend. */ static int setup_video(settings_t *settings, setting_desc_t **next_setting) { const char *video; /* XXX: there's only one option currently, so this is simple */ video = settings_get_key(settings, 0); if (!video) { setting_desc_t *desc; const char *values[] = { #ifdef HAVE_DRM "drm", #endif "sdl", NULL, }; int r; r = setting_desc_clone(&(setting_desc_t){ .name = "Video Backend", .key = NULL, .regex = "[a-z]+", .preferred = DEFAULT_VIDEO, .values = values, .annotations = NULL }, next_setting); if (r < 0) return r; return 1; } /* XXX: this is kind of hacky for now */ #ifdef HAVE_DRM if (!strcmp(video, "drm")) { fb_ops = &drm_fb_ops; return drm_fb_ops.setup(settings, next_setting); } else #endif if (!strcmp(video, "sdl")) { fb_ops = &sdl_fb_ops; return sdl_fb_ops.setup(settings, next_setting); } return -EINVAL; } /* select module if not yet selected, then setup the module. */ static int setup_module(settings_t *settings, setting_desc_t **next_setting) { rototiller_module_t *module; const char *name; name = settings_get_key(settings, 0); if (!name) { const char *values[nelems(modules) + 1] = {}; const char *annotations[nelems(modules) + 1] = {}; setting_desc_t *desc; unsigned i; int r; for (i = 0; i < nelems(modules); i++) { values[i] = modules[i]->name; annotations[i] = modules[i]->description; } r = setting_desc_clone(&(setting_desc_t){ .name = "Renderer Module", .key = NULL, .regex = "[a-zA-Z0-9]+", .preferred = DEFAULT_MODULE, .values = values, .annotations = annotations }, next_setting); if (r < 0) return r; return 1; } module = module_lookup(name); if (!module) return -EINVAL; /* TODO: here's where the module-specific settings would get hooked */ return 0; } /* turn args into settings, automatically applying defaults if appropriate, or interactively if appropriate. */ /* returns negative value on error, 0 when settings unchanged from args, 1 when changed */ static int setup_from_args(argv_t *args, setup_t *res_setup) { int r, changes = 0; setup_t setup; setup.module = settings_new(args->module); if (!setup.module) return -ENOMEM; setup.video = settings_new(args->video); if (!setup.video) { settings_free(setup.module); return -ENOMEM; } r = setup_interactively(setup.module, setup_module, args->defaults); if (r < 0) { settings_free(setup.module); settings_free(setup.video); return r; } if (r) changes = 1; r = setup_interactively(setup.video, setup_video, args->defaults); if (r < 0) { settings_free(setup.module); settings_free(setup.video); return r; } if (r) changes = 1; *res_setup = setup; return changes; } static int print_setup_as_args(setup_t *setup) { char *module_args, *video_args; char buf[64]; int r; module_args = settings_as_arg(setup->module); if (!module_args) { r = -ENOMEM; goto _out; } video_args = settings_as_arg(setup->video); if (!video_args) { r = -ENOMEM; goto _out_module; } r = printf("\nConfigured settings as flags:\n --module=%s --video=%s\n\nPress enter to continue...\n", module_args, video_args); if (r < 0) goto _out_video; (void) fgets(buf, sizeof(buf), stdin); _out_video: free(video_args); _out_module: free(module_args); _out: return r; } static int print_help(void) { return printf( "Run without any flags or partial settings for interactive mode.\n" "\n" "Supported flags:\n" " --defaults use defaults for unspecified settings\n" " --help this help\n" " --module= module settings\n" " --video= video settings\n" ); } typedef struct rototiller_t { rototiller_module_t *module; void *module_context; threads_t *threads; pthread_t thread; fb_t *fb; } rototiller_t; static void * rototiller_thread(void *_rt) { rototiller_t *rt = _rt; for (;;) { fb_page_t *page; page = fb_page_get(rt->fb); module_render_page(rt->module, rt->module_context, rt->threads, page); fb_page_put(rt->fb, page); } return NULL; } /* When run with partial/no arguments, if stdin is a tty, enter an interactive setup. * If stdin is not a tty, or if --defaults is supplied in argv, default settings are used. * If any changes to the settings occur in the course of execution, either interactively or * throught --defaults, then print out the explicit CLI invocation usable for reproducing * the invocation. */ int main(int argc, const char *argv[]) { rototiller_t rototiller = {}; setup_t setup = {}; argv_t args = {}; int r; exit_if(parse_argv(argc, argv, &args) < 0, "unable to process arguments"); if (args.help) return print_help() < 0 ? EXIT_FAILURE : EXIT_SUCCESS; exit_if((r = setup_from_args(&args, &setup)) < 0, "unable to setup"); exit_if(r && print_setup_as_args(&setup) < 0, "unable to print setup"); exit_if(!(rototiller.module = module_lookup(settings_get_key(setup.module, 0))), "unable to lookup module from settings \"%s\"", settings_get_key(setup.module, 0)); exit_if(!(rototiller.fb = fb_new(fb_ops, setup.video, NUM_FB_PAGES)), "unable to create fb"); exit_if(!fps_setup(), "unable to setup fps counter"); exit_if(rototiller.module->create_context && !(rototiller.module_context = rototiller.module->create_context()), "unable to create module context"); pexit_if(!(rototiller.threads = threads_create()), "unable to create rendering threads"); pexit_if(pthread_create(&rototiller.thread, NULL, rototiller_thread, &rototiller) != 0, "unable to create dispatch thread"); for (;;) { if (fb_flip(rototiller.fb) < 0) break; fps_print(rototiller.fb); } pthread_cancel(rototiller.thread); pthread_join(rototiller.thread, NULL); threads_destroy(rototiller.threads); if (rototiller.module_context) rototiller.module->destroy_context(rototiller.module_context); fb_free(rototiller.fb); return EXIT_SUCCESS; }