#include #include #include #include "rocket/rocket/lib/device.h" #include "rocket/rocket/lib/sync.h" #include "rocket/rocket/lib/track.h" #include "til.h" #include "til_fb.h" #include "til_module_context.h" #include "til_settings.h" #include "til_stream.h" #include "til_tap.h" #include "til_util.h" #include "txt/txt.h" /* Copyright (C) 2023 - Vito Caputo */ /* This implements a rudimentary sequencing module varying * "tapped" variables of other modules on a timeline via * GNU Rocket (https://github.com/rocket/rocket) */ typedef struct rkt_context_t { til_module_context_t til_module_context; const til_module_t *seq_module; til_module_context_t *seq_module_ctxt; struct sync_device *sync_device; double rows_per_ms; double rocket_row; unsigned last_ticks; unsigned paused:1; } rkt_context_t; typedef struct rkt_setup_t { til_setup_t til_setup; const char *seq_module_name; const char *base; double rows_per_ms; unsigned connect:1; const char *host; unsigned short port; } rkt_setup_t; static til_module_context_t * rkt_create_context(const til_module_t *module, til_stream_t *stream, unsigned seed, unsigned ticks, unsigned n_cpus, char *path, til_setup_t *setup) { rkt_context_t *ctxt; const til_module_t *seq_module; seq_module = til_lookup_module(((rkt_setup_t *)setup)->seq_module_name); if (!seq_module) return NULL; ctxt = til_module_context_new(module, sizeof(rkt_context_t), stream, seed, ticks, n_cpus, path); if (!ctxt) return NULL; ctxt->sync_device = sync_create_device(((rkt_setup_t *)setup)->base); if (!ctxt->sync_device) return til_module_context_free(&ctxt->til_module_context); if (((rkt_setup_t *)setup)->connect) { /* XXX: it'd be better if we just reconnected periodically instead of hard failing */ if (sync_tcp_connect(ctxt->sync_device, ((rkt_setup_t *)setup)->host, ((rkt_setup_t *)setup)->port)) return til_module_context_free(&ctxt->til_module_context); } ctxt->seq_module = seq_module; { til_setup_t *module_setup = NULL; (void) til_module_randomize_setup(ctxt->seq_module, rand_r(&seed), &module_setup, NULL); (void) til_module_create_context(ctxt->seq_module, stream, rand_r(&seed), ticks, 0, path, module_setup, &ctxt->seq_module_ctxt); til_setup_free(module_setup); } ctxt->rows_per_ms = ((rkt_setup_t *)setup)->rows_per_ms; ctxt->last_ticks = ticks; return &ctxt->til_module_context; } static void rkt_destroy_context(til_module_context_t *context) { rkt_context_t *ctxt = (rkt_context_t *)context; if (ctxt->sync_device) sync_destroy_device(ctxt->sync_device); til_module_context_free(ctxt->seq_module_ctxt); free(context); } static void rkt_sync_pause(void *context, int flag) { rkt_context_t *ctxt = context; if (flag) ctxt->paused = 1; else ctxt->paused = 0; } static void rkt_sync_set_row(void *context, int row) { rkt_context_t *ctxt = context; ctxt->rocket_row = row; } static int rkt_sync_is_playing(void *context) { rkt_context_t *ctxt = context; /* returns bool, 1 for is playing */ return !ctxt->paused; } static struct sync_cb rkt_sync_cb = { rkt_sync_pause, rkt_sync_set_row, rkt_sync_is_playing, }; typedef struct rkt_pipe_t { /* rocket basically only applies to floats, so we only need a float, its tap, and a sync track */ til_tap_t tap; union { float f; double d; } var; union { float *f; double *d; } ptr; const struct sync_track *track; char track_name[]; } rkt_pipe_t; int rkt_stream_pipe_ctor(void *context, til_stream_t *stream, const void *owner, const void *owner_foo, const char *parent_path, uint32_t parent_hash, const til_tap_t *tap, const void **res_owner, const void **res_owner_foo, const til_tap_t **res_driving_tap) { rkt_context_t *ctxt = context; rkt_pipe_t *rkt_pipe; size_t track_name_len; assert(stream); assert(tap); assert(res_owner); assert(res_owner_foo); assert(res_driving_tap); if (tap->type != TIL_TAP_TYPE_FLOAT && tap->type != TIL_TAP_TYPE_DOUBLE) return 0; /* not interesting to us */ /* we take ownership, and create our own tap and rocket track to stow @ owner_foo */ /* rocket has its own syntax for track names so instead of consttructing a concatenated path * in til_stream_pipe_t and passing it to the ctor, just construct our own in the end of rkt_pipe_t */ track_name_len = strlen(parent_path) + 1 + strlen(tap->name) + 1; rkt_pipe = calloc(1, sizeof(rkt_pipe_t) + track_name_len); if (!rkt_pipe) return -ENOMEM; snprintf(rkt_pipe->track_name, track_name_len, "%s:%s", parent_path, tap->name); rkt_pipe->tap = til_tap_init(ctxt, tap->type, &rkt_pipe->ptr, 1, &rkt_pipe->var, tap->name); rkt_pipe->track = sync_get_track(ctxt->sync_device, rkt_pipe->track_name); *res_owner = ctxt; *res_owner_foo = rkt_pipe; *res_driving_tap = rkt_pipe->track->num_keys ? &rkt_pipe->tap : tap; return 1; } static const til_stream_hooks_t rkt_stream_hooks = { .pipe_ctor = rkt_stream_pipe_ctor, /* .pipe_dtor unneeded */ }; static int rkt_pipe_update(void *context, til_stream_pipe_t *pipe, const void *owner, const void *owner_foo, const til_tap_t *driving_tap) { rkt_pipe_t *rkt_pipe = (rkt_pipe_t *)owner_foo; rkt_context_t *ctxt = context; double val; /* just ignore pipes we don't own (they're not types we can drive w/rocket) */ if (owner != ctxt) return 0; /* when there's no keys in the track, flag as inactive so someone else can drive */ if (!rkt_pipe->track->num_keys) { rkt_pipe->tap.inactive = 1; return 0; } rkt_pipe->tap.inactive = 0; if (driving_tap != &rkt_pipe->tap) til_stream_pipe_set_driving_tap(pipe, &rkt_pipe->tap); /* otherwise get the current interpolated value from the rocket track @ owner_foo->track * to update owner_foo->var.[fd], which _should_ be the driving tap. */ val = sync_get_val(rkt_pipe->track, ctxt->rocket_row); switch (rkt_pipe->tap.type) { case TIL_TAP_TYPE_FLOAT: rkt_pipe->var.f = val; break; case TIL_TAP_TYPE_DOUBLE: rkt_pipe->var.d = val; break; default: assert(0); } return 0; } static void rkt_render_fragment(til_module_context_t *context, til_stream_t *stream, unsigned ticks, unsigned cpu, til_fb_fragment_t **fragment_ptr) { rkt_context_t *ctxt = (rkt_context_t *)context; if (!ctxt->paused) ctxt->rocket_row += ((double)(ticks - ctxt->last_ticks)) * ctxt->rows_per_ms; ctxt->last_ticks = ticks; /* hooks-setting is idempotent and cheap so we just always do it, and technicallly the stream can get changed out on us frame-to-frame */ til_stream_set_hooks(stream, &rkt_stream_hooks, ctxt); /* ctxt->rocket_row needs to be updated */ sync_update(ctxt->sync_device, ctxt->rocket_row, &rkt_sync_cb, ctxt); /* this drives our per-rocket-track updates, with the tracks registered as owner_foo on the pipes, respectively */ til_stream_for_each_pipe(stream, rkt_pipe_update, ctxt); til_module_render(ctxt->seq_module_ctxt, stream, ticks, fragment_ptr); } static int rkt_setup(const til_settings_t *settings, til_setting_t **res_setting, const til_setting_desc_t **res_desc, til_setup_t **res_setup) { const char *connect_values[] = { "off", "on", NULL }; const char *seq_module; const char *base; const char *bpm; const char *rpb; const char *connect; const char *host; const char *port; int r; /* TODO: * Instead of driving a single module, we could accept a list of module specifiers * including settings for each (requiring the recursive settings support to land). * Then just use a module selector track for switching between the modules... that * might work for getting full-blown demos sequenced via rocket. */ r = til_settings_get_and_describe_value(settings, &(til_setting_spec_t){ .name = "Module to sequence", .key = "seq_module", .preferred = "compose", .annotations = NULL, }, &seq_module, res_setting, res_desc); if (r) return r; r = til_settings_get_and_describe_value(settings, &(til_setting_spec_t){ .name = "Rocket \"base\" label", .key = "base", .preferred = "tiller", .annotations = NULL, }, &base, res_setting, res_desc); if (r) return r; r = til_settings_get_and_describe_value(settings, &(til_setting_spec_t){ .name = "Beats per minute", .key = "bpm", .preferred = "125", .annotations = NULL, }, &bpm, res_setting, res_desc); if (r) return r; r = til_settings_get_and_describe_value(settings, &(til_setting_spec_t){ .name = "Rows per beat", .key = "rpb", .preferred = "8", .annotations = NULL, }, &rpb, res_setting, res_desc); if (r) return r; r = til_settings_get_and_describe_value(settings, &(til_setting_spec_t){ .name = "Editor connection toggle", .key = "connect", /* TODO: regex */ .preferred = connect_values[1], .values = connect_values, .annotations = NULL, }, &connect, res_setting, res_desc); if (r) return r; if (!strcasecmp(connect, "on")) { r = til_settings_get_and_describe_value(settings, &(til_setting_spec_t){ .name = "Editor host", .key = "host", .preferred = "localhost", /* TODO: regex */ .annotations = NULL, }, &host, res_setting, res_desc); if (r) return r; r = til_settings_get_and_describe_value(settings, &(til_setting_spec_t){ .name = "Editor port", .key = "port", .preferred = TIL_SETTINGS_STR(SYNC_DEFAULT_PORT), /* TODO: regex */ .annotations = NULL, }, &port, res_setting, res_desc); if (r) return r; } if (res_setup) { const til_module_t *til_seq_module; rkt_setup_t *setup; unsigned ibpm, irpb; if (!strcmp(seq_module, "rkt")) return -EINVAL; til_seq_module = til_lookup_module(seq_module); if (!til_seq_module) return -ENOENT; /* TODO: we're going to need a custom setup_free to cleanup host+base etc. */ setup = til_setup_new(sizeof(*setup), (void(*)(til_setup_t *))free); if (!setup) return -ENOMEM; setup->seq_module_name = til_seq_module->name; setup->base = strdup(base); /* FIXME errors */ if (!strcasecmp(connect, "on")) { setup->connect = 1; setup->host = strdup(host); /* FIXME errors */ sscanf(port, "%hu", &setup->port); /* FIXME parse errors */ } sscanf(bpm, "%u", &ibpm); sscanf(rpb, "%u", &irpb); setup->rows_per_ms = ((double)(ibpm * irpb)) * (1.0 / (60.0 * 1000.0)); *res_setup = &setup->til_setup; } return 0; } til_module_t rkt_module = { .create_context = rkt_create_context, .destroy_context = rkt_destroy_context, .render_fragment = rkt_render_fragment, .name = "rkt", .description = "GNU Rocket module sequencer", .setup = rkt_setup, .flags = TIL_MODULE_HERMETIC | TIL_MODULE_EXPERIMENTAL, /* this needs refinement esp. if rkt gets split into a player and editor */ };