noinst_LIBRARIES = libray.a libray_a_SOURCES = ray_3f.h ray.c ray_camera.c ray_camera.h ray_color.h ray_euler.c ray_euler.h ray_light_emitter.h ray_object.h ray_object_light.h ray_object_plane.h ray_object_point.h ray_object_sphere.h ray_object_type.h ray_ray.h ray_render.c ray_render.h ray_render_object.h ray_render_object_plane.h ray_render_object_point.h ray_render_object_sphere.h ray_scene.h ray_surface.h libray_a_CFLAGS = -ffast-math libray_a_CPPFLAGS = -I@top_srcdir@/src